Read moreI agree with the fact that crit can't go past 100% and it makes sense, it should be fixed for anyone that breaks that. However, the problem mentioned happens without breaking the cap at all. What was called a bug originally was the "Yasuo/Yone can build a single crit item and because of their passive actually giving them 50% crit, then Rageblade was giving on-hit damage accordingly". That happens without breaking the cap, and without any other mention that "Yasuo/Yone/(Trynda?) shouldn't get free on-hit from rageblade as well". I would suggest Rageblade tip stated that the on-hit was based on crit chance from items, because if it doesn't, there's no reason it shouldn't work like it's working now (Of course that breaks when champs get past 100% crit, which like you said and I guess the rioter meant, is indeed a bug)
I guess you are gonna not see my response again, but you responded to the original comment which said that Yasuo and Yone were getting...
Pardon me if I misunderstand. Yasuo and Yone are breaking the 100% crit cap, which is impossible for other champions not named Tryndamere (who is also implicated here). Crit from champions is intentionally included in Rageblade's calculation, just not above 100%. This could change, pending balance, but would be tooltipped accurately if so (like, "Critical Strike Chance from items").