Originally posted by V3kta:Read moreOriginally posted by Pain Weasel: I think you are missing the point. It isn't that the name of the phase does anything in and of itself, but rather that the focus of development in each specific phase is, or at least should be, different.
Alpha is typically where you see those core changes and addition of features, whereas beta would be geared towards bug fixing, refinement and optimization. If you want an end to feature overhauls and a focus on optimization then yo...
It is the same. The limit is it renders into a texture and the texture is a fixed size to not use too much memory.
I did change zoom a while back in Unity editor, so I can teleport around better or zoom in very close to check the art, but it is not for release as the texture no longer fills the window, so you would see the edges. No plans to change.
Never looked at how it saves/loads the explored area.
Every 3d game engine uses culling by the camera's view. Our occlusion manager goes beyond that and culls based on areas being hidden behind rendered objects.
Yes, A21 has many changes that would break an A20 world.
Originally posted by deansdw17: i mean maybe add a trade window but those are usually buggy. usually when i play online and need something i ask world chat if anyone has any of the desired thing and anything they want for it throw item down they throw item down we pick up all is good. works on honor but never been robbed yet and could only be robbed once by a person before we spread their name around as on a blacklist to be never traded with again.Again we come into what exactly this game isn't designed for. In an MMORPG, something like that would be expected. Even something like Conan where you have a norm of 50-60 player servers.
According to ChatGPT we are released.
"...as of my knowledge cutoff of September 2021, 7 Days to Die is already a released game. The game was initially released in 2013 as an early access title and has since had several updates and full releases."
It may already be fixed in A21, because I made changes to the rain particle system physics settings to stop it going through roofs.
Originally posted by t3gk: How did you play a21? Are not the game in 20.5?I am part of the internal test team. I've been "un-official" head of support since 2014, and am one of very few people that test the dedi client on Linux.
Thanks for your reply. When I will done with this alpha I gonna try it some of your options, but I don't know how to get back to some alpha in question
Originally posted by Tahnval: …Or that it didn't mean anything. Maybe the person voicing Joel forgot the word and glanced at the script at that point.