Last Epoch

Last Epoch Dev Tracker




30 Mar

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I do believe this is just a field size limit. I’ll look into changing it.

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Very sorry about this, we are aware of this bug and will get a fix out tomorrow as soon as possible.

So far the problem appears to be linked to using the Leave Game button to return to character select and then going back into game. Playing a single character and exiting to desktop should work. If this problem happened to you in another scenario please let us know.

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“Desyncing” is a quite broad term, I’d have to know more about the specific behavior you’re seeing to be able to comment on it.

We are working on loading times; I think we commented on it in a previous post. Some players definitely experience longer loads than othe...

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Originally posted by relaxitwonthurt

I'm a new player so maybe this little thing has been posted before but I couldn't find anyone mentioning it online, and I thought it was pretty cool. I only noticed this was definitely a reference and not a coincidence when I dropped a second one on that boss in Verdant Lakes and it had the same stats.

This item is very old in the game and this has been brought up so very few times. Very well spotted.

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There is an internal debate on this topic. I agree that the tree was better.

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This is what happens when a texture is missing from the build for some reason.

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Originally posted by toppi66

Awesome thank you. I read something that said don’t sell any items I pick up while leveling if they have affixes because I can use them for crafting later( something to break them down I forgot the name) I’m getting so many items even with a loot filter I’m at stash tab 3 by level 20 with only items with affixes.

Does this matter? Should I continue doing this?

I think the advice was more that items don't sell for much so there is little point in it.

If you find an item with lots of a specific affix you want, that's good to use a rune of shattering on.

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Closing due to so many other open topics about this.

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Please contact support from the support site and they will fix it

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It’s a secret: If you are a ʕ •ᴥ•ʔ, you can ʕ •ᴥ•ʔ a ʕ •ᴥ•ʔ to have a ʕ •ᴥ•ʔ to ʕ •ᴥ•ʔ it’s ʕ •ᴥ•ʔ be ʕ •ᴥ•ʔ.

ʕ •ᴥ•ʔ /


29 Mar

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    Mike_W on Forums - Thread - Direct

I’m just starting a build to validate the fix I just finished 10mins ago.

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Thanks for the report, we’re aware of this issue and are tracking it internally.

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There will be more patches between now and 0.9.1.

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    JustinC on Forums - Thread - Direct

Thanks for the report! We’ve seen this issue internally as well, we’re looking into it.

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    JustinC on Forums - Thread - Direct

Thanks for the reports, everyone. There’s definitely something going wrong here, but we haven’t sorted out what it is yet. From initial tests I couldn’t cause desync using Arcane Ascendance with Acuity in moderate intensity combat scenarios, but it has been reported often so I still suspect it’s involved.
Additional reports with details of what skills you’re using are helpful, especially if a certain skill or node seems to result in more desync. It would also be helpful to know if this occurs when playing together with other players, or when playing solo online.

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Originally posted by Contrasted94

But I leveled each class to get each mastery in game :(

cool, that's completely unrelated to the comment I made. Unless you mean just that it's going to be slightly easier to level in general and you already put in the time to do it on the slightly harder way.

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Have you tried verifying your game files?

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Thanks for the updated report! We’ve got this logged internally.