Read moreThere is no easy solution if your looking for a continuing revenue stream from other than sales.
Like you said an expansion would split the game between with and without expansion, but players on each version would be equal
DLC allows no server version split, but you have people who can never get the cool thing unless the pay a few bux for this and that.
I love looking at other peoples builds to see how someone creatively use that thing in a different way to make it look better. Now the look better part might be they paid money for the better building materials and im still rolling with normal ashlar.
Not a fan of towns and all that either, but that was easily avoidable. This wont be. Ill be puttering in my steam car as the guy that bought the Lambo I cant make drives to his well adorned estate that I will never be able to match the materials of myself.
Sure sound like real life, but im looking to play a game.
The cost of the ite...
I understand that - it is why I think having the option to optionally allow trading of these is a desirable option, as it allows to get to use them without any real money payments. Maybe there will be a server that does, with nice pricing restrictions and maybe the server admin even using parts of the credits they gain through purchases to support that themselves - I could very well imagine the Eco community to set something like that up. (Or might even help it myself)
Also, may I ask an additional question out of personal interest? Do you think the same about cosmetic items that were granted as part of the kickstarter campaign and / or for Alpha Backers respectively Twitch Drops?