Apex Legends

Apex Legends Dev Tracker




10 Aug

Comment

Originally posted by AlcatorSK

Prediction Error

Basically, the servers distribute information about all players and their actions to all connected players of a match. But it takes a while for the data to reach each player, so in the meantime, the client machines "predict" what each of those other players is going to do. if [enemy] is running in a straight line, it's very likely that they will keep running in a straight line, so your machine can animate [enemy] running even if it doesn't know where [enemy] is.

However, if the server has difficulty providing enough updates at high enough speed, your machine will be "starved" of information and realize it is very likely going to draw enemies in wrong positions. For instance, if the server cannot push packets every 50 ms for whatever reason, but only every 150 ms, that's a lot of time during which enemies are routinely going to change direction or do something unexpected. This makes it harder to hit enemies, because you are firing a...

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You're not describing prediction. Apex predicts only your clients actions and nothing more. You are describing extrapolation.

You fire your gun. Your client predicts it can fire [you're not dead yet], the shot's trajectory [you weren't dead when firing, nor shot and had no flinch], and hits a target / sprays blood from flesh [you weren't dead, no flinch, and trajectory intersected target from last server-snapshot's interpolation]. All of these -- your client's actions -- are predicted.

Where can mispredictions occur in the above?

  1. You died before firing; you will have mispredicted a shot coming out of your gun.
  2. You were shot before firing and could be in the middle of a flinch; you will mispredict your shot's trajectory.
  3. Some other moving object intersects your shot's trajectory (eg. teammate or deployable).
  4. Any of the above can cause hit FX (eg. blood / audio) to predict wrong.

When you shoot, it follows its tr...

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08 Aug


06 Aug

https://twitter.com/i/status/1158784910594674688

On 8/13 we'll be trying out a Solos Mode in Apex for a limited time. We'll talk more about Solos when it's live and you've had a chance to play it. For now we're going to put it out there and see what happens and what kind of feedback we get.

More to come on 8/13!

External link →
Comment
    EA_Jason on Forums - Thread - Direct

Hello @Kng2309,

 

You'll have to get in contact with an EA Help Advisor to get this sorted for you Standard smile

 

You can contact them by creating a case using this web-form:

 

...

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Holy sh*t. This is amazing. <3


05 Aug

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Gonna have to polish my grapple after watchin that one!

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Absolutely incredible work 👏👏

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Originally posted by [deleted]

[deleted]

Yes. We've pushed features/other networking fixes to focus on this. We have this as no. 1 priority. Every patch, both server and client, have had things int the background to help us figure this Sh*t out. This issue has been really frustrating for a lot of people here.

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    /u/dko5 on Reddit - Thread - Direct

OK, you've won the subreddit. Best OC yet.

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This is one of my favorite Wattson skins. :P


04 Aug


03 Aug


02 Aug