7 Days To Die

7 Days To Die Dev Tracker




24 Apr

Comment
    Shurenai on Steam Forums - Thread - Direct
RIP your resources. I do agree they should add a warning. Live n learn, for now.

23 Apr

Comment
    Shurenai on Steam Forums - Thread - Direct
VO is most likely Voice-Over.
Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by BORG:
Originally posted by Shurenai: I'd say half the map being a waste is a big improvement from 90% of the map being a waste. It's a work in progress. :winter2019happyyul:
Ah, /s. I guess we shall see how this work in progress changes the wasted map space into something less wasteful giving it more purpose in the game. Been waiting over 5 or 6 iterations...
Read more

22 Apr

Comment
    SylenThunder on Steam Forums - Thread - Direct
This is something that will come automatically later when workshop support is added. Currently there is no defined mod system.
For example, we have custom mods on our servers that we wrote ourselves specifically for our servers. Clients don't need them installed, and we have no reason to distribute them.

Any server that requires an overhaul mod should currently be flagged as requiring a mod. It's up to the server owner to communicate what mods you need though.
Here is an example.[mastersofchaosgaming.com]
https://i.gyazo.com/05506de473116235954ab5b8c001b72d.png
Comment
    SylenThunder on Steam Forums - Thread - Direct
A20.4 b41
  • Error when opening audio settings when EOS could not find any microphone and/or speaker device
  • Servers do not announce themselves on Steam's backend
  • Updated Localization.txt
Comment
    SylenThunder on Steam Forums - Thread - Direct
The devs have talked about Tier 7 items that are locked behind extremely difficult areas that you will need specialized gear to access. In these areas there will be end-game bosses that will be extremely difficult. Those bosses will drop the limited T7 items.

They have also discussed brining horde mode back.
Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by BORG: Yeah, it's pretty pointless now. The only time myself and others I play with go to the desert is to get enough Aloe for seed and make bandages. Otherwise we clear quest POIs and that's about it. There's no other reason to bother with the desert other than sand and oil shale. Both the burned forest and desert biomes have been rendered fairly pointless. We spend all our time in the forest and snowy forest.

RIP desert and burnt forest. More than half the map is a waste of time travel.
I'd say half the map being a waste is a big improvement from 90% of the map being a waste. It's a work in progress. :winter2019happyyul:... Read more
Comment
    Shurenai on Steam Forums - Thread - Direct
High tier POI's multiply your gamestage in regards to spawning zombies (and loot); So yes, Going into a high tier POI, EG, A T4 POI, when you're low level with awful weapons you're going to see dangerous enemies. But if you manage to overcome it, you should come away with loot fairly well above your current stage too.

In short, Pick lower tier quests- Yes, even if you manage to advance yourself through the questline fast enough tor each T4 quests, you may prefer to avoid T4 pois as you're not quite ready for them.
Comment
    Red Eagle LXIX on Steam Forums - Thread - Direct
Assumes you plant in a player created plot:
Originally posted by Red Eagle LXIX: Perk level 0
2 fruit/veg + 50% chance of seed
Perk Level 1
4 fruit/veg + 50% chance of seed
Perk Level 2
4 fruit/veg + 50% chance of seed + 50% chance of additional fruit
Perk Level 3
6 fruit/veg + 50% chance of seed + 50% chance of additional fruit
Post
    Hated on Steam - Thread - Direct
Hello everybody!

Sending a small update out to fix some smaller issues and also update localization.
This also addresses the Linux issue that prevents players from using the audio options.
The same issue also rarely occured for windows users.

We wish you a good weekend!

Here's what changed since b39:

A20.4 b41

Fixed:
  • Error when opening audio settings when EOS could not find any microphone and/or speaker device
  • Servers do not announce themselves on Steam's backend
  • Updated Localization.txt
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment
    Hated on Forums - Thread - Direct

Hello everybody!


Sending a small update out to fix some smaller issues and also update localization.

This also addresses the Linux issue that prevents players from using the audio options.

The same issue also rarely occured for windows users.


We wish you a good weekend!


Here's what changed since b39:


A20.4 b41


Error when opening audio settings when EOS could not find any microphone and/or speaker device




Servers do not announce themselves on Steam's backend




Updated Localization.txt

Comment
    SylenThunder on Steam Forums - Thread - Direct
A cleaner OS will typically do this.

21 Apr

Comment
    Crater Creator on Steam Forums - Thread - Direct
This is covered in the pinned FAQ, question I4.

20 Apr

Comment
    SylenThunder on Steam Forums - Thread - Direct
Have flown actual gyrocopters, and though a lil arcadey, it is mostly accurate.

Usually once you realize that it's a glider/plane and not a helicopter, you're good to go.
Comment
    faatal on Forums - Thread - Direct

Zombies are random within their sleeper volumes as far as which sleeper blocks they pick and the count of zombies, but it is up to the designers to set. If they put 3 sleeper blocks in a room and set it to spawn 2-3 then there is not many variations available to the spawning code.


Wandering zombies has been discussed and we will probably do some of that, but we have many higher priority tasks to work on currently.


There is actually a bug passed to me today about reset POI helper blocks not being random, so it could be effecting zombie spawns too.

Comment
    Shurenai on Steam Forums - Thread - Direct
It doesn't sound like a memory leak to me- Sounds like you're overloading your vram, don't have your pagefile enabled, and are playing on a large gameworld.


First, 16gb of ram is fine, but what is your video card? It sounds likely that you're massively overloading your vram- and all excess that your video card can't handle goes to ram instead.

Textures alone if it's on the max setting could overload the vram of most non-cutting edge cards, and if you have -everything- on ultra, thats even more vram needed on top of that.

I understand you may not want to lower settings- But unless you tell me you have something like an rtx 3080 (which doesn't seem likely given you only have 16gb of ram), you may not have a choice but to lower some settings.
For reference, as of A19 the game wants:
TextureQuality QUARTER prefers a 2gb+ card
TextureQuality HALF prefers a 3gb-4gb+ card
TextureQuality FULL prefers a 6-8gb+ card
..Just for textures... Read more
Comment
    Red Eagle LXIX on Steam Forums - Thread - Direct
Your issue is with one of the mods you installed. Perhaps you should try vanilla (no mods) first to learn how the game currently behaves in vanilla. Thus you will have a point of reference to what changes originate from the mods you add to the game.