7 Days To Die

7 Days To Die Dev Tracker




05 Feb

Comment
    Shurenai on Steam Forums - Thread - Direct
Nope. There's no way to fill that gap that exists between the terrain and blocks.

But there's some alternatives you can take to bridge the gap. You can use the Plate block to bridge it as it's fairly thin, Or an even thinner option is the Iron Sheet block. But it may not look visually appealing to you...still, worth giving it a look as it'll give you a smooth surface to walk on when entering the door.
Comment
    Gazz on Forums - Thread - Direct

You can buy stainless steel bras and we don't know what she is wearing.

(Do we want to?)

Comment
    Gazz on Forums - Thread - Direct

If you want 2 unlocks required for 1 recipe you'll need 2 extra cvars but it's not very complicated or bulky.


Each unlock item sets 1 cvar but also unlocks the recipe... if both cvars are set after this.

Comment
    SylenThunder on Steam Forums - Thread - Direct
IIRC, the particle system is being revamped and optimized for a20. Weather is as well.
Comment
    SylenThunder on Steam Forums - Thread - Direct
There are TWO active threads with questions, answers, tips and information.

A19 Performance

... Read more

04 Feb

Comment
    Crater Creator on Steam Forums - Thread - Direct
It’s not a whole design unless losing sanity actually does something. Other than the brief speed boost, all you’ve described is a number that can go up or down, with no consequences.
Comment
    faatal on Forums - Thread - Direct

I think many of the settings could use more choices, so I could see more being added, but possibly after a20.


03 Feb

Comment
    Crater Creator on Steam Forums - Thread - Direct
We have a thread in Survivor Stories for discussing individual seeds, but I’ll save you time: all RWG worlds are pretty similar in terms of their broad structure. Unless I’m mistaken, all RWG worlds in A19 are islands, with water at all edges of the map. For smaller islands, you’ll have to
  • mod rwgmixer.xml;
  • use Nitrogen; or
  • wait for A20, which should have more controls for RWG.
Comment
    Crater Creator on Steam Forums - Thread - Direct
Originally posted by MrLahey: no this is wrong

Many 4-year-old threads are. Please start a new one.
Comment
    Crater Creator on Steam Forums - Thread - Direct
Originally posted by Inside121: You can look in the same container in ark.

Perhaps looking, as in accessing the container in a ‘read only’ state while only the first user can actually exchange items, would be more feasible and resistant to exploits.
Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Mr Blue Playdoh: Minecraft has it and works fine
Minecraft is written in freaking Java. A lot of shortcuts were taken there, and you really can't compare it at all. I mean it's a game where holding a torch doesn't even give light because the data required to render it brings the engine to it's knees.

Also note that yes Minecraft does have duplication exploits in multiplayer as a result of this.

Originally posted by Scourn:
...
Read more
Comment
    SylenThunder on Steam Forums - Thread - Direct
Nope. In most games of this nature, what you are requesting is not a feature because it's way to easy to exploit duplication methods cause by latency.
Comment
    Shurenai on Steam Forums - Thread - Direct
Are you referring to the Mining Helmet? As of A18/A19, the mining helmet does not have a built in light, instead when looted or purchased from a trader it comes preinstalled with a head light mod; The crafted variant however does not come with the mod. The head light mod can be installed on any helmet though, not just the mining helmet.

Edit: Another possibility is that you have something else conflicting, EG: If you're holding a weapon with a laser or flashlight mod on it, it will prefer to toggle the weapon feature over the helmet feature; Hold F to open a radial menu to choose which to toggle.
Comment
    Crater Creator on Steam Forums - Thread - Direct
Please see the pinned thread in the Support & Bug Reports section for instructions on how to report an issue in a way that people can help.

02 Feb

Comment
    Shurenai on Steam Forums - Thread - Direct
Wolves and dogs can in fact climb ladders. And trees. And pretty much anything a human can, really, so long as it doesn't go beyond a 90 degree incline.. So can cats. And bears. :)

https://youtu.be/nPPw4O_XbRI
Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by vgifford:
Originally posted by Seftak: For the bike yes for the others more fuel.
OK, as expected then. I thought you were saying they ALL used stamina.
Nah.. He was just asking if the guy in question (Who mentioned that vehicles were just W and go) knew that you can in fact sprint in vehicles as well. No mention or implication of stamina use.
Comment

Originally posted by Axman6

In Australia we call this Monday.

Or at my house "Walking to the car"

Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by Ruffio: Did they remove all the pure "Fetch" missions for level 5's? For the longest time always got either clear all or fetch/clear all.... I guess the reward for a pure fetch + quck run to the main loot was too rewarding?
Yes, T5 'Fetch only' quests were removed because it was WAY too lucrative, and many players weren't doing the POI even close to intended, instead pillaring up on the outside, digging into the wall and grabbing the fetch box, then doing the same to the main loot without fighting anything basically.
Comment
    faatal on Forums - Thread - Direct

I have several months of work left for A20 exp, so it is not soon.

Comment
    Crater Creator on Steam Forums - Thread - Direct
Originally posted by vgifford: For me, I think fixing the zombie AI should be a priority over graphics upgrades.

Originally posted by vgifford: The graphics in this game look fine. It seems they are more focused on that lately than fixing what players are complaining about.

You’re not thinking like a producer here. It’s a team of developers, not a monolith. The AI programmer doesn’t do character art, and the character artist doesn’t do AI programming. What you see during an alpha’s development is a lot of screenshots. It’s more difficult to show improved AI in a screenshot than it is to show a new model.

We’re probably a bit overdue for a ... Read more