Star Wars: Galaxy of Heroes

Star Wars: Galaxy of Heroes Dev Tracker




15 Jul

Comment

Originally posted by Here-Is-TheEnd

Y’all wrote this in unity?

Game was built in Unity, yeah. Most mobile games are


14 Jul

Comment

Lol yeah lemme explain how these cinematics work since I, well, made them. Some art jargon incoming:

When you make a cinematic, it involves a prefab (a Unity engine thing) that basically contains all that you need for the cinematic to play. Obviously the smaller these things are the better since you dont want to invoke long loading times or make an already big game SDK size even bigger so as often as possible we add markers to the prefab that reference something thats already loaded. Otherwise I would need to include a character or an environment as part of the prefab, with all of its models, textures, rigs, etc, so you can easily see how that could become a problem. In this case, the cinematic just says "party member on slot 1 (or 2, 3, whatever) sit here and play this generic animation" and it will just use whatever is available.

As an example, Starkiller is actually pretty crazy because of his star destroyer attack. That character prefab not only has his characte...

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10 Jul

Comment

Originally posted by SimplyWhelming

But 200 seems to be incorrrect. If it was 200, LV would have died since he only had 161. According to OP’s images, Execute removed about 100 and the damage removed about 28.

Or, how can you explain the 33 remainder (not to mention LV’s survival) if it did indeed remove all 161 stacks?

The 200 came from specific circumstances. The original dispel does indeed only remove 100 stacks but since it is the same issue/cause we didn't change the original description. I hope that makes sense.


08 Jun

Comment

This might help: [SWGOH] Webstore Errors Guide

PS: You need to link the email from within the game via EA Connect. It has nothing to do with Apple or Facebook.


07 Jun


22 May

Comment

Aw thanks, it was fun to plan and make. Super last minute addition too, one of those "well try to make it if we have time" which thankfully we did cause its "simple"

One fun dumb piece of trivia is that hes part of the beach cinematic scene, if you open the unity scene you have the beach, the characters, then off to the side theres this tiny space setup with malak just chilling there, super tiny to use as less texture space as possible


13 Apr

Comment

This might help: https://help.ea.com/en/help/account/ea-gift-card-information/

You can use the funds in your EA wallet within the EA App.


12 Apr

Comment

If your account was linked to iOS GameCenter or Google Play, you simply need to log into that account on your new phone. If you are still having trouble connecting to your old account, please get in touch with our Customer Support. They should be able to assist in recovering your account.


04 Apr


29 Mar


16 Mar

Comment

Originally posted by Dani_el18

yes, samie issue on all devices and on various browsers, I deactivated all extensions, used incognito mode etc.

I assume you also cleared the cache and cookies. Right?


15 Mar

Comment

Originally posted by Dani_el18

I tried to create the ticket on my Android Phone but also on my laptop and on my tablet

Did you encounter the same issue on your phone and tablet? If you are using Chrome, a Chrome extension might be responsible for the error,

Comment

Originally posted by Dani_el18

Thanks, but I'm using Google Chrome. Is there a similar solution available?

Not that I am aware of. Have you tried to create the ticket in-game on a mobile device?


09 Mar

Comment

Its super simple and not a secret since most other companies do this. Apple lost a lawsuit regarding in app purchases being a monopoly so now companies can sell you in-game content bypassing the app store through using a web portal.

If you buy content through a webportal, apple doesn’t get their cut so this saves EA a LOT of money even if they price everything lower than in-game or give you good deals like they have been. Its literally a win-win for both parties involved, even if using the portal is a bit of a hassle. No need to be a cynic on this one.


02 Mar

Comment

Originally posted by McVicar117

How was it working for CG?

Amazing! Best job I ever had, loved every minute and hated leaving but opportunities I couldn’t pass up came knocking.


01 Mar

Comment

Pretty sure thats the last event art I made for the game before leaving so Im glad its still getting used :)


08 Feb