I think Boardman has cracked our “daily announcement timing” code.
I think Boardman has cracked our “daily announcement timing” code.
Hello Travelers! Welcome to the 8th day of our Sensational, Week+, Hype-Train, Patch Spectacular *TM, and the reveal of our second dungeon “The Lightless Arbor” releasing with patch 0.8.5 Depths of Eterra. We are very excited to shed some light on what is waiting for you in these ancient depths, but fair warning, for those who would wish to discover these new passages on their own, spoilers lay ahead.
LA_Entrance1920×800 119 KBNot anything to do with this post really but damn all these posted, I can't see the red text it's super hard.
Nice that you got av upgrade though 👍
Yea, we still see that too. We have a new custom Last Epoch font being created that I believe we'll be able to get in for 0.8.6 that should help and 'll raise the color concern once more internally.
Congrats on the bow, Duality!
It is displayed at the top of the screen below their health bar where a monster mod would normally be. It’s pretty clear once you get there.
I think that is a fantastic idea and one we have considered. A build that is fun to play and a build that is fun to play against are quite often very different things. That doesn’t mean that we can’t modify the build slightly to make it “fair” so to speak. It would be a new type of reward and I think it would be really cool. Like how awesome would it be to have as a reward for being the top build of each class. Becoming the arena champion boss for the next cycle.
I have no idea if it’s possible yet but I love the idea.
I think it would likely be done as a competition reward rather than a backer tier. Partially because I love the thought of competing for top spot and partially because we could only sell a few each cycle and I’m not sure of a fair way to pick which one gets it without making it so crazy expensive that almost nobody could afford it or just holding a lottery. I don’t think either of those would feel great in general.
That’s right, the ladder system is unchanged, you just have some more options when entering the arena now. Those earlier tiers are not included in the ladder and the infinite mode doesn’t have various difficulties.
It’s coming down to the wire, we’ll see what happens in the hotfixes.
Some dummies are registered as “evil” rather than aligned as “barrel”, so yes minions will attack them.
You will use the same arena key for Arena of Champions (keys of memory have no effect on Arena Champions)
Welcome Travelers to day seven of the Unbroken, 9 day, Sequential Hype Week, Patch Extravaganza*TM! In this news post we’re going to be covering the new Arena of Champions!
In a rem...
Read moreA couple things I’d like to assuage concerns on that I’ve seen evolve over the day…
Ohhh the wait is going to be soooo worth it, promise.
This isn’t a contradiction to us. In our view there are very important differences between individuals, businesses, and governments. If a conflict breaks out between two governments, we do not take those actions as a reflection of the individuals who happen to live there - in fact our heart goes out to them.
This is an agreement that was made between two teams, two businesses, full of wonderful, passionate APRG gamers. It does not reflect on the political views of the individual team members on our team, or on theirs - nor does it have any hidden political subtext to read into.
Welcome Travelers to day six of the Ceaseless, 9 day, Super Hype Week, Patch Spectacle*TM! If you are just joining us this week, be sure to check out all of our Depths of Eterra announcements over the past five days (links below!).
The Depths of Eterra update is continuing to add distinct armor designs for each of the classes, improving the feeling of progression and unique identity. Check out some of the awesome new looks coming into Eterra!
The Acolyte’s new set takes a ...
Read moreThose types of concerns remain EHG’s responsibilities and completely fall under our team’s purview.
Definitely allows us to “do more” and at a higher quality. This doesn’t directly change our content goals for 1.0, though as we bring in more consultants and expertise we’re already finding some things that may be wins that we decide we should divert some attention to in the near term. In the long term, post 1.0, this is probably more significant in terms of “additional content”.
Boardman, for people like you that have been with us for a long time I think you will quickly notice improvements in quality across the game in the upcoming patches. I’m not going to state anything specific as I would rather under-promise and over-deliver.
bet