Last Epoch

Last Epoch Dev Tracker




16 Mar

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So long as you can progress through the next zones, your progression will not be affected even if you did not interact with certain NPCs.

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    Mike_W on Forums - Thread - Direct

I’m sorry I don’t know. I don’t really have any more info on the situation yet. I know people much smarter than I are working on it though.

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We are looking into this thanks!

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Yup only a visual bug. Should work as intended. Thanks.

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Have a fix them in the works thanks.

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We have a fix for this in the works thanks.

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We are aware of this bug. It’s only visual, still should work as intended.

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They aren’t spawning. I got a fix in the works. Thanks.

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Originally posted by incision1284

Pretty sure its in the works

Yup

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    Mike_W on Forums - Thread - Direct

We know that people are getting sent to servers far from them. We are working to make sure that this isn’t a problem going forward. In our investigation, we pulled the stats for the ping checks when it is looking for a server and it is successfully placing everyone in the lowest ping server.

This is not giving players the best play experience and we are working to remedy this.

It is placing people in the lowest ping server when it is checking the servers to see which is the lowest ping.

It shouldn’t take us as long as 1.0. That would be terrible.

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This is definitely coming up in the priority list! We’re on it.

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I have a ticket in about this specific zone already. Thanks.

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We are investigating this bug. Thanks for the report.


15 Mar

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Quests

  • Fixed a bug where the portal to return to Thetima would not appear after killing Lagon. The waypoint to Soreth’Ka is unlocked however, so that can be used to progress without redoing the fight.
  • Fixed a bug where the Saving Last Refuge quest could become uncompletable in some situations. Talking to Gaspar again should fix the quest if it’s bugged for you.
  • Fixed a bug where the interaction to jump over the railing on the Dreadnought’s Deck would not appear if you left the zone after speaking with Alric.
     

Gameplay...

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We’re working on a fix for this.

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Yea see if that’s it. We’re fixing the issue of the icons disappearing if you summon minions during loading.

But yea Monolith is different since it’s using additive loading where you don’t change servers, while you do that in the campaign.

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Right, but are you then summoning minions while you’re loading after your other minions have been removed from the current zone?