The Division 2

The Division 2 Dev Tracker




29 Apr

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Could you guys please elaborate on your thoughts on the gear sets in question? What specifically feels weak about them, especially considering the group-wide applications?
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Hello everyone! If you are looking to request a refund, you have to reach out to the retailer you purchased it from directly. You entered a financial agreement with them and are therefore subject to their refund policies.
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Loving the way you guys manage to get the sun shining on or through the amazing architecture
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Please contact Ubisoft Support in regards to this matter. We do not publicly discuss bans.

Closing thread

/ Johan
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I don't think everyone here is going to agree with your take on things, but I can certainly understand your PoV based on the way you wrote this. Thanks GrimTwilight.

28 Apr

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Originally Posted by Trep06
I posted awhile back about "answering the call". I was doing some farming for the chatterbox and completing the invaded Roosevelt missions last night when I responded to an agent needing backup. I dropped in and immediately came under fire. I'm like, Oh snap...get to cover! I literally made it to cover with no armor and one health bar as I got lit up from behind by multiple NPCs. Yeah, this guy was in a world of hurt and I'm thinking this may not have been a good idea lol

We started dispatching multiple NPCs except one that was extremely crafty and kept healing himself. Pissed me off so when I got an opportunity, I dropped 2 nades on him from my launcher and we was dead. Then I saw this blue light where he died so I ran over. It was...
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The issue is indeed still present. The team is continuing to work on it. Until the team applies a fix, please know that not alt-tabbing may lessen the impact of the problem.
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Appreciate your feedback on the change, OP. I'm seeing that some of you aren't fans.

Originally Posted by Natfrog
It's ALWAYS the same people saying the game is to easy/hard.
EASY guys are running gun builds... gun type doesn't matter
HARD guys are running PURE skill builds.... NOT EXPLOSIVE DAMAGE BUILDS
It's the common factor in almost every post. Devs can't seem to figure it out. Players are too stubborn to admit it. Gun damage multipliers are BROKEN.
Hmm, that's an interesting way to break it down.
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If you encounter suspicious behavior from another player, please don't hesitate to report them through Ubisoft Support with as much information and detail as possible. We have and will continue to take cheating/exploits very seriously and investigate reports accordingly. Thank you.
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Originally Posted by NORTHBOERN1
She chases you down and elbow smashes you! It's insane. I shot her and here she comes, i started yelling some shoot her, but no, she zoned in on me from acroos the map and wham....wham again. It was crazy!
Sounds like a good way of playing hot-potato with an ally... But dangerous to do alone.
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Originally Posted by TG24915193
If you are sitting quietly I will tell you a story about the days before youtube when you had to go to your local computer game store and BUY a GUIDE BOOK.
Not all of those guidebooks were put out by the game's developers though. But I remember having quite a few of those myself!

As for the OP and general thread, how do you all, the players, typically engage with some of the more mysterious/puzzle-like features of the game? Can you describe your experience of following the clues or stumbling upon a piece of an exotic? It's always interesting to see how people engage with the shrouded parts of the game.
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Nobody has to prove or not prove anything, tbh, but it would be nice to talk about where exactly the easiness is coming from. What are you getting away with that the game should punish? What level of difficulty should be aimed for? I would love if we could point to specific things that used to happen to players that you believe should still happen in the most difficult content.

Also, please keep in mind that this topic is very subjective. No-one on either side is trying to be stubborn; people have a range of opinions on this and it's always going to be that way to some degree.
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This is a topic I've seen talked about on he forums quite a bit. The relationship between high end gear and gear sets is drastically different from The Division to The Division 2, for sure.

Particularly post-level-30 and into the endgame, how has the build crafting process changed for you from when gear sets were the requirement vs. gear sets being the outlier niche-choices?
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Thanks for taking the time to write this all out! I had always wondered why some enemies would flock to the mini tanks as I was bringing them down. I'll be sure to keep this post in mind if I see someone asking for advice or detailed information about enemies and tactics!
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Originally Posted by TribeCheckAHoe
No! Don't do that ****. This dude is a trash can and just making excuses without trying to improve.. read this entire thread, it's filled with people giving absolutely correct information about how to not suck at this game.. don't go thinking about nerfing the AI again because of the tears.. the last Nerf was too much as it is.
I'm not overreacting to one thread, but I do think it's worth mentioning that the problems that OP is describing are ones that the dev team has made adjustments to. In one case, very recently. I've seen that not everyone agrees with the NPC nerfs.
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    Ubi-Karl on Forums - Thread - Direct
Hey koldmiser!

Thank you for contacting us.

Just like Kwoung suggested, because you've played by connecting to your friend's lobby, any progress that has been made will be applied to your friend's in-game progression, whilst any XP or loot that you earn whilst playing with your friend will stay.

Hopefully that clarifies it for you!
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Originally Posted by Yohrin
-Grenade spamming boss (with unlimited grenades of course, where would be the fun if it wasn't?)
-Unlimited double drones with no refresh time
-Enemies who can hit you from angles that physic wouldn't even comprehend
-Melee doing absolutely nothing to them, not even pushing them back a little, while they one shot you at the slightest caress.
-They can outrun bullets, not to mention that, when you aim at them they suddenly become the flash and run at the speed of light.

And I'm sure I'm forgetting many things. But that's what I've seen in the last hour in Tidal Basin. That would be quite nice, guys, if you could kindly STOP YOUR ********.
What is this crap? Who the hell had the stupid idea to do that? And who thought n...
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27 Apr

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regsmw, I would really love to see a picture of this build to see more of how it all comes together! It sounds pretty impressive.

You talked about some specific situations where the shield can be helpful as opposed to no shield, but could you detail your general playstyle a bit more? What're the plays and tactics you find yourself using in firefights?
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How does the ODZ experience compare to the standard DZ? How does your gameplay change if it does at all?
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Hey everyone. If you suspect a player of cheating, please submit a report to Ubisoft Support with as much info as you can. Screenshots, while not necessary, can be extremely helpful in these reports as we proceed with an investigation.