Cities: Skylines

Cities: Skylines Dev Tracker




14 Sep

Comment
    CO_Avanya on Steam Forums - Thread - Direct
Originally posted by guyfawkes: Can someone help please? I'm new to modding and have just received the following error messages after an update, I'd be super grateful if someone could tell me how to fix the issues? My game no longer saves and the buildings are all fixed on an angle when i try to build, theres no way to rotate them. Thanks!

-snip-

Looks like 81 tiles is causing you issues, there's a fix in testing here, or you can wait for the original mod to be updated.

... Read more
Comment
    CO_Avanya on Steam Forums - Thread - Direct
Please be patient as modders update their mods, a lot of them already got an update. I'll add a list once things calm down a bit, but for now please see the "P&P DLC Patch" tab on the spreadsheet found here:
https://pdxint.at/BrokenModCS
Comment
    CO_Avanya on Steam Forums - Thread - Direct
Originally posted by elyas.marzouki: I don't have the permission to delete them.
Originally posted by CO_Avanya:
What was the issue with removing the folders? Could you not find them or did you not have permission to delete them?

In that case I recommend you try the workaround, it should disable the launcher so you can play without having to reinstall the launcher and delete those files. The steps to set it up can be found here:

... Read more

13 Sep

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Hello again city-builders! Plazas and Promenades is almost here, and I’m so excited that you will soon be able to enjoy it. As with every major expansion, we have a little something for all players who own the base game, and today’s Dev Diary is all about the free content!

Let’s start with a convenient new feature, Quit After Saving, which can be enabled when saving your city. As you may have guessed from the name, it will quit the game once it finishes saving, allowing you to skip the process of saving, waiting for it to finish just to select exit and get a warning about losing progress if you haven’t saved. Very handy when you’re done playing and just need to save and quit the game.


Check the box before saving to quit automatically

New roads As roads are a central part of any city, we are expanding the op... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

12 Sep

Comment
    CO_Avanya on Steam Forums - Thread - Direct
Originally posted by anztim: Is there any way to turn off automatic updates?

You can turn off automatic updates through Steam, but the game will update when launched. You would have to either disconnect from the internet before launching the game or put Steam in offline mode to avoid downloading the update - and in offline mode Steam unfortunately disables the Workshop content. So I'm afraid there isn't a good way to postpone receiving the update.
Post
    /u/ on Steam Forums - Thread - Direct
The Plazas & Promenades expansion is out and with it patch 1.15.0-f5. If you don’t use mods, then enjoy the new content and check out the patch notes below!

Patch notes[forum.paradoxplaza.com]
However, if you do play modded, note that a major patch like this is likely to require mods to update. Modders have been hard at work preparing updates, but please be patient while they apply those to the Workshop and sort out any issues that may not have been found in testing.

If you play with a lot of mods
  • Check the list of broken mods below
  • Don’t overwrite - save your city as a new savegame
  • Wait for mods to update - or help see what mods need an update.
  • ...
Read more
Comment
    CO_Avanya on Steam Forums - Thread - Direct
Originally posted by elyas.marzouki: I tried to remove the folders and files but I couldn't 😭
Originally posted by g.welch42:

I had the same problem today, bit annoying but after finding this I'd already tried the clean install.... the workaround worked though :D Thanks for posting that

What was the issue with removing the folders? Could you not find them or did you not have permission to delete them?

09 Sep

Comment
    CO_Avanya on Steam Forums - Thread - Direct
Originally posted by PowWowPanda:
Originally posted by CO_Avanya: Please try a clean installation of the launcher following the steps in this thread. That should do the trick.

...
Read more

08 Sep

Comment
    CO_Avanya on Steam Forums - Thread - Direct
Please try a clean installation of the launcher following the steps in this thread. That should do the trick.

https://steamcommunity.com/app/255710/discussions/0/1742265315844206... Read more
Comment
    CO_Avanya on Steam Forums - Thread - Direct
Do you see the Paradox Launcher after pressing Play in Steam?

07 Sep

Post
Greetings city-builders, and welcome to the fourth Dev Diary covering Plazas and Promenades. Today’s dev diary is all about the new district specializations and new maps, so let’s check them out.

First up we have the three new Wall-to-wall specializations that can be used for residential, commercial, and office zones. They unlock at Milestone 6 - Big Town, along with high-density zoning. Each specialization features 48 new modern low-rise buildings to create a unique area in your city. As a new feature to the game, these buildings have murals, which are randomly selected each time a building spawns to create additional variation and color in the neighborhoods.


A sprawling wall-to-wall neighborhood

The new wall-to-wall specializations don’t just look cool, but as a specialization, they also work slightly ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

02 Sep

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Alright mayors, it’s time for another Dev Diary as we count down to the release of Plazas and Promenades. Today is all about the new plazas & high capacity service buildings coming in this expansion, so let’s get to it.

Plazas and Promenades adds 10 new plazas, which can be found in the Pedestrian Areas menu under Parks & Plazas. Some of these are available as soon as you create your first pedestrian area, while others require you to reach certain goals before unlocking. They provide your citizens and tourists with entertainment, whether used inside a pedestrian area or anywhere else in the city.


Plazas and Promenades offer lots of variation to beautify your city

As the plazas were designed with pedestrian streets in mind, several of them are placed across the road, providing decoration on both sides. These ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

29 Aug

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Welcome back mayors, to the second Plazas and Promenades Dev Diary! Today we explore the details of how to manage pedestrian areas, what progression looks like for them, and what an area focus is. So get comfortable and let’s get started.

The key to a successful pedestrian area is managing the service points and keeping citizens happy and entertained. As mentioned in the previous Dev Diary, service points have a maximum capacity. This is the number of trucks that can visit them per week. It can be seen both on the tooltip of each building as well as when selecting it.

If a service point nears its capacity for either cargo or garbage, it will notify you of high traffic but will continue to function. If it reaches its capacity for one or both types of trucks, it will be unable to service all buildings. This will lead to garbage piling up or goods not being delivered. Make sure your pedestrian area has enough service points and that these are spread out to avoid traffic ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

26 Aug

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Greetings mayors, and welcome to another set of Dev Diaries! Are you excited about Cities: Skylines Plazas and Promenades? Over the course of the next two weeks, I will walk you through all the new content from pedestrian areas and streets to new specializations and service buildings - and plazas of course! And without further ado, let’s have a look at the announcement video:



At the center of Cities: Skylines Plazas and Promenades we have pedestrian areas and streets, which give you the tools to create neighborhoods focused on walkability. These will work to reduce traffic as well as noise pollution. To ensure you are able to create areas suited for your specific city, the pedestrian areas work with all existing zoned buildings!

Creating Pedestrian Areas Pedestrian areas take advantage of the Area Tool,... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

22 Aug

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Coming soon to PC & Console - Cities: Skylines newest expansion, Plazas & Promenades introduces Pedestrian Zones, Specialized Districts & Service Buildings. Say hello to pedestrian streets, car-free areas, and modern plazas and let your citizens walk freely on pedestrian-only streets while you build brand new city-service buildings and 3 new special districts.🌆