Kelvin is pretty awful at defining the human experience, far worse even than Celsius. Fahrenheit is the best at describing the human experience- We can feel the difference between 50f, and 51f, but can't really tell the difference in half a degree of change in fahrenheit; But that same change in celsius is 10 to 10.555~, and that same change in kelvin is 283.15 to 283.706.
If you need decimals to differentiate a temperature that humans are experiencing, you're doing it wrong.
Celsius is great for precise measurement- Kelvin is great for scientific usage, but neither is particularly apt for the human experience, and neither was designed FOR the human experience.
With that said, having kelvin added probably wouldnt be a hard thing to do....I just question the need for it when the range of temperatures in game is like, 30 to 90. which is 272.039 to 305.372 kelvin.
(Edit: I was typing out this whole reply and Crater sent his message while I ...
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