moxjet200

moxjet200



27 Feb

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Originally posted by sprucemoosegoose2

Help us, /u/moxjet200. You're our only hope.

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We’re hearing rumblings of FPS drops. When we have verified targets we’re typically able to address them very quickly. If you all can submit in-game bug reports when you find a specific skill, enemy, situation, zone, etc. that causes FPS issues tho it’s very helpful.

If there is believed to be a memory leak any additional information from people that believe they’re experiencing one, like if they’re doing echoes, using a certain class with certain abilities, etc. would be very helpful. Also the logs we get from in-game reports are very helpful in these situations.

Typically I’d just assign team members to investigate but right now there’s so many good verified targets we’re working on that have impactful positive outcomes that it would be hard to pull people off to go try to find these without a lead. We’re very very interested in this though.

If there are issues here it’s only a matter of time before we find and address them. Any additional info is appre...

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Thanks for taking the time to provide the feedback and provide a visual of the suggestion! I’ll take this post and concept back to the team and see what we can do. After seeing it, I do think this would be nice to have.

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Hey u/Autismmprime, we haven’t heard reports of this elsewhere and we’re very interested in investigating this as this is nearly the highest level of issue that can happen. We’re very sorry that happened and are puzzled.

Would you mind providing me with your in-game username? You can also directly message me with it if you’d rather.

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Originally posted by Lillith_Was_Right

Oh believe me I don't think automoderation is useless, its very useful, only that it is not on its own the answer to this problem.

This problem also requires human intervention. Humans report the issues and other humans take appropriate action.

Right click report is the first part of that.

I think that’s makes good sense 👍 thank you for taking the time to give your feedback

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Hey all, thanks for taking the time to write out your feedback. We’ll be monitoring. As always we’re ready to act on player feedback to ensure the system is in a great place as this will be core to the game for years.


26 Feb

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Originally posted by Joke_of_a_Name

Shit, my birthday was earlier this month...

Check your next one shot chest 🥳🤩

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Originally posted by Lillith_Was_Right

This thread is from September 2021 -- https://old.reddit.com/r/LastEpoch/comments/pid5t6/hate_speech_in_global_is_rife_please_provide_a/hbpcgeh/

Two and a half years ago you said the same thing about creating a way to report in chat, not trying to be a jerk here so please don't take this as an attack, I'm just wondering why it never happened in two and a half years.

Auto moderation is not the answer, chat filters are certainly not the answer, allowing reports and having someone read those reports and take action is the answer.

If you were to see the volume that automoderation picks up that is accurate I think you’d be swayed to agree that it’s beneficial. The volume of what would need to be moderated vs the size of our team is incongruent. Then there’s also the fact that it’s immediate, whereas moderation is inherently slow due to human response time. We’ll be bringing in more assistance there but even quadrupling our moderation folks wouldn’t be enough.

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Originally posted by DarkLordShu

I am also an EA adopter and I have happily used the chat to help others but if I have to fear losing my Steam account due to moderation, I might never use the chat to help anyone again.  You have to be careful not to create a situation like in Heroes of the Storm where no one talks because bans are automated and appeals are replied to by cut and pasters who just say no.  I understand OPs point but moderation can lead to disengagement to protect ourselves.

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It has to be a pretty serious offense for a ban, like selling gold and spamming it in chat. Being helpful in chat I can assure you will not lead to an account ban

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Originally posted by Original_Mix9334

Mox - since I have you - I'd greatly appreciate if you could tell me if the team is aware of the XMP profile RAM game crashing that is happening? Is there someone on your team that I could talk with to help iron this issue out? I've seen a lot of forum threads discussing something very similar to this issue.

Original, if you send me a message to carry over I will gladly do so! I can also relay that you've offered to have a further discussion on it if you have more insight. I don't see anything "XMP" related in our dev tracker

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Originally posted by Original_Mix9334

Mox, the link function is bugged. I've tried using and it spits out "??" as the link.

Oh blah I just checked and you're right. I haven't been able to be in game much with everything I've had to orchestrate for launch. Hotfix incoming

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Originally posted by Duder_Mc_Duder_Bro

Why does the automod prevent someone from using the word "bilirubin"?

Bilirubin is an orange-yellow pigment that occurs normally when part of your red blood cells break down.

I guess I can understand why "vodka" is banned although that's funny because potions are occasionally labeled as beer in the game.

But the bilirubin one really surprised me. Why is EHG anti-biliruben?

The moderation system is an industry leading tool that contains probably millions of words. We commonly go through and adjust what it has moderated for future cases as with tolerance thresholds it gets a ton right but some it’s still too conservative on - like the case you just stated.

It moderates quite a lot we don’t immediately understand… then we bring up urban dictionary and get taught how creative people are and it makes us appreciate the tool even more. Lol

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Originally posted by KarvarouskuGaming

One beatiful day in the future they'll stack, or have a keyring -type storage system.

Karv’s right. The birds will sing and grass will be taller that day.

This is on our dev tracker and just hasn’t reached high enough priority yet. It’s way more time intensive to develop that you’d expect as we have to make them stack, split stacks, change item data so multiple items can exist in a single slot, whenever we move the item it has to recognize multiple items being moved, etc.

We all want it and know it’s not ideal to have a key per inventory slot so we’ll get to it hopefully soon!

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Our community has been amazingly welcoming and warm throughout early access and as the dust settles from launch I suspect we’ll have it back to this state. Remember you can link new players in game guide articles! We added a way to do this more easily as we expected many new Travelers to join us

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Yea. This one is certainly going to hurt us long term if we can’t turn it around. We’re very much hoping that as we improve online service stability at mass scale and people are playing that they see we care deeply about the game and the community and change their minds.

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We care about the health of in game chat. I can point to the fact that we’re using an auto-moderation system that we’ve been tuning for a year that is quite costly compared to other options as proof (it’s far more than just a blocked list of words). If we’re seeing chat have off-topic dialogue that is extreme like this I’ll make sure we invest the resources into creating more moderation tools though like right click to report and keep team members active in muting, banning, warning, etc.

Also, re: gold sellers. This is one of the major things I was considering when thinking about the monetization model. Admittedly I think if we were free to play with some pay for convenience we’d be generating slightly more revenue for the studio. However, for gold sellers we can ban their accounts and they’re forced to make a choice - stop or pay for the game again and make a new account. I suspect after enough remaking accounts and having to pay this game cost again this won’t be lucrati...

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Originally posted by EzSkillshot

Funny enough I hit a 4 lp hammer of lorent about 40mins afterwards. Placebo cake buff!

https://youtu.be/79DijItQXMM?feature=shared

Haha that’s a great find actually

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Originally posted by stubbieausi

moxjet200

What were you smoking when you made that decision??

I hate that damn bird always screeching. It is annoying as hell. I can't believe you wanted to hear it more often.
Unfortunately it is linked to the battle sounds slider which no arpg player wants to be quiet.
If you can't give us an option to decrease the amount of times it screams (or get rid of it completely) maybe attach it to the ambient sound slider, or just have a screech only when attacking.

As it is now I don't want to play a Falconer simply because it is that distracting and annoying to be constantly subjected to.

Haha that bad huh? Well since we’ve got the server fires mostly calmed down I’ll have a chance to take a look at it with our sound designer and see if we can make it more reasonable as this has been brought up a number of times

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Happy cake day. /Insert joke about cake day drop chance increase

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Originally posted by HappyFir3

Genuinely apologise for my ranting and raving, not very constructive of me. You guys are doing great, thanks for communicating!

Haha it’s fine. Typically people think that if they bring up a problem like this it’s not going to get noticed by a dev team and it’s just shouting into the void - and that’s frustrating. I used to do it too.

We’ll fix it :)