Ubi-RealDude

Ubi-RealDude



01 Jun

Comment
Originally Posted by syn7ax69
As far as I know, the reward for completing the apparel event is only obtainable after completing the event and there is no way to get it again. If you didn't complete the event the items that you didn't get are obtainable from the vanity caches and you can purchase them from the store with premium credits but unfortunately, the completion reward isn't obtainable anywhere.
That is correct.
Comment
Originally Posted by Figs8511
Massive, you have 15 different brands and 12 different main missions + 3 strongholds

Its obvious where im going with this and you can fit it in the lore no problem, as like some kind of scouting report or intel or whatever you want to call it, after you've completed the mission

it doesnt have to be 1 for 1 but you see where im going with this
I've personally always found ideas similar to this intriguing. Though it quickly becomes a hot topic when discussing making any loot exclusive or partial to certain activities. As it stands currently, what do you do when searching for a specific piece/brand/roll/quality of gear? ... Read more
Comment
Congrats on a successful raid run! What're your thoughts? Easiest part, hardest part? Your build and your teammates builds? Worth the effort, etc?
Comment
What's the verdict? How has this made the Raid feel different to play through?
Comment
Originally Posted by Starbreaker1968
Hold on it did say occupied, why are they tougher?
DZ has got some tougher enemies and is lacking Normalization. At Gear score 320, you're likely to really get a feel for the gap caused by no Normalization. Be careful out there!
Comment
Originally Posted by DarkKnight27us
I don't know... the NPCs should be killable by anyone. Not just the people who have 80% or more DTE and can do 3 million DPS. If you make them tougher again, it will cause people to really have to focus on DPS and not do other builds.
Keep in mind the difficulty setting, enemy composition, and level layout. Raw damage isn't always the optimal solution for everything.
Comment
Originally Posted by Spawnbold
no doubt about that, the 6p bonus + pestilence just wrecks everything
Sounds like a wild combo... I would love to see this in action, personally.

I wonder how some other exotics might interact with the sets...

31 May

Comment
Some of you have partially answered this already but I'm curious for the rest... Throughout your time with The Division 2, from level 1 to Gear Score 500, what has been the scope and scale of your use of the crafting/recalibration systems?

What kind of use do you feel it should have?
Comment
Hey Starbreaker, you might be better off looking for this kind of help in our LFG subforum or on our official Discord instead of the General Discussion forums.
Comment
Thanks for sharing this little oddity as well as posting the video. If anyone else is experiencing this, please let me know.
Comment
I'm glad you were able to figure it out, despite the hiccups. And thanks for sharing the solution in case someone else runs into the same trouble.

29 May

Comment
Originally Posted by KagatoAC
completed the event collection almost entirely from level up caches as of Sunday, so yeah. It appears to be about a 70% chance so I would say you are just getting unlucky.
It's just RNG being RNG unfortunately. Be mindful of anecdotes or superstitions, as they can be loaded with confirmation bias. RNG is just fickle at times.
Comment
Hey guys, we are investigating the Normalization issue. Thank you for the additional info and screenshot.
Comment
Originally Posted by YodaMan 3D
Now here is where the rules don't match up. NPC medic can be tanky enough to run through the battle field and take almost no damage. So they have skills and are tanky and can pick up any of their buddies almost as quick as a Nemisis Sniper built player can put them in the ground. NPC Drone specialist can craft and launch drones, has firepower, a bit tanky, and unlimited drones that can almost kill you with one shot. The Grenadiers, how those are my favorite a bit tanky and unlimited grenade spam, yet I have very limited special weapon ammo. Which I have to find only when RNG is kind enough to share.

Meanwhile all of the NPCs run like the Flash, while shooting like Deadshot, being tanky like Superman, with unlimited resources like B...
Read more

28 May

Comment
I appreciate the breadth of answers in here, everyone. Couldn't have said it better myself!
Comment
This is a pretty hefty complete redesign of the entirety of the recalibration, crafting, and looting systems. Which, for me, begs the question of what fundamental problem you're having with the game does this solve? In what ways does this subjectively improve your experience with The division 2 rather than objectively change it?
Comment
I hear a lot of people run around in the sewers in order to collect keys rapidly. Nennee's got the right idea, helpful image too.
Comment
I'm glad to hear you found what you needed!
Comment
What situations do you find the variable enemy tactics make the biggest difference?
Comment
There are ways to play around hiding enemies or enemies that are kept suppressed. What are the specific instances you find yourself in that these enemies pose the greatest problem or roadblock to your gameplay?