Apex Legends

Apex Legends Dev Tracker




02 Aug

Comment

Originally posted by AveragexFella

The Apex/TF2 source-based engine is a masterpiece in game feel and movement physics IMO. Please stick with it! :)

working on a proprietary engine is the only way, IMO. It's the thing I love the most about working on Apex. It's also the most intimidating part. Because we control literally 100% of our tech stack, we can do anything. But it also means that anything new we want, we have to build ourselves.


01 Aug

Comment

Originally posted by YungDankGod

That's awesome, always been hoping for a change like this. In terms of customization, universal banner backgrounds something you guys are also looking into?

we already have *some* universal frames - the esports teams one. Not sure if we're planning to release more of them, but the tech there is done.

Universal *poses* (animations more generally) are a lot more complex in our engine, so I can say that isn't imminent. I certainly won't say we wouldn't do it in the future. But we'd need engineering work to make it happen.

Comment

Any tracker you already own that has background art - that art can be equipped to any Legend's glad card. There's an "equip to all" option as well that puts it in the same position on every banner.

The stats from those same trackers can only be equipped to the *specific* Legend (as, to date, they are Legend-specific stats).

So if you had a tracker that was, say, Kills with Bangalore that had background art. You can equip Kills With Bangalore on Bangalore's glad card only. But that background art can be equipped to any Legend.

If you have a tracker that's just a stat, if it's a Legend-specific stat, it's only equippable to that Legend. If it's a generic stat - like the Bow-Out Challenge - it can, as always, be equipped to any Legend. But you can now have any background art behind it.

I pitched a variant of this on my very first day at work - almost four years ago (Dec. 1, 20...

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26 Jul

Comment

Reached out via chat to see if you've got a clip. Goes without saying, but discrimination and harassment are both valid report reasons in Apex. Reporting in-game is preferred as we get additional match info that way, but in the case of verbal abuse a clip can be helpful so that the team can review and take appropriate action if applicable.


24 Jul

Comment

Originally posted by Flyin-Chancla

“Simple in game challenges”

Challenge 1: Play with a friend

Me: f**k

No friends required for the challenges.

Comment

Originally posted by juanjose83

(Not clear anymore, read the add) They removed the ONE THING you are supposed to be excited about the battle pass. If I am not reading it wrong, they REMOVED the REACTIVE SKINS from the battle pass.

Just like we predicted. They pretended to give us the worst kind of change to later give us something worse than we already had but better than their first offer.

(Text on top ^ is now confirmed to be wrong)

Add: leaving the post for everyone to see, if respawn keeps their own word. all premium tiers should get (per battle pass, x2 per season)

  • 2400 CM, 1300 AC, 10 Exotic Shards, various Apex Packs†, 1 Reactive and 1 Legendary Weapon skin, 2 Legendary and 3 Epic Legend skins, 7 Epic weapon skins, and more. (Twice as many Crafting Materials and 3 more Legendary/Epic Apex Packs† per Battle Pass compared to the old one).
  • The Variants mention in the premium ultimate is about the NEW 2 Ultimate+ Legendary skin variants (exclusive for o...
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Just to clarify - the graphic does not show every item included. We have not removed Reactive Skins. One Reactive or Reactive Variant will be available in the Premium track of each Battle Pass.

Post

To Our Apex Community: 

You’ve spoken, and we’ve listened. With the release of Season 22 we will restore the ability to get the Premium Battle Pass for 950 Apex Coins. We recognize that we could have handled the Battle Pass changes better—that's on us.

It’s our intention to improve the overall value and experience across our Battle Pass offerings. For a summary of the updated Battle Pass offerings starting with Season 22 Split 2 on September 17th, please check out the infographic. Here's what we'd like you to know:

  • With the launch of Season 22 on August 6th through Split 1, we want to give you an opportunity to get the Premium Battle Pass. You can unlock it by completing a series of simple in-game challenges. 
  • Starting with Split 2 on September 17th, you can get the Premium Battle Passes the same way as before: by using 950 Apex Coins. You’ll be able to earn e...
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04 Jul

Comment

That's odd. Are you playing windowed or alt-tabbing out? Seen different wrinkles caused by that. Also, seems to not be first weapon as you picked up the 30-30 first, then the Nemesis in the one clip so maybe it's weapon type like you mentioned. Lmk if you've got any more details or clips that could help repro.

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Originally posted by VastResource8

u/RSPN_Thieamy new bug for ya boss

Flagged it - we'll see how it goes. o7


03 Jul

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Team is on this. Needed to be able to repro it more consistently before we could confirm, and looks like its based on certain specs and settings. Added to Trello for tracking and will update as we can.


26 Jun

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If you've got adaptive supersampling on, then this is a known issue with fix in progress. This setting can be turned off as a temporary workaround.

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If you've got adaptive supersampling on, then this is a known issue with fix in progress. Hoping to get this sorted soon, but this can be turned off in the settings as a temporary workaround as others have mentioned.

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If you've got adaptive supersampling on, then this is a known issue with fix in progress. Hoping to get this sorted soon, but this can be disabled in the settings as a temporary workaround in the meantime.

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If you've got adaptive supersampling on, then this is a known issue with fix in progress. Hoping to get this sorted soon, but this can be disabled as a temporary workaround in the meantime.

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Quick note to say this has been flagged with the team. Will add to Trello if/when we can.

Edit to add: this now has a fix in progress. As others have mentioned, adaptive supersampling can be turned off in the settings as a temporary workaround.

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Team is investigating, added to Trello. How many players were in the lobby when you heard this? Any additional details to help repro? Console/PC?


19 Jun

Comment

Team is aware of this, but we've had a hard time replicating. Are you stretching via in-game settings or something external? Can you share your in-game settings here?


04 Jun


22 May

Comment

Originally posted by RipMurdock

Hello, my twitch tag is ripmurdock and my xbox tag is blue dragon, and I have not got drops since ALGS. I reached out to Twitch and they said things look good on their end, and to reach out to EA.

A fix went out to address missing ALGS Split 1 Finals drops. If you're still not seeing them, you could try EA support but they're typically only able to assist in the few days following the event. Or are you referring to newer drops?