Last Epoch

Last Epoch Dev Tracker




17 Nov

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Characters that were created before 0.7.4 aren’t supposed to show on the ladder (normally only characters from the most recent update are shown), but there was a miscommunication. This will be corrected in the future up date.

The skills display is working as intended in that it shows your current equipped skills.

Thanks!

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Sorry about this-- we haven’t been able to universally fix but if screenshots are included we can generally fix it for particular places. You can’t upload images directly to the forum, but you can post links to sites like imgur.com.

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    Sarno on Forums - Thread - Direct

Moving thread to Bug Reports.

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    Trasochi on Forums - Thread - Direct

Thanks for the report. The specific bug is that Vile Shroud is not doing anything and Soul Shroud is giving more armour every time you enter Reaper Form.

This will be fixed in the next patch.

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Thanks, I’ve confirmed this. I only noticed it happening when I unfocused the game during a zone transition, is that true for you too?

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Thanks, we made changes to the graphics settings in 0.7.4 so it does seem that something is misconfigured. We’ll look into this.

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It is playing a sound; it seems like its volume was reduced by mistake. Thanks!

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Could you post a screenshot? Fire Shield’s description has not changed in quite some time, to my knowledge.

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It is indeed related to that ques; we will have a fix for this in our next patch. Sorry about that!

You will still be able to respec your passives in the End of Time.


16 Nov

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    Mox on Forums - Thread - Direct

Looks like Trasochi saw this thread and quickly updated the class display to show the Mastery https://gyazo.com/5a563c1f498d22c9423640d5d1c18d1c

Good catch :slight_smile: The other stuff will come a bit later.

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    Mox on Forums - Thread - Direct

Nothing to reveal on 075 yet, but you may see a couple upgrades to the mage even before then :slight_smile:

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    Sarno on Forums - Thread - Direct

You do, and it is. :slight_smile:

https://support.lastepochgame.com/article/59-upgrading-supporter-packs

Thanks for being interested in further supporting us!

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    Mox on Forums - Thread - Direct

That’s the plan! We’ll see how much the holiday season affects us. I do want to make sure the team gets some R&R with family over the holidays so if it ends up being a stress point it may get pushed back, but currently we’re aiming for near the middle of next month.

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    Mox on Forums - Thread - Direct

Yes it will! Right now the characters on the select screen to wear static gear because the character data is loaded after the character is selected. We’re in the middle of some system reworks to handle this differently.

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    Sarno on Forums - Thread - Direct

Can you please unplug any unused input peripherals (e.g. steering wheel, HOTAS) ?

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It's a major design goal of ours to keep the different Eras feeling distinct from one another so you will continue to see a lot of diversity in the zones you experience in Last Epoch. Even moreso going forward as we are still gaining speed on developing environmental assets, mastering our post processing stack, upgrading the quality of graphics and VFX, etc. If you like diversity and pretty scenery 0.7.4 will not disappoint!

Very happy to hear that you're enjoying the game, Maadao :)

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    Mox on Forums - Thread - Direct

Great feedback, McFluffin. Thank you!

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    Trasochi on Forums - Thread - Direct

there is still freeze chance affix left on amulet ring and relics tho :smiley: but they add on multiplier okay

Yeah we missed the hybrid affix when we were renaming it. That’ll be fixed in the next patch.

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I’ll contact the developer for our launcher, as Heavy said the patch size was not that large for steam (the standalone has actually had smaller patch sizes historically).

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    Mox on Forums - Thread - Direct

Hello, Travelers! As you can probably see there were a lot of updates to Disintegrate between this preview and its release in 0.7.4. The design team would love to hear your feedback. Many of us on the design team love this style of skill and we want it to feel great.

Note:
Today, internally we have buffed its base damage by 43%. This is not live yet.