Why rework lifeline instead of another og legend?
Why did the team decide to add a glide?
You probably can't say, but are there plans to do more reworks? It might be a good thing to rework/buff heavily 2 legends per season that there isn't a new one, because legends are the main draw for a lot of people.
Was it decided to buff supports and then decided to rework lifeline, or the other way around?
More of a general lore question, but could the comics be posted to twitter? I think a lot of people don't see them, and the lifeline rework was hinted in them, so to a lot of people this came out of nowhere
Was the choice to release the trailers late intentional, to mirror how Apex initially shadow dropped?
When we started on the Lifeline rework, a number of seasons back, she was a popular pick, but only at lower skill and ranks. Her kit was often referred to both internally and in the community as being outdated and outclassed by other support Legends. Most importantly, she was not hitting the Combat Medic fantasy we wanted from her. We started out with the intent to replace the care package - which in today's Apex, with all the new ways of getting loot felt the most left behind. During development, we found opportunities to improve her entire kit, and make her feel more like the Lifeline we see in trailers and hit on her combat medic fantasy wholesale.
Glide was inspired by Lifeline's interactions with D.O.C. in the various trailers and lore segments we've seen through Apex's history, and is something we always wanted to add. From a gameplay standpoint, it let Lifeline keep up with her aggressive teammates more easily and help her shortcut difficult terrain...