There is a mod called "Chronicler" that can log every action server-side, but nothing that could be done clientside.
There is a mod called "Chronicler" that can log every action server-side, but nothing that could be done clientside.
I don't understand it then. It's showing 2 year old posts at the top, never less than 1 month, even if you scroll through it for hours you likely wont ever get a single server thats even running. Nobody gets server ads? Should we make another reddit just so theres somewhere people can look for servers?
It's in contest mode, showing posts randomized. I cannot see any old posts that weren't either made in the last 30 days or edited within that time frame.
No matter that, your post violates the rules and was removed.
Pottery got nerfed into oblivion along with a few other specialties.
The developers went overboard nerfing almost everything without buffing anything to compensate.
We don't "nerf" or "buff", but change the gameplay towards the design goals.
All professions over time are supposed to get intricate and complex crafting trees that are heavily interlinked.
Read moreYou say that pre-made groups power is now decreased - but that is not true. Imagine the situation: 10 random players form a town and another pre-made group found another town close enough to the first one because of crops yeild potential. Both towns have shared borders and start pumping culture to not be annexed. Because of how reputation network multiplier works - 10 players from pre-made group can actually annex a lot more territory and start force their laws on others players from another town easely.
And yeah, in real world pre-made group will found town earlier then 10 random players in almost 100% cases.
I pesonally don't like when the game forces to have pretty high level of collaboration to have the same amount of fun from the game. For what reason? It would be fair, if the "old rules" where in place, but if you want - you may form a group and have more opportunities and more fun. But now, you forced to solve a lot of complicated social issues to have the sa...
Towns cannot annex other towns, they don't need to defend against each other.
Yes, a premade group will be faster and more efficient, but that will not allow them to take over the whole world anymore. They are confined to restricted space, which is definitely decreased power.
Eco is all about collaboration and players figuring out communication and build a society - it is the point of the game. Not sure what other reason I could give you than that being the intended gameplay Eco is and has always been developed for?
I've seen countless introverts becoming involved and more social over my years with Eco. And we're still a framework, there is already multiple servers that change gameplay mechanics from the default to put focus a bit differently, for example with global federation start. If the base gameplay isn't for someone, there is alternatives.
Originally posted by Ranix: the fertilizers skill is required to keep crops growing when the plot is exhausted. Each harvest lowers the nutrient levels and reduces crop suitability unless fertilizer is used.Fertilizer nutrient consumption is a bit complicated at the moment and not nearly as adjustable as i would like it which is why we are wanting to rework it at one point.
If you think the skill is useless it may be because you're rushing tech and your dudes aren't eating that much food or using that many calories.
Is it possible to increase nutrient depletion in such servers so fertilization is required more frequently? Farmers should require fertilizer.
Originally posted by Ranix: the devs changed the temperature ranges for flax mid-wipe so that flax was worldgenerated in places it would die after the update. The devs called this something like "made it easier to farm flax". Apparently making it easier means driving natural flax 100% extinct in every save and rendering it totally unobtainable unless players have hoarded seeds.
Someone else complained about this but all he got was verbal abuse.
Ask your server admin to generate 100 seeds so you can farm flax, it is probably extinct in your world