7 Days To Die

7 Days To Die Dev Tracker




04 Jun

Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by Boblogg: And yet, here we are, the subsequent Monday, and still neither an official date. If I had wanted an agressive and cold-blooded gaming market and econimic analysis of the situation I would've asked for it.
What happened on March 31st was a Developer stream; Not the Streamer Weekend. Two different things. March 31st was the developers themselves doing a stream to showcase some of the new stuff. The date for the Streamer Weekend Event hasn't even been announced yet. Public access to the experimental is the monday following that event.

And re your other post,
Originally posted by ...
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Comment
    Shurenai on Steam Forums - Thread - Direct
Do you feel the same way about the fact that there have been people who have and continue to have access to A22/1.0, and have had that access for months now? By which I'm referring to volunteer and hired testers.

Do you feel the same way about the fact that trusted close friends and family of the "The Fun Pimps" staff have surely had access to it for as long as the testers?


Would you feel the same if it was a Paid promotion of theirs, where they sent keys to a bunch of random journalists and had Paid them to post 72 hours of mixed review/gameplay footage on Friday?


It's not discrimination. Anyone was (and iirc still is) welcome to apply for streamer weekend access as a streamer. The requirements of that application are fairly applied to all applicants. ANY qualifying individual, regardless of who they are, how narrowly they pass the requirements, gender, race, age, disability status, etc, Are accepted. Just like any job; You meet the ... Read more
Comment
    SylenThunder on Steam Forums - Thread - Direct
There is already a thread for this discussion. No need for a second.
https://steamcommunity.com/app/251570/discussions/0/4356746836651950561/

03 Jun

Post
    Hated on Steam - Thread - Direct
TFP continues the Developer Streams on Thursday, June 6th at 9 PM CT. Join Co-Founders Richard Huenink, Joel 'Madmole' Huenink & Senior Developer Lathan (@fubar_prime) as they show off more changes coming to 1.0!

Tune in for Free Keys!

http://twitch.tv/fubar_prime
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment
    faatal on Forums - Thread - Direct

It is a purist thing as in caring how real guns work vs video games. If you don't look at the iron sights, and treat it like a video game, then it works fine. Aiming by putting the + on the target and clicking a button to hopefully hit the target is pretty important. It works when used in that way, but no, it is not setup like aiming a real gun with iron sights. It would be nice to make the iron sights line up and remove the strafing gun sway as I don't like that either and maybe someday we will do that.


I actually don't care for iron sights IRL or games as they obscure part of the target. Rather have a red dot or scope so I see the whole target.

Comment
    faatal on Forums - Thread - Direct

It can make clean water with filter. It has mod slots.


02 Jun

Comment
    faatal on Forums - Thread - Direct

1. 3 10 86 18 1 = 118. From highest to lowest priority. As usual, not all of those will addressed for experimental or even stable and more will get added.

2. I don't know. Most of us are not gun purists and probably don't even look at the iron sights. I put the + on the target and shoot. I do realize it annoys some people and could be better.

3. It is FSR. It adds some ghosting on certain types of motion. It will probably not change for 1.0 and the older AA methods are available for those who don't like it.

4. Currently 2022.3.29, but could get a bump if we need another bug fix.

5. Falling tree improvements for old ugly I noticed yesterday.

Comment
    faatal on Forums - Thread - Direct

Yes, that could be improved, but not for 1.0 as time is being spent elsewhere. I don't know when we would get to those type of changes.

Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by simon: OP doesn't seem to understand the term early. The streamers are getting the game early. The date we get to play it is the same irrelevant of when the streamers get to play it. Again the streamers are getting it early as in before the release date.
I think that is the OP's main argument. They want it early too.
Too bad.
Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Deathless:
Originally posted by SylenThunder: They aren't forcing you to wait for anything. You would be getting access at the same time regardless of the Streamer Weekend.

On top of that, the access you are being so hot and demanding about is an Unstable Experimental build that will have bugs that still need to be fixed.
Streamer weekend has zero effect on when you will get access to either the Unstable Experimental build, or to the Stable build when it r...
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Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by Deathless:
Originally posted by SylenThunder: They aren't forcing you to wait for anything. You would be getting access at the same time regardless of the Streamer Weekend.

On top of that, the access you are being so hot and demanding about is an Unstable Experimental build that will have bugs that still need to be fixed.
Streamer weekend has zero effect on when you will get access to either the Unstable Experimental build, or to the Stable build when it r...
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Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Deathless:
Originally posted by Mithrandir: There are so many things you seem to dislike, I don't understand why you're so upset to play 1.0 (A22) experimental 2 days later than the streamers...
Do you know any other devs that force you to wait for an update and give update to streamers to try to hype the game up..cause I dont know of any. We paid for the game
They aren't forcing you to wait for anything. You would be getting access at the same time regardle... Read more

01 Jun

Comment
    Roland on Steam Forums - Thread - Direct
Ziplines were a running joke and never promised. After years of jokes about ziplines they did some preliminary work on maybe putting ziplines in but decided against it. Bandits are a different story. The outfits and the animations they did for 1.0 are all part of work on bandits. The way in which the AI pathing was overhauled was done with bandits in mind. Most if not all bandit models are done. Some work on bandit AI tasking has been done. Several POIs created for A21 and now for 1.0 have "bandit hooks" associated with them meaning they will be ready to go as bandit lairs once bandits are in.

It's easy to just say "bandits" and think that it just means putting a new entity in the game like a new zombie. But there have been a lot of steps taken with bandits in mind. Bandits haven't been put on hold-- they have been worked on constantly and we will see many of the bandit related work in 1.0.

Bandit Work

AI pathing: Check (Implemented in A17 and improved ... Read more
Comment
    Roland on Steam Forums - Thread - Direct
The developers love to share things about their game and are always excited to do these streams but they are by no means professional actors or media personalities. If you can't get past the amateur level of stream hosting and presenting, dislike the horsing around and having fun, and simply want the info without technical difficulties then I suggest watching a recap video done by a professional streamer. Guns, Nerds, and Steel have an excellent video up already that streamlines the information very well and also points out some easter egg details not intentionally shown by the developers. ... Read more
Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by Cor.:
Originally posted by God Bless The Dead: Here is the recording to the live 1.0 stream from Fubar_Prime that happened a few hours ago, I'm just posting it here as it seems many people missed the stream and couldn't find a video for it.

https://www.twitch.tv/videos/2160811702?collection=oufnqMPg1BcxsQ
We didnt "miss it"


It wasnt worth watchi...
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Comment
    Crater Creator on Steam Forums - Thread - Direct
"Chest" and "Pants" are no longer categories. Both are replaced by a single "Outfit" category. So in effect, no one will be running around bottomless without also running around topless (excepting the underwear the base model still wears).

It's natural to look at 1.0 through A21 eyes, but players will adjust as they always have. For instance, no one talks about "Wellness" anymore, because that's no longer a stat in the game's design. I think combining clothing and armor into one system in the first place will be the bigger adjustment, more than changing from 5 armor slots to 4.

I wouldn't attribute this change to a "dumbing down". It was not intellectually difficult or deep gameplay for players to manage a shirt slot separate from a pants slot. The biggest reason I've discerned for combining some slots was to eliminate a lot of clipping headaches, where one article of clothing stuck through another. Or even if they wouldn't clip, the clothing had to be unnatural... Read more
Comment
    Roland on Steam Forums - Thread - Direct
Originally posted by Samseng Yik: It is strange that the release date is so near and no exact release date can announce.

Strange.... like every past update...
Comment
    SylenThunder on Steam Forums - Thread - Direct
Dirt is diamond shaped to assist in terrain smoothing, blocks are cubes. Not likely to change, but who knows... Maybe someday they will code it so it lines up to blocks using code similar to what they use in with POIs.
Until then, there are ways to work around it.