We won worlds tho
idk what's more sad, EU hasn't won worlds since season 1 or the fans that cling on to that like it matters lol.
? Did EU steal your first born child? Has EU touched you on your private parts? Why you hating bruv?
We won worlds tho
idk what's more sad, EU hasn't won worlds since season 1 or the fans that cling on to that like it matters lol.
? Did EU steal your first born child? Has EU touched you on your private parts? Why you hating bruv?
Dude EU fans are still stroking their dick that misfits lost to SKT in 5 games. I guess when you can't win worlds you hold to any last straw you can.
We won worlds tho and had multiple semis and finals, unlike NA who cant get out of groups
Great to hear that it's still chugging along! I wonder if we're going to be surprised by any non-discussed changes, or if it's looking essentially the same as what was previously discussed?
Probably pretty similar. There's always the chance for some thicc changes
So the TK rework is coming once preseason is (more) settled and we have time to finish up the work and allocate the resources. Really would prefer to have it out before pro starts again, but I sadly can't just slap a timeline here.
In your testing while iterating for this changelist, how impactful is the new damage portion on your ultimate?
With the channel time, how often do you expect that damage to actually hit?
It varies based on player but isn't a ton of power unless you're really trying to optimize around it. It drops a lot earlier than the rest of the ult so the channel isn't as brutal
Yes.
This makes both less and more sense now.
I love it.
Keep in mind its not about the size itself, that can be scaled up and down. Issue is I guess the width/ratio where you get weird double line pings. And thanks!
Yep, thanks for the clarification.
How does a simple option of rescaling a chat box slip through the world class QA team at Riot? Shop launched with obvious features missing as well. Is this done on purpose to like push the narrative of "hey we're listening to feedback?" Or is it a continual experiment of "hey let's see what we can get away with?"
Few parts to this one:
Sorry to hijack the thread with off-topic stuff, but since you are here I take a chance at it: do you have any timetable about the Tahm Kench kit rework, or even if it's still on the table or got iceboxed?
Just waiting on post-preseason and some art support
Please, PLEASE let people adjust chatbox again /u/BarackProbama
Looking into it now.
Demonic EmbraceL BURN DAMAGE 1.5% max health magic damage every second for 4 seconds ⇒ 1.2% max health magic damage every second for 3 seconds
holy shit the item got obliterated next to every other item nerf, it went from 6% hp damage over 4 seconds to 3.6% over 3 seconds
The duration is a typo - should still be over 4 seconds. Will get it updated asap!
This is probably moved up due to Thanksgiving.
yep, 10.24 is going live a day early for thanksgiving :)
patch schedule here for future reference: https://support-leagueoflegends.riotgames.com/hc/en-us/articles/360018987893-Patch-Schedule-League-of-Legends
shyvana kalista and quinn mains await their turn, and im glad to say i think it will be worth it from the quality of this patch's skins :)
Hope you enjoy their skins when they come around. Can’t always promise everyone will like what we make, but know that we do take constructive feedback seriously, and it won’t be 1000 days before they get another one. ;)
so basically useless addition
You're only casting the spell like... 8 times avg a game? Honestly seems like a decent rate especially since there are so many other considerations
It sounds interesting but I'd have to see how it plays out more ingame. Having to aim a Brand W almost 1.5 seconds in advance, assuming the wiki is giving the correct time at which the spear lands, might still be a little difficult. If it ends up not hitting that often would u guys consider making it something like the size of Ekko's W?
I could definitely see some size changes if it wasn't hitting goals. In playtests it hits ~ once a game which i think is a good place. Some of the more experienced pantheons hit it 3+ when they're poppin. Definitely isn't as reliable as old Panth in that regard
but why or how do you expect bruiser panth to work? he doesnt have the kit for a bruiser
no good dps, 0 sustain, no tankyness throughout fights because his e cd is so long
also no changes to him dmg wise except the w seems kind of strange. whats gonna stop him from falling of later i the game like he does atm?
Q CD is sustained dmg and also a damage buff. Pretty massive for the list overall
does his tap Q still get cancelled midcast by cc? if so, when are you going to fix that!?
Aiming to fix that actually. Hard to track down this bug in particular but it's a goal!