Thank you for the report
If you could share a screenshot of you character page and your equipment, it would help us narrow down the cause of the problem.
Thank you for the report
If you could share a screenshot of you character page and your equipment, it would help us narrow down the cause of the problem.
This is a bit hard to understand the issue you have posted.
What boss, which monolith and can you provide a screenshot or short clip of the issue you’ve encountered?
Thank you for your report!
Stack those mod! Create the ultimate rare mobs to destroy the universe!!!
This is a known issue, we are investigating a fix
You can see “Overload” as follow: X charge cost per cast per target
We will investigate if we need to change anything regarding that mechanic
It seem the ability description isn’t accurate indeed.
Overload cast the ability “Zap” at the cost of 10 charges. Zap itself cost 0 charge, it is the Overload ability that cost charges to activate.
Description does need to be corrected. Thank you for noticing this issue
Either unstable should cause multiple lightning blasts + cost increase, or say that it isn’t compatible.
If you can provide a short clip of what you see, it would help greatly. Testing did...
Read moreTemporal Shift being “double cast” should be fixed as of 0.9j, make sure your game is updated and let us know if you still run into any issues. Thanks
Boardman’s Plank is unusual in that its first set piece bonus occurs with just a single item of the set equipped, and has the effect of limiting you to one active companion. That’ll be what’s limiting you to one Storm Crow.
We’ve just now deployed the patch with this fix!
If you notice this occurring for one of your characters again, could you upload the player log from that play session? This will likely help us figure this out. Thanks!
Hello! Could you post a screenshot of your beastmaster passive tree as well as the stats of the two weapons you found this issue with? (tempest maw and the other weapon)
Yes, all non-bow weapons are melee weapons. Even wands.
Ill have to try that i guess. Just doesnt feel the same. The game is amazing and is a true contending ARPG in the market right now, its just really demoralizing. I think ill just give the game some time for some optimization patches before i try again. Maybe ill get back on when falconer drops.
Yea, it's not ideal. We're working on it.
I believe they used to be called beers, and then EHG realised that was kind of silly. Either way, there's now an Easter egg where healing pots have a small chance to drop as beers - just a different name for the same thing.
They were initially potions.
During this initial online phase, I've seen some people doing a self imposed no-BSdeath HC where you just pay SC and if you die when you didn't have control, you just keep going.
Having a wand equipped has always been considered "armed". Fun fact, wands are melee weapons.
We’ve found the issue. And you were exactly right, DracoSeraph.
Until we get a fix deployed, the workaround is to either avoid casting Smite or avoid casting traversal skills. Not ideal, but it will allow you to play the game until we get the fix out at least.
We’ve found the issue. While waiting for a fix, you can avoid the problem by ensuring Ring of Shields is not active while loading into the echo.
Thanks! I’ve found the issue. While waiting for a fix, you can avoid the problem by ensuring Ring of Shields is not active while loading into the echo.