Legends of Runeterra

Legends of Runeterra Dev Tracker




04 Oct

Comment

Originally posted by LordRedStone_Nr1

The in-game search is a bit weird - I feel like I should make a final compendium on the matter at some point.

There's multiple sources it pulls from - translation and game data, and both have their own unique quirks. Try searching for the following:

  • attack=4 - Game Data (Attack, not the official game term "power". It also works for "Health" or "Mana", and maybe more I haven't discovered.)
  • #punchman or susan - Game Data (They're locale-independent search terms, defined for some cards. This is Sion and Nasus.)
  • Nami - Localization (In addition to Nami, this also finds Riven and Reforge. Blade Fragments have a DyNAMIc Description.)
  • Based - Localization (This finds Senna, Veigar, Caitlyn and Vi. Darkness and the cops have a description BASED on something else, either based on Targeting or based on Scene, whether they're in the hand or board.)
  • {create} - Localization (Variables with {} are used in localization to refer to other ca...
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You are the first player I’ve seen mention Susan as search text for Nasus! That was a silly Easter egg I put in the game years ago. Didn’t even know about #punchman— wonder who we have to thank for that one! 😅

Also your reverse engineering of the localized text and game data searching sounds fairly accurate from what I remember. Well done!


03 Oct

Comment

Originally posted by OpinionNormal2240

Ok umm i wasn't expecting you to reply to this. But thank you so much, Will take into account all that you said >.< <3

My pleasure. Welcome to the game. :)

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We’re such scamps

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Hi, I’m the lead designer for TPOC. Let’s do this.

First off, aim to complete your “chapter quests” for tpoc as they give a ton of rewards, espescially the higher chapters, aimed at new players.

Second, lux, yasuo, and jinx are all champions you can get fragments for from the chapter quests that are all extremely powerful at 3 stars. Many consider Jinx an auto win on any adventure that doesn’t directly counter her 3-star power. Yasuo and lux are both very good at 2 stars but absolutely insane at 3 stars and can beat nearly anything if played correctly - due to how yasuo can stun the enemy’s best units repeatedly and how lux can combo-kill her way to victory with literally more free attacks that you can hold in your hand once you get the chemtech duplicator relic.

You picked up Gwen who is a very good champion for new players too, as she can heal your nexus which can help you recover from mistakes. Great choice.

You will mostly want to focus on gettin...

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Welcome!

The “challenges” are more like simple puzzles that teach a lot of the game’s mechanics so some like starting there.

Path of Champions still counts for completing quests that give you pvp card, so a lot of people like starting in path as well.

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You can’t sneak a nerf into a patch because he just blocks it.

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Yasuo stubs the enemies and can grow your units in strike or the fae bladetwirlers can grow on stun. Also has some barrier units for blocking. Tempest blade is still a monster play for yasuo himself. Will solve the problem no worries.


30 Sep

Comment

The 2-star adventures will be your first noticeable difficulty spike. The first adventures are training wheels for people new to cardgames or roguelikes or both. Once you’re playing 2-star+ adventures you’ll have a bigger challenge.

Also, jinx is basically an auto win against the low health opponents early in tpoc, intentionally so. Switch to one of the other champs if you want more nuance to your gameplay - jinx is Al about blowing them up fast.

Comment

Originally posted by FarKitchen493

No. Aurelion Sol is a luck based fight if you are bad at the game. If you plan for the fight throughout the run and play it right at the end you will see that he's beatable 80% of the time

Yeah, I rarely lose to asol. Few players draft with the final boss in mind.they often just try to run over him like the easier fights.


27 Sep


23 Sep

Comment

Originally posted by Big-Conversation1159

Oh, I wasn't thinking about the created later but when I made that comment. I suppose if your nexus was destroyed, then you created a poro somehow, it would not get the buffs from snax then? Really cool to get a riot response!

Yep! That is exactly right. I'm trying to think of a scenario that would repro that... I think something like:

  1. Your Nexus is 1 HP and you have a Braum.
  2. Cast Poro Snax
  3. Enemy casts Death's Hand on Braum, which will deal damage to Braum, triggering a Mighty Poro to summon, and also deal killing damage to the Nexus.

The Mighty Poro might not get the Poro Snax everywhere buff. It depends on if the everywhere buff on the Nexus sees the Mighty Poro summon event before the Nexus is marked for death. TBH it probably does, but I'd have to go look at the code to know for sure and it is Friday night so I'll probably pass on that :)


21 Sep

Comment

Originally posted by Big-Conversation1159

Poro snax and cosmic inspiration buff units everywhere rather than being an aura, which is why destroying the nexus doesn't remove them. If poro snax said "Grant your nexus 'Allied poros have +1/+1'" then destroying the nexus would remove it.

You're both bring up some good points!

The way everywhere buffs work is like this:

  1. Give the buff to everything exists right now (what you called out)
  2. Put a script on the nexus which handles any future things that should get the buff, that don't currently exist. A new poro is generated by a card, it'll get the buff from this nexus script.

So everywhere buffs are technically not aura effects, but they do have that additional listener on the Nexus for things that haven't come into existence yet.

There are other effects that are persistent auras (some Path of Champion powers, persistent auras like Deluge, Zoe's effect, etc...) and those are scripts on the Nexus, and just like any other aura, if the holder card dies... the aura drops off.


12 Sep


09 Sep


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17 Aug

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This is indeed one-time use and consumable!


16 Aug

Comment

Originally posted by LordRedStone_Nr1

This is a tricky question that we honestly don't know much about.

Who says thresh doesn't see it?

I kinda answered this in my other comment: My interpretation is similar, it's not that he doesn't "see", it's that the seeing has no effect because his level-up condition is silenced.

Silenced Yi ain't gonna level up will he?

No, silenced champions will not level up. However, the only Silence card that can target champions is Hush, which only lasts for one round. After that, he will gain progress even from when he was silenced and level up. It's still a card with the name "Master Yi" that dealt damage, so it counts for the global condition. It's just prevented from affecting the current copy while it's silenced.

Edit: Added link.

Wow, well done LordRedStone_Nr1! I think you nailed it - silence champions don't "see", so that is difference OP's text (silence will affect it) and the current text (won't be affected).

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Originally posted by Piercingforce

Thanks for the response and I await my chance to acquired Galeforce in the future.

Galeforce will be one of the relics that can appear in the recently announced Emporium.

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Originally posted by spiritplx

Have they communicated what will happen to our wild fragments? I am assuming some kind of conversion, but I can't find any info.

Good question!

Wild Fragments are here to stay! There are no conversions. You'll still be able to use it to obtain new champions, and you'll get Wild Fragments from increasing Legend Level, Event passes, and Quests.

They just won't be the currency for duplicates anymore!