Apex Legends

Apex Legends Dev Tracker




playapex: ALGS Year 4 Split 1 Playoffs | Day 1 Group Stage | Apex Legends — streaming for about 4 hours

13 Feb

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Known issue, added to Trello. Team is investigating a potential workaround while a fix is in progress. Will keep you posted. Only EA App on PC is currently impacted.

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Team is working on this now and testing a potential workaround to assist in the meantime. As someone else mentioned, this is only impacting the EA App variant.

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Originally posted by Lil-Ruffstarrr

Don't take my heirlooms away for this but I'm suprised you guys actually sent the jackets out to people and didnt just ship em to high rank streamers

So stoked that the community got a chance at these too! Drops to partnered EA Creators tend to be less complex than contests across various regions (legal, etc), but hopefully we can do more in the future.

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Oh hell yeah. GGs on winning one!


12 Feb

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Known issue that seems to be limited to PS5. Some folks have been able to workaround this by installing the PS4 variant of the game: steps here.


08 Feb

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Originally posted by XHelperZ

Has been released on purpose afaik, no collection event for this one.

Crypto mains rejoice!

Chiming in to echo this + add the dev reply flair to hopefully catch some others who are curious. This recolor release is intentional and it went live alongside the Lunar New Year sale instead of an event.


07 Feb

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Sounds like you'll need to reach out to the support squad for account assistance: EA Answers HQ.


30 Jan

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Originally posted by kace91

That unfortunately is one of the problems with the death totem. It requires coordination and preplanning that can sometime be difficult to pull off. it's great when you can preplan and use it before a fight starts but it really falls apart mid combat when you're team might be split up and not in a position to use the totem.

Out of curiosity, are abilities usually built around not requiring teamwork to be useful?

Nothing for or against that, I just never considered whether that was a design goal.

Depends on the role of the character but we have found though that legends that offer team utility tend to be more desirable.


29 Jan

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Originally posted by zombz01

First of all, I just wanted to give a HUGE thank you! I cannot believe someone from Respawn saw and liked what I created enough to give feedback! That means the world to me. I spent hours on this graphic proposal, expecting it not to get much engagement, and now it's on the front of the Subreddit! **Fun fact: the first Idea I had for this character was only the name "Remnant".**

Okay, now onto my response to your amazing feedback:

Passive - I had a feeling that an "on damage" passive would be controversial. My thought process as to why I thought this was fair is as follows: 1. Bangalore has something similar, the only thing is that her passive works at any distance. Remnant's passive would only work within a small distance of Remnant. Additionally, there is no counterplay to make sure a Bang won't speed up when enemies shoot her. Often when I'm playing non-movement legends, she can escape with low health just because I was shooting in her general direction - allowi...

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I think on damage can work as a passive but having it apply a debuff to the damager is where I don't think it works. Apex is so fast and when you see a target you are going to shoot at it. So anything that punishes me for doing the correct thing is going to feel unfair. I think on damage Remnant gets a defensive buff might work better since this is something the Remnant is going to immediately feel.

As for the outcome of the debuff, we've played around with changing reload speed/heal speeds and it's almost always hated with a passion. There is a huge amount of muscle memory that you build up when you play and things that mess with it can be very frustrating.

We moved away from silence for Rev specifically because his version lacked proper feedback and it didn't fit the playstyle we wanted to go for with him. I do think this tact is something that could work given the proper feedback.

Giving the Shadow form to your teammate would be awesome but it definite...

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This is very cool, I love seeing community kits designs! I like the lore behind Remnant but I would have some concerns around the abilities. Here's my quick feedback on them.

Passive - On damage is a interesting passive delivery but it does have some pitfalls. There is no counter play. As a player my goal it to damage an enemy but this passive punishes me for doing so and there isn't anything I can do to stop getting the debuff. This is also a very punishing debuff. Since damage can also be applied quite quickly there would have to be some internal cooldowns or rules around when the debuff is applied which could also be complicated to manage and understand as a player. Lastly with the debuff happening to the player dealing the damage it will be hard for Remnant to see the effect of his passive working. Who shot me? Do I know which player is now debuffed.

Tactical - This tactical could work but we did move away from Silence for a reason. It didn't really fit the Re...

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27 Jan

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👏🏼👏🏼👏🏼


26 Jan

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Originally posted by DefensiveConjurer31

3: I tried replicating what I did and it didn't cause it, so it appears to be random.

Also the form is asking about things that I can't answer, like:

Where did the issue occur?

How many matches had you played in a row before the issue occurred?

None of the answers on the list you must select from "where did the issue occurred" pertains to begin in the Firing Range. I also have no idea if it can occur outside of the firing range.

It's (the form) very confusing so I'm hoping this works: u/RSPN_Thieamy

Details about the bug:

I'm on PC. Settings says "Installed RAM: 8.00 GB", I know there was a question in the form asking about RAM. I'll do my best to answer any other questions but I don't understand computers very well, if at all.

Firing Range, solo, as Horizon.

I used her Ultimate and while inside the Ultimate's range I used her Tactical to lift myse...

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Flagged with the team. If you start to see this more regularly, please keep track of any details like you did above and let us know!

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Originally posted by AnalystShort1331

Hey Mr Thieamy, do you think it could potentially be a possibility for older loading screens like this to ever be obtained in the future? Maybe in a reward shop, or unlockable with crating tokens or maybe even as a potential item in the hotdrop store whenever it eventually comes back? I’m a rampart main and i would loooooooove to add this to my collection 🔥 I don’t think I was around whenever this was offered as a reward.

Can't say for sure one way or another, but I can share the feedback with the team.

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Quick note to say we've flagged this.

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35 is the marker for dead weight?!? I didn't get the memo. Early thirties, been playing since the drop, now on the dev team - where I've played with a wide range of ages. No such thing as too old for Apex or gaming in general.


24 Jan

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Originally posted by ItsUrBoySy

I had a similar glitch but it was for every item and it affected the whole lobby. Basically, any item couldn't be picked up. Every time I opened my inventory, it would instantly close. Couldn't equip/pick up attachments. Also happened on world's edge like the clip, it was ranked. There wasn't any lag or anything like that, if that's important.

People could pick up guns. Couldn't pick armor, ammo couldn't be picked up but later in the match it could be. I couldn't grab a partial stack of ammo, like I couldn't get 20 bullets but I could get a stack. The same instant-closing happened with loba's ult. I know it happened to the whole lobby because a lot of people who I killed had no attachments on their guns even to the top 5 squads.

Eventually, attachments began to partially work. You could pick them up but not if they were the same type of attachment. For example, I couldn't get a blue light mag if I already had a white one. If I removed the white one, then I could equ...

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Cheers for this - do you recall which Legend you were playing and weapons you had? May sound odd, but even the smallest details could help.

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Thanks for this! The team has been show this post and we'll get bugs put in for these.

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OP or anyone have any additional clips or details on this? Team is trying to reproduce this to look into it further.


22 Jan

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Originally posted by pibro

I’ve had the issue before the patch and still have it now. No aim assist in match and only sometimes on dummy’s in the range. I’m on PC

This has been reflagged with the team. If you have any clips or details, please add them to the ongoing thread on EA Answers: https://answers.ea.com/t5/Bug-Reports/Aim-assist-is-broken-Only-works-sometimes/m-p/13401409/highlight/true#M111251


15 Jan

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Originally posted by BifrostHD

Sir we have a serious issue, me and some players don't get aim assist on many players in all modes (Mixtape, pubs and ranked) I get aim assist on dummies but I don't get it on real players and that happens like 60-80% of time so we need a fix please!  More details can be found here, we suffering from this issue since Season 17 now, since the new fire range update or something, it might be the problem, around that fire range somehow . 

https://answers.ea.com/t5/Bug-Reports/Aim-assist-is-broken-Only-works-sometimes/m-p/13398407#M111216

Cheers for the flag. Sent it up to the team to investigate. If there are any additional clips, please add them to the EA Answers thread.