Last Epoch

Last Epoch Dev Tracker




13 Jun


07 Jun


05 Jun


17 May

Post

Chat

  • Improved fading behavior for individual messages and when the chat loses focus.
  • The chat window now fades away when you click outside of it.
  • Replaced the “Press enter to open…” text with a small chat button
  • Fixed input being blocked by the chat window when it is closed.
  • Fixed some visual issues of the chat window ui.
  • Fixed a minor performance issue with automatic scrolling.

Items

  • Added a new higher tier of mage armour models
  • Updated on-ground item glow effects

Skills

  • Added a node to the wandering spirits tree that causes wandering spirits to be revealed around the target location rather than around you
  • Updated the portraits for Bone Golem variants

Enemies

  • Void mauls and The Effigy of Oblivion no longer spawn in the arena as some of their skill effects would clip with the ground and become difficult to see.
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15 May

Post

Mechanics

  • Increased base player movement speed by 5%.
    • Note that this change is multiplicative with sources of Increased Movement Speed.
  • When you are stunned, you now become immune to stuns for 1 second after the stun ends.
  • You no longer have to attack the door in the Welryn College.
  • Capped the max respec cost per point at 5000 gold temporarily so that people don’t get left with impossible to respec characters.

Skills

  • Teleport
    • Flat ward node grants 8 ward per point (down from 10).
    • The intelligence scaling ward node requires 4 points in the flat ward node (up from 3).
    • The health to ward node now converts 4% of current health per point (down from 10%).

Items

  • Glancing Blow affix changes
    • "Glancing Blow and Armour" can no longer spawn on amulets or relics.
    • "Glancing Blow and Armour" can now have up to 15% glancing...
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13 May


08 May

Post

Arena

  • Dying in the Arena now ends a Hardcore character and removes the Deathless tag, as it does on the outside.
  • The start next wave panel now has an option for leaving the arena and claiming rewards.
  • Selecting this option takes you to a small zone containing a reward chest and a portal back to The End of Time.
  • If you die in the Arena instead of choosing to exit then you cannot claim these rewards.
  • Made Arena Key drops more consistent
    • Can no longer drop from the arena chest with less than 5 timelines conquered
    • Guaranteed drop when timelines conquered is a multiple of 5
    • 5% drop chance when timelines conquered is greater than 5, but not a multiple of 5

Monolith

  • Increased the density of enemies in the monolith (by around 15%, varying from zone to zone)

Performance

  • Fixed an issue with the outline system (glowing effect around enemies and all...
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02 May

Post

Our first patch to Beta is live! To update on Standalone, close the game and run the Launcher. For Steam, you may have to close Steam (by right clicking on the taskbar and selecting “exit steam”) before the update is visible.

Arena

  • Approximately doubled arena scaling speed. The goal is that you will die, rather than just log out.

Skills

  • Bone Golem
    • Bone Growth node grants +7 health per point (up from 5) and requires 3 points in Amalgam of Mages (up from 2)
    • Amalgam of Rogues now grants melee attack speed and movement speed per point, but only 7% of each (from 8% melee attack speed) and has a max of 5 points (up from 4).
    • Twinned Golems’ health modifier is now 35% less (from 45% less) and it requires 4 points in Amalgam of Rogues.
    • Unnatural Speed now grants 4% increased movement speed per point (from from 10%) and also grants 4% increased movement speed to all nearby minions. Has a max of 4 points (do...
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29 Apr

Post

The wait is almost over! Beta will be live at 2019-04-30T16:00:00Z. The website and login will be down for up to an hour beforehand.

Here are the patch notes!

Campaign

  • Implemented a new prologue chapter to better introduce the player to the game world.
    • Set in the Divine Era
    • 7 short zones with NPCs and quests
    • Includes basic tutorials and new story details
  • Added the rest of Chapter 3
  • Added Chapter 4
  • Added a crafting tutorial quest to the Outcast Camp.
  • Added a quest to introduce the player to the Monolith and Arena.
  • Moved the entrance to The Smelting Halls to near the end of the Armoury. This should improve navigation of the area.
  • Polished the events in the Lower District.
  • Increased the xp requirements for skill and character levels to better suit the amount of content in the Beta.

The Monolith of Fat...

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