League of Legends

League of Legends Dev Tracker




15 Feb

Comment

Originally posted by Waylaand

17/18 KP for Alphari, ender stealing my thunder

Sorry bro

Comment

Originally posted by AzuBK

/u/RiotKingCobra make me fix this please

Noted. Will make you fix this next week. _^

Comment
    /u/AzuBK on Reddit - Thread - Direct

Originally posted by haji1823

is that a ffs for “thats a different bug that shouldnt exist” or a “why does that also work?” lmao

I want to say I can't believe it triggers Spellbinder...but I can believe it

and I'm not happy

Comment
    /u/AzuBK on Reddit - Thread - Direct

Originally posted by AzuBK

Oh ffs

/u/RiotKingCobra make me fix this please

Comment
    /u/AzuBK on Reddit - Thread - Direct

Originally posted by haji1823

wait no stop. ive been using this for months to save people D:

edit: also it works with spellbinder. rakan can stack a spellbinder in 2-3 e, if you e1 to an ally and spam e2 to someone far away. (if you are gonna mention one might as well mention it all)

Oh ffs

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    /u/AzuBK on Reddit - Thread - Direct

Originally posted by Caenen_

Alright this is a pretty old one, and afaik happens to all allied shields spells that use 'spell wrappers', ever since Guardian was introduced. Targeting an ally with Rakan's E2 puts some allied buff on them which allows Guardian to trigger, even if the 'actual spell' never actually started casting on them.

It appears to be decently well known for Rakan mains, so the Rakan in this clip probably used the bug deliberately. +1 for soloQ map awareness!

The fix here would be to stop Guardian from using the engine level targeting thing it uses right now, and have it be managed on script level like literally any other effect does.

Fixed for 10.4! Lots of our older wrapper spells aren't very precise about what you can target with them, since afterward the script interprets the command and actually triggers the spell correctly (and sometimes we still want to allow you to target someone out of range, so that we can then let you know that you're out of range or display a range circle or similar). The real culprit here was that Guardian never cared whether you cast something tagged as a buff or helpful effect—it triggered when you targeted an ally with anything, including totally untagged "spells" that have no gameplay effect, like wrapper spells. So, Guardian now correctly only triggers on helpful ally-targeted effects, similar to Summon: Aery.

Comment

Adorable! My fiance and I got together on Valentines as well. Happy belated Valentines to both of you. <3

Comment

Originally posted by CreepyDocBees

Is Sett really 1st pick good?

Edit - good to see we’re all in alignment here.

No

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Originally posted by Oznogasaurus

Somebody buy ender a damn sport coat.

Why? I wouldn't wear it.


14 Feb

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Originally posted by inde99

I was going insane thinking: "omg not another overused narrative" but then Rogue kinda inted, so I guess they were right?

I was right :(

Comment

Originally posted by Kayle_Bot

Yeah I just wanted to add. They also play on feel a lot because they have to be focused on so many things at the time of their back.

I didn't think the Ssumday one was super problematic, just that in my opinion the tabi's would've done more for him, even with him playing for splitting so I wanted to highlight the value of tabis, even vs a kayle

FWIW Kayle is about 2:1 magic to physical and she does have two slows. Mercs are absolutely the better buy in the 1v1. At that point it's about your judgment of how much combat is being done on which side of the map. But then that's a game pacing call and less so a bad purchase.

Fully agree with the rest of your video, though.

Comment

Originally posted by imaphleg

Hey i know im late to this just quick question about that. I noticed they dont mention the 5 ticket to get higher prices anymore and no more limit to buying clash tickets per week. Does that mean the only way to get increased prizes is through the rp premium ticket?

Also, what ia the highest tier skin you can get for winning the whole thing? Thx!

Yeah, we changed the ticket system so that now you either bid Standard or Premium tickets, so no more 1x/5x bid. That model basically trapped us with a lot of problems, since we couldn easily give away low entry stuff without letting people get to the 5x bid, which then meant that we had to limit the quality of the 5x rewards because they could be done for free. It ended up sort of incentivizing people to not play and save up tickets, which isn't ideal.

For Standard tickets, winning a bracket gets you:

A Tournament Logo, a Standard Ticket, a Champie Summoner Icon, a Ward Skin, a Mystery Emote, a 975 Skin Shard, and a 1350 Skin Shard.

For a Premium Ticket, first place finishers get:

A Tournament Logo, a Standard Ticket, 750 Orange Essence, A Champie Icon, a Gemstone, a 750 Skin Shard, a 975 Skin Shard, a 1350 Skin Shard, a 1820 Skin Shard, and a 1350 Skin

Comment

Originally posted by TheBlurgh

"I've never seen anything like that!"

Yeah Ender, you might want to start watching more games... or at least watch the ones you're casting.

That's fair. I still think it was a good play, but I for sure overreacted.

Comment

Originally posted by dcy

I've wondered this for quite some time. Do the pros not think about itemization and their efficiency or is it coaches who tell them what to build and they have to almost blindly follow?

I think ls once said that koreans are practically not allowed to change whatever they're doing (champions, itemization) until it's proven to be good.

In any case, this has been a thing as long as I can remember. With teams that supposedly have strong coaching/analytical staff.

Not to say that there's no innovation happening, just some teams take really long to pick up on what they should be playing/building.

The vast, vast majority of pros simply play on feel. They will even go so far as to rationalize why a suggested build is worse than what they're currently running (e.g. "Why aren't you running Rageblade on Kog'Maw and Varus?").

It's hard to blame them. They've made it to the top 0.001% of players based on their intuition. It can be easy to look at a situation rationally while missing key details that blow your analysis out of the water.

For example, maybe the Kayle Q and Gunblade slows are so important, the only way Sett wins the matchup is through Tenacity. Kayle does build mostly AP after all, so Merc Treads are certainly the better item if you're playing 100% for split push.

Ultimately I still feel that pros make really large glaring mistakes a lot, and whenever you see builds that make you go "WTF" it's probably wrong. But there's some small amount of undue flame.

Comment

Originally posted by endercasts

The shopkeeper has a higher mmr than most of my teammates

I thought y'all wanted Reddit to stop flaming LEC casters.

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BRB, printing out 5000 copies of this and confetti bombing it over the skins team.

I need this.

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Originally posted by Hearteater97

RIOT PLEASE

Noted.