I'll admit, it's interesting to see the intersection of Tom Clancy realism fans, MMORPG Power Trinity fans, tactical shooter, and looter shooter fans, (as well as countless other sub-categories in between and beyond) all participate in this game with varying ideas for how the game should move forward.
I think this is an important question to keep in mind, for sure. But I don't think that TU5 alone will go so far as to push The Division 2 too far into the realm of "choice paralysis." Perhaps it might be beneficial to ask not only "What mold would work best" for the game, but also what kind of experience are you looking for from playing?