Read moreit would be a bit odd for Arcane to not touch on it at all if we are a shared universe.
Arcane doesn't touch on the ancient goddess who protects and watches over the cities. It doesn't touch on the cyborg spymaster manipulator who has controlled the cities for decades either, in fact it directly contradicts her existence. It doesn't touch on mutated rats or deliquent doctors.
It doesn't touch on those things because stories need to focus on what matters to them emotionally and storytelling wise.
If Riot's perception of PnZ and the world is purely based on what Arcane shows then I weep for the future of the setting.
Fairly siloed.. off on his own.
That just means you could have fleshed out why the Brackern were so powerful to begin with or in what ways they may be important for Runeterra as a whole. If their crystals can warp time, what does that say about them? What if they guarded the w...
Arcane was written before one runeterra. Skarner old lore was as well. Every narrative choice we make has consequences and hundreds of hours poured into pros and cons of each decision. We are no longer at a point where we can wave our hands and decide because we want to make sure our Runeterra is cohesive for decades and decades. We learned alot from the past rewrites etc etc. We want to make sure moving forward, every decision matters because it will be held as universe truth.While I can't completely show everything right now, which I understand makes it a bit hard to empathize with what we are trying to accomplish, but these choices did not come easy. It took months and months of looking at options.If this comes from you loving old Skarner lore, it is completely understandable! Players hate it when we take away something that is beloved (I myself still really love the old Trundle lore tbh). We did have to weigh our options here. While its not ideal for you, we did pretty deep res...
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