Originally posted by sq33k: I feel like the idea makes sense for more heavily populated public servers, and isn't a bad idea by any means.I don't think it's necessarily a bad idea myself. But, The game is balanced and built for 1-8 players playing cooperatively with the emphasis being more towards 1-6.
Servers running with dozens of players exist, sure, but, TFP aren't going to expend development time balancing and creating functions around those few servers as it goes well above the amount of players they are trying to balance around. Nor should they.