Last Epoch

Last Epoch Dev Tracker




19 Apr

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We do hear this feedback for sure. Dungeons don’t yet function well enough to make leveling up alts more enjoyable and an interesting experience. The bottom tier is just too hard to be a viable options for newer players (or even a lot of veterans) in terms of making the campaign different each time depending on which dungeons you choose. We’re also aware that at some point upgrading gear slows down, but it happens pretty fast to where getting upgrades takes a long time, which feels bad. So there are some curves we gotta smooth out perhaps.

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    JustinC on Forums - Thread - Direct

No worries, glad I could help!

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    JustinC on Forums - Thread - Direct

Sorry about this. Could you provide a player log from a session where you attempted to enter game on an offline character?

A possible fix may be to try verifying the integrity of game files. In your Steam library, right click Last Epoch → Local Files → Verify integrity of game files
Let me know if that reports any files needing to be replaced, or addresses the problem.

If the issue persists, uploading your character saves could also help us try to reproduce the problem. The Saves folder for offline characters is in the same location as the player log, so you can zip the entire Saves fold...

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    JustinC on Forums - Thread - Direct

Is your actual damage dealt to enemies going down, or only your tooltip DPS?

Do you have any effects that might fall off when you attack or hit an enemy that could result in lower tooltip DPS afterwards, such as the critical strike chance provided by Gambler’s Fallacy?

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    JustinC on Forums - Thread - Direct

Abyssal Echoes’s Freedom of Movement causes enemies that would apply Slow when hitting you to instead apply Haste when hitting you, for as long as Abyssal Decay is active on that enemy. It doesn’t cause Slow ailments that have been applied to that enemy to be converted into Haste on you.

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Thank you for the report!

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Hello! Do you have any repro steps for this? If not, can you please explain what you were doing just before this bug occurred?

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Thank you for the report!


18 Apr

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    JustinC on Forums - Thread - Direct

Thank you for the info. We’ll look for a repro case involving those skills and nodes, but it’ll take some time to go through it, and I can’t guarantee if we’ll find anything. Freezes can be difficult to track down.

In the meantime, if you come across any additional details about which action in particular might be the cause, please do let us know.

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    Mike_W on Forums - Thread - Direct

Sorry, I didn’t mean to imply that you were one of them. You weren’t. I know you know you weren’t. but yea.

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    JustinC on Forums - Thread - Direct

Are you able to play without freezing by not using those skills, such as playing another character that’s a different class?

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    JustinC on Forums - Thread - Direct

You’re right, the two nodes were not additive. I’ve fixed this internally. I also found a separate issue that was causing Sacrifice chains to consistently chain to 1 less minion than they should, which is now fixed internally as well.

Thanks for the report!

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    Mike_W on Forums - Thread - Direct

I don’t need to be sure that everyone does this, only that anyone does this to answer the questions like that. There are many different players who play many different ways and I’m not discounting any of those. Speaking in absolutes can be very dangerous when trying to prove a point.

Once again, I have continued to read every entry in this thread.

I agree that there are many valid points being made here. I never said that the points made here weren’t. We specifically held a very large in depth meeting about this topic because of the feedback that we have received. That was 2 weeks ago today, so still very recent.

The fact that nothing new has been presented in this topic doesn’t discount them as bad points but rather does mean that we have already discussed these exact points in excruciating detail and I don’t believe it would be a wise use of our time to have the same conversation again without the presence of new information.

Lots of people have very go...

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    JustinC on Forums - Thread - Direct

I’m looking into this. Based on the logs the only lead I have is that something may have gone wrong with the installation, even if Steam’s integrity check passed.
Could you try reinstalling the game?
I know that’s annoying to hear, sorry about that, but we’ve got to rule out any weird installation problems before we can consider other possibilities.

Once you’ve reinstalled the game, if the problem still occurs: if you don’t use the skills you mentioned, are you able to play for long sessions without a crash? Does using these skills seem to lead to the crash, or is having them on your action bar sufficient?

We’ve been unable to reproduce this internally, so any information you can provide helps us figure this out.

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    JustinC on Forums - Thread - Direct

We’re looking into this. Thanks for the reports!

Psychodrive’s description of the issue not occurring if abilities aren’t used immediately beforehand is potentially a hint at the root problem. If others have the same experience, that’s helpful information.

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Almost none of that works with minions.

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Pushing around is definitely not intentional. We have a fix coming that will resolve this problem.

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    JustinC on Forums - Thread - Direct

Thanks for the report! We’ll work on a fix.

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Have you tried verifying the game files to see if it fixes the issue?