I backed this game almost day 1 on Kickstarter, and I haven't been disappointed yet. So excited we're finally getting 1.0! Good luck guys, hoping for a good launch!
Thank you for your early support 🍻
I backed this game almost day 1 on Kickstarter, and I haven't been disappointed yet. So excited we're finally getting 1.0! Good luck guys, hoping for a good launch!
Thank you for your early support 🍻
Exciting! I'm hyped for the Warlock and Falconer to come out. I was hoping you could confirm either way if there will be any expansion to Endgame content before/with 1.0?
No big end game system expansion at 1.0, though the item faction system will certainly mix into the end game loop. Don't worry - we have big plans post 1.0 and will be regularly releasing content. I've spoken to it a bit before, but it's worth reiterating in this response: We want and have plans for the following end-game content for post 1.0:
- Very high difficulty static (non-scaling) boss content
- More system layers to Monolith
- more itemization chases
This is of course a very quick, off-the-cuff list, so don't read into something not existing or anything like that.
Im glad to hear that. I made that big post last week about it and i really hope it portrayed my love and passion for this game! Feel like you guys chose a great timeline and sending the team all our energy we believe in yal!!
Edit: also i didnt think about it before but it really is amazing and very rare in gaming community for a playerbase to welcome and even encourage a delay in release for the betterment of the game instead of selfishly just wanting to play it sooner. Shows how much we truly love this game!
Cheers
thank god! so glad they listened to us and pushed it back. i think thats enough time to fix some of the glaring bugs wooooo hyped
I will say that people's posts prompting us to push back gave us a lot of comfort in doing so. I very much appreciate everyone looking out for the best interest of the game/studio!
Ohhh, That's on my Birthday! :D
We have a surprising amount of birthdays in the studio that week, including mine on the 18th. Will be a fun birthday!
Great decision to push the game back, gives the team breathing room to prioritize without crunch or scramble (hopefully). Excited for 1.0?
Extremely excited. Getting to go through and make things nice is already a ton of fun this development cycle.
That’s right, it will just be a detailed look at the upcoming system.
Travelers,
I’m thrilled to announce that Eleventh Hour Games is launching the long-awaited 1.0 version of Last Epoch on February 21st, 2024. After a journey that started with the dream of uniting genre enthusiasts to create the next great ARPG and forming an after-hours team through Reddit, to holding a successful Kickstarter 18 months later, and then building Last Epoch alongside our passionate community throughout Early Access… we’re confident in saying that we’ve made something truly special.
Last Epoch's 1.0 launch will mark a new beginning for Eterra, and will set a new bar for quality, polish, gameplay feel, and visual excellence. Beyond 1.0, Eleventh Hour Games will bring substantial new content to Last Epoch every few months in what we call "Cycles". These releases will contain additions and refinements to many aspects of the game, such as end-game content, skills, unique items, gameplay systems, quality-of-life features, etc.
We u...
Read more External link →Travelers,
I’m thrilled to announce that Eleventh Hour Games is launching the long-awaited 1.0 version of Last Epoch on February 21st, 2024. After a journey that started with the dream of uniting genre enthusiasts to create the next great ARPG and forming an after-hours team through Reddit, to holding a successful Kickstarter 18 months later, and then building Last Epoch alongside our passionate community throughout Early Access… we’re confident in saying that we’ve made something truly special.
Last Epoch’s 1.0 launch will mark a new beginning for Eterra, and will set a new bar for quality, polish, gameplay feel, and visual excellence. Beyond 1.0, Eleventh Hour Games will bring substantial new content to Last Epoch every few months in what we call “Cycles”. These releases will contain additions and refinements to many aspects of the game, such as end-game content, skills, unique items, gameplay systems, quality-of-life features, etc.
We understand that February...
Read moreWe can tell if an account has been migrated to steam or not yet. If it hasn’t been migrated to steam then we know they haven’t logged in since the steam switch went 100%.
So I know that we can kinda tell one way for this one cutoff that just so happens to line up with their event.
I’m not sure if they can check the actual log in dates but you can use another thing and logic to get enough info in this specific situation at least.
We're knocking out bugs very quickly internally now in preparation for 1.0. Keep an eye on socials today.
The stats on your gear are likely increased mana regen. This is a relative value to your base mana regen, not a percentage of your overall mana returned to you per second.
You have (base + added1 + added2) * (1+increasedValue1 + increasedValue2) * (1+moreValue1) * (1+moreValue2)
So for your mana regen, you had 37% increased mana regen that totaled to 12.
f**k I level 8 characters to lvl 80 yet havent known that.
You do get a +1 all attributes if you beat the final campaign boss so it's not all wasted.
Hello Travelers,
We’re releasing a quick hotfix to address a few issues with Towns instances. This hotfix aims to resolve issues with Town servers ‘zombifying’ preventing new players from joining the Town instance. The most common incarnation of this issue was preventing players from being able to log in with characters to the End of Time within a given region.
It's good enough to be linked inside of the studio's slack with people talking about it ;)
Make sure you save room to use a Rune of Creation at the end of the FP use!
I haven’t seen the emails or the support request so I’m purely going off of this thread.
Here’s what I think happened:
Here’s my advice with my “player hat” on:
If you don’t want to do that, then I’m sorry, I can’t help.
Please open a support ticket and we may be able to help Support.lastepoch.com. Have you verified game files via Steam already?
Do you think that was an intentional decision that someone made when reading the reply to manually send you the survey and ignore the follow up?
(Serious question because I don’t but you might)
Regardless, if you haven’t given up hope yet, the best way to achieve your goal is to contact support.
Ok, first off, I’m sorry we didn’t properly communicate to you that this change was happening when it did. We sent out notifications on all of our usual communication channels. I understand that you didn’t have access to those channels. I don’t know how we could have told you about it.
I can’t make any promises because I don’t know what the exact rules are or why they were put in place. I recommend replying to the support email directly instead of posting on the forums. The people who can help might not check here regularly. The ideal outcome for you is getting the refund but this thread doesn’t support that goal. I think you’ve received some really good advice here about how to approach a follow up email.
I do take pretty big issue with the suggestion that we don’t care about our players. I take great pride in how we do care about our players. We spent months trying to find a solution to make it possible to keep the stand alone launcher. We came to the conclusion that...
Read moreMissed opportunity to name it Spoonmaster
That's the name that it got sent to me with.