Eco

Eco Dev Tracker




04 Dec

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Will be fixed with Hotfix 11.1.4 in a few hours.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
That's a known issue in the last update from today, it will be hotfixed later this evening. Sorry!
Post
Hey Citizens,
we have just released Maintenance Update 11.1.3 with the following changes:

Civics:
  • Fixed: Using a federation claim stake within a child settlement and setting the deed to cultural would wrongly prompt a warning about the deed not being attached to the settlement foundation.
  • Fixed: Contracts containing specific types of clauses could be edited by unauthorized citizens.
  • Fixed: The law trigger "Place or Pick Up Object" would trigger the set effects multiple times instead of once.
  • Fixed: Rents using dynamic value for their calculation didn't function and always charged 0.
  • Fixed: The law action "Ignore Auth" wasn't working when the target to ignore auth for was wood pulp.
  • Fixed: The law trigger "Receive Government Funds" watched for users of an account instead of its managers.
  • Fixed: Contracts re...
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02 Dec

Comment

Generally, the game is played in a too fast manner for what is intended, yes. I also personally agree with most of your points, but there is differences to be made in what mods are used. There is mods that just outright make the game easier / quicker to finish, such that alleviate grind for people that aren't a fan of that (which is understandable, especially if your time is limited), some that introduce QoL features (both for things where we want to do that as well and for things where we purposefully want things to not be easy until later game like terraforming) and such that are decisions that are helpful to follow a specific concept and set an atmosphere, like global currencies. But there is also tons of mods that in the opposite make the game harder and less quick to finish.

Though, town competition can quickly lead to a more hostile atmosphere and is something that can be very detrimental to gameplay depending on what kind of experience you want to have. It's a consta...

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30 Nov

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
You can either invite them via Steam or use your IP or Server ID to connect. You can find the Server ID when pressing ESC on the server. It can be used in the "Your Worlds" screen when adding a server manually.

27 Nov

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
You add them into the actual stake you placed in the world to create a deed.

26 Nov

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
The vast majority of updates do not require a new world. Some come with changes to world generation in the wake of new features, but the world can usually be migrated and continued to be used without issues - it just won't have the changes to world generation as the world is determined when created. For the added resources in the last update we also added those resources as side products receivable from other recipes making a new world unnecessary, but they alternatively also can be spawned if the world is to be kept.

As was already mentioned we intend to continue development of Eco indefinitely and that may always come with new features requiring changes to world generation, including after Early Access. That is not uncommon, many single player focused games do that as well and mark older savegames in the loading list as incompatible and use at your own risk. Eco also offers the ability to stay on a older version through Steam Betas or keeping the older download from pl... Read more

24 Nov

Comment

Originally posted by Technical_Ad_2714

I believe void storage is accessible via the icon on the screen to the bottom right? For anyone unsure.

Correct, the swirly Strange Loop icon in the bottom right to the left of the minimap UI part.

Comment

The storages were likely configured to accept more than they do by default, which was lost when you didn't copy configs and mods over - the game will then move everything that was stored and is now no longer supported to be stored into the void storage of the respective owners.


23 Nov

Comment

Originally posted by PlayerOneThousand

Long way to say “low priority”

Actually not - if something has priority, it is actually planned.
Suggestions aren't planned until they specifically get planned.

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
There is no translation for the new strings yet.

22 Nov

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Yes, that is normal - these strings were only recently added to the game, the translations are community-made, it takes a while for them to be updated. We do not offer any translations ourselves, any translation with 80% or more progress is considered supported.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Can you post a screenshot?
Is the server you play on set to chinese as well (language for server and client are separated, if server is in english, everything the server provides will also be in english)?

Note that all translations are WIP and community-made, they are never fully complete and depend on that translation progress.

21 Nov

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
You can set the language in the ESC menu, it's the first setting on the first tab.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
The logfile is not shared, so it cannot be accessed, can you fix that?
Does that also include the server log?
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
I'm not sure what you are trying to say - we do have a Chinese Simplified translation for Eco and Eco doesn't contain any notable voice lines, hence there is nothing to be translated in regard to audio.

20 Nov

Comment

Originally posted by Warm_Bacon

If you are playing alone with no cooperation settings, is there still a maximum profession limit?

No, profession limits by default only apply on higher collaboration levels.


19 Nov

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Yes, you can use either username + password combined OR the token alone. Mixing or having both won't work.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
You cannot get a wrong password message if you use a token - again, please use either username + password OR the token. A mix will not work. The server needs to be started with command line option -userToken=, nothing else.