Apex Legends

Apex Legends Dev Tracker




25 Oct

Comment

Originally posted by LilyKernaghan

Some of them aren't doing their jobs well. But it's wrong to assume they are all to blame. Jeremy might work in the art department for all we know. I don't harass random devs, I know they're not all to blame for the state of the game. I love the new map by the way, my issues are more about lack of solos and duos, bugs and glitches that have remained in the game for a long time.

I really shouldn't reply, but I DO work in the art department.

So im not really the person to ask aboot meta changes and stuff like that. Jayfresh or any of the other community managers would be more than happy to talk shop with you.

I really just want to drop some likes and silly comments for the fans that keep us all excited to go to work. <3


24 Oct


23 Oct

Comment

@LifeSpannย 

ย 

Please keep an eye on your email for correspondence from the Terms of Service team with details regarding any actions taken on your account. Please keep in mind that continued abuse of in-game mechanics can lead to additional actions on an account, including a permanent ban.

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How to contact Terms of Service:ย ...

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Damn even Artur gettin down!


22 Oct

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Oh wow! Can't wait to see it finished :D

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Originally posted by EndsWithJusSayin

ahhhhh perfect!


21 Oct

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Originally posted by imsodraven

<3

<<33

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I am so proud of this community ;U;

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    EA_David on Forums - Thread - Direct

The sooner the better, but we don't have a set time yet. We'll let folks know when we have something solid.

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    EA_David on Forums - Thread - Direct

@chefboyarย Hey, thanks for the post, this is being looked into. Can I check your current Apex coin balance?

David.png
Stay and Play.png

20 Oct

Comment

Originally posted by Chuysguy360

Have you heard of anyone still receiving this 100% message? My game has crashed twice today with this message in the span of about 4 hours of play. Admittedly itโ€™s much less than it was before but my CPU is not overheating, Iโ€™m between 55-65c the entire time. This bug happened a few days ago to me as well. I use a 9700k.

I can't say I have, I personally went from receiving 6-10 messages a day about it, to zero after the patch came out. When you say the game crashed, did it exit, or did it freeze so that your have to kill it with the task manager or reboot?

Tomorrow, I'll talk to the engineer who fixed the issue and ask him if there is still a possibility the issue is happening for some users.


19 Oct

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This is one of the coolest renditions I've seen for Bloodhound. Really nice work! ๐Ÿ‘Œ


18 Oct

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Thank you for the awesome and kind words! Mental health is nothing to scoff at. Not just us, but lots of game devs throughout the industry go through some form of it. But Remember, that's all temporary and there WILL always be something waiting for you that has great payoff. I'm super happy that we can give you that getaway from reality, even if it's for an hour or two. No matter what you are going through, hang in there. The gaming community as a whole is filled with great people to lean on and just talk to! /Cheers

Comment

Originally posted by PikAtChuHuN

Thank you for your answers!

However, I still think the rifle is too strong according to this video

The 90ish final damage is just too powerful, and the no bullet drop under 200m (or higher) is too much. The weapon basically doesn't require a sniper stock since it's a straight laser shot.

Would be nice to:

  • Lower the firerate by at least 30%
  • Set max end damage to around 70
  • Bullet drop after 100meters

I completely agree with you that is still a bit too powerful for me and we had a talk about it this morning. But we are going to give it a week before we decide what we are going to do for the "rifle". I wont say what we spoke of, but you have already touched on things that are in witch cauldron right now. But all needs to go through testing and what feels right for the weapon before we push another update (which should now be server side!). But if we do do a change for that weapon, I will be passing off info to mods to post appropriately.

Comment

Originally posted by CuriosumRe

Patch Notes:

- Upgraded back-end code with no gameplay changes.

I know it seems (and is) insignificant, but if you don't publish anything people get confused and misinformation gets spread.

But on the flip side, when we do an update that doesn't affect gameplay, we still get sh*t on. So it's really damn if you do, damn if you don't. So at this point, we want give meaningful updates. If there is a patch w/o update, just expect it to more under the hood things that we are setting up for future content. We will absolutely update you with the smallest update that affects gameplay. We never intend to stealth a fix/update things that change the way you play. I will be the first to say that we HAVE missed an update that should have been in a full patch notes update. But we're only human. Hope you understand that. It just hard for a lot of other guys here from the studio to post when they always get scrutinize for everything, no matter the how good the intent is.