Last Epoch

Last Epoch Dev Tracker




02 May

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    JustinC on Forums - Thread - Direct

We’ve reproduced the issue internally and will work on a fix. Thanks for the report!

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    JustinC on Forums - Thread - Direct

Hey all, sorry about this. We’ve consistently failed to reproduce this issue internally so it’s been difficult to find a proper resolution to the problem.

We have another change planned that should hopefully address this.

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Originally posted by Cricetola

Ahh got it thanks, thought OP meant CDR affix on items didn't work and I was confused

The really confusing part is that technically we don't even have CDR. ICDRS fills the same role but it's mechanically different in how it scales.

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Hello! Have you tried verifying your game files to see if that fixes the issue? I tried to reproduce the bug but was unable to, which is why I’m guessing you may have a game file missing. Verifying your game files through steam should fix the bug if a missing or corrupt file is what is causing this for you. Please let me know if this fix works for you!

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Great suggestion. I agree that would be nice. I’ll post it in our UI channel

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Originally posted by CounterPointCharlie

the chance is low enough that as humans, we can't properly comprehend how low the chance is

Sounds like we're fighting Boltzmann entropy!
Suppose one had been playing continuously since the Big Bang: is there a greater than 50% probability that a 4LP RV would have dropped by now? Because I'm totally willing to skip to another branch of the multiverse if necessary.

Lol I don't have the numbers easily available. I also feel like people generally lose their ability to properly comprehend the size of numbers in a situation like this around 1 million.


01 May

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Originally posted by Altaneen117

Great but a 1 in a trillion trillions is a greater than 0 chance but it is effectively 0. They should post rates or give us an idea of rates.

It's rare enough that you shouldn't plan to have a Legendary Ravenous Void in your build, let alone a 4LP version. I don't know what the actual numbers are off the top of my head but the chance is low enough that as humans, we can't properly comprehend how low the chance is.

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Originally posted by SonOfFragnus

Show me one RV legit obtained that has a 4 or even 3 or 2 LP roll on it. Even BiS build guides don't have that shit with even 1 LP on it. Nothing above 80 Effective Level is even worth considering as having the possibility to roll 4 LP.

As far as I'm concerned, it's not technically possible and saying otherwise to OP is stupid.

I think it's an important signpost example. If RV is technically possible to be found with 4LP as one of the rarest LP items, then so are the other ones. So, from a strictly technical standpoint, RV is possible to drop with 4LP. There isn't anything which explicitly prevents it.

I get the impulse to say that it is technically impossible because it is practically impossible, however because they are looking for information regarding the system as a whole, I think it is important to be precise.

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Originally posted by SonOfFragnus

No, it is not even technically possible for an item with an effective level for legendary potential of 100 to drop 4 LP. You will NEVER see a legit Ravenous Void for example with more than 1 LP. I'm not even sure 1 LP is possible on that item...

No, it is technically possible for Ravenous Void to drop with 4LP. It's just so rare that it's not practically possible.


30 Apr

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That name is fantastic

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Originally posted by massiveboner911

Your game is amazing. Good job and well done.

Thanks :)

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It can't take a sealed affix at all. If you are 100% sure that it did for certain, please make a bug report on the forums.

It randomly picks from the 4 available unsealed affixes with no weighting.

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Originally posted by massiveboner911

Do you know what their gonna do?

As a senior dev on the game, yes. I can't really share details yet though.


29 Apr

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Originally posted by Dubbien

This still happens, just for info. Hopefully you can fix this.

We found a cause that was unrelated to rubberbanding, the ability was incorrectly getting buffered on the server which resulted in it going off twice. A fix for this will be included in the next hotfix.

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Originally posted by paul20z

3 months later but just found this and the explanation was helpful. Does corruption also increase the chance of a rarer item to drop from echo bosses? For example, I've killed the boss of The Stolen Lance about 10-15 times but he ONLY has dropped one of the 2 set items each time. I need both of the other pieces he drops. is he more likely to drop the rare additional item with higher corruption?

Yes, each timeline boss has 4 specific drops. Two of these are common and it will always drop one or the other regardless of corruption. Then there are two rarer drops that have a drop chance that scales with corruption, and one of these two can only drop at 100+ corruption.

In the case of The Stolen Lance the set items are the common drops, Wings of Argentus is the rarer drop that requires 100+ corruption, and Throne of Ambition is the other rarer drop.

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Originally posted by dr_eh

Hilarious. I heard one of xcom devs mention that the real number is different than the displayed number... But the other way around, so when it says 90 it's actually 95.

Yeah, perception of chance is kind of a nightmare to deal with as a developer. It's a big reason why we ended up removing % fail chance when we overhauled the crafting system.

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That whole section of the game is getting completely overhauled anyways.


28 Apr

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Originally posted by Mako_Toy

Ohhh thank you!! What does reroll chance refer to?

It's basically an item rarity value. It's the chance that if you were going to get one it will be replaced with something else instead.