Eco

Eco Dev Tracker




01 Sep

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
It does explain exactly how it works, shows if and how much refund there is and that this refund is calculated from what the star originally has costed and as such can never be as much as the next star will cost as stars cost more and more for each new one.

See here: https://imgur.com/a/MqEsS5T
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Yes, the single player simply starts a local server through the client.

To start it in a dedicated way, via the EcoServer.exe, you'd need an SLG account that owns eco. You can create one for free and link your Steam account to it, granting the SLG account the game for free.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Yes, you would need to start the server manually by starting EcoServer.exe if you want to use your own configuration.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Glad to hear it's working now. We may set some lower and upper limits for the configs in the future, but so far I've actually never seen someone using such extreme settings, so it may not be necessary to begin with.

31 Aug

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
World sizes above 2.56 km² aren't supported by us, such over 4km² have never been. You can still try to change the WorldGenerator.eco respectively, but the outcome depends heavily on your and users hardware resoruces. The setting in the client to change world size is purposefully limited to the maximum supported size.

30 Aug

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Store ownership is unfortunately always tied to the deed they are on.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
I'm not able to reproduce the issue with this file, but the settings are indeed extremely at the border of what is possible at most of the settings, especially in regard to the CraftTime, CraftResource and ConnectionRangeMultiplier (the latter having an explicit warning of having severe performance impact at doubling already, you 10x it) - I'd hence recommend to check if that issue also happens with more normal settings.

29 Aug

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
You should be able to do that with /addpoint ,1.

Please note that the specialization abandonment feature is about abandoning them, not respeccing / refunding. It's purpose is to be able to choose a new specialty when the server limits the maximum amount of specialties a player can have, it is never giving back enough experience to get a new star without there already being XP gained towards the next level. The screen coming up when abandoning a specialty explains this as well.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
What is the exact settings you use in Difficulty.eco?
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Have fun :)

The thread creator is still invited to reach out to support, verifying files can help when the reason is old, incompatible mod files and similar issues.

28 Aug

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Send the logfile to [email protected], they'll be able to look into it.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
You are supposed to separate your residential from your industrial deed if you want to benefit from the Outdoor bonuses, you can do that by getting a second claim stake in a town - or if you play on singleplayer / server with Low Collaboration through one of the claim stakes you get when reading a skill scroll.

27 Aug

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
You can create a bookmark, but I don't think the steam boards have any way to save specific discussion posts. I'm not sure though, maybe someone else knows.

26 Aug

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
What is the error you get?
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Do you by chance have any kind of controller connected? Try to disconnect it, if so.

25 Aug

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Originally posted by Cahin Skyntharker (LFG): I fully understand the idea of the new Town system and I like the overall Idea of it. But we encountered the issue that all players settled outside the town range. Is there "any" way to get them back as town citizen?

We already thought about opening a second deed per player to ensue that the player can be a member of the city, but it's not possible to obtain a second deed.

Are there some other server settings or admin commands which would enable the players to join a city (e.g by placing a second deed)?

As noted, you can configure the server to give the unrestricted papers no matter what collaboration setting. You can also in Settlements.eco increase the influe... Read more

24 Aug

Comment

Originally posted by missouriburns

Yea as soon as I looked at the update I saw that. Curious you know how to get claim papers without going through a settlement? Only really 4 main people play on my server, and we are all friends. I've tried to do the unlimited command but it still makes my plot overburden

Difficulty.eco, set to your desired values, set by default on Low Collaboration:
"ClaimStakesGrantedUponSkillscrollConsumed": 1.0,

"ClaimPapersGrantedUponSkillscrollConsumed": 5.0,


23 Aug

Comment

Please reach out to [[email protected]](mailto:[email protected]), they'll be able to collect necessary information for investigation.

Comment

Originally posted by Nietha23

Have you fully closed the game and relaunched it? There's a bug on 11.0 where if you don't fully reboot the game you'll get stuck on the loading screen.

That issue has already been resolved in Hotfix 11.0.1, something else is happening here.

Comment

The Marketplace is available only when in a local game or on a server by pressing ESC -> Marketplace, in the top right.