7 Days To Die

7 Days To Die Dev Tracker




24 Jan

Comment
    Roland on Steam Forums - Thread - Direct
Also, jars are no longer visible unless you're taking a drink. ;)

23 Jan

Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by RasaNova:
Originally posted by !C4ught/M3^withMYN4D30ut: I thought this was a base building game or no? :MoonlighterJellyMonster:
You've been playing the game for a long time I thought? Not sure if you're asking a question or making a point, but either way it's not clear what it is.
They have. Which makes me seriously question the validity of this thread.
Comment
    Crater Creator on Steam Forums - Thread - Direct
Unless and until you start attracting a lot of attention, your day-to-day non-horde base doesn’t need much in the way of defenses. This gives you a lot of leeway to try living in any POI you may like for other reasons.
Comment
    Crater Creator on Steam Forums - Thread - Direct
Alas, my first suggestion was going to be to try a lower field of view. Some people think they’re seeing a blur effect when they’re actually seeing dynamic resolution in action, so try turning that off if you haven’t. Besides motion blur, There’s also depth of field which will cause a blur effect. Press F8 to see your frame rate; I’m guessing something too choppy wouldn’t help.
Comment
    Crater Creator on Steam Forums - Thread - Direct
You could search the forum for instructions to “reset a chunk.”
Comment
    Crater Creator on Steam Forums - Thread - Direct
Originally posted by REALiNSaNgAMingGODPrODIgY:
Originally posted by Remnar: If the game looks like ♥♥♥♥, then that is what it looks like and will turn many away. I keep finding comments on the internet stating that Unity itself is ♥♥♥♥ when it comes to 3d games and performance; so go figure. Though I have seen some good 3d games built with Unity, such as Dyson Sphere Program, and Subnautica. But those are the rare exception (built by competent devs). Edit: A pretty game doesn't make a good game *cough*S...
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Comment
    Crater Creator on Steam Forums - Thread - Direct
You’d have to be more specific about which graphics. The game is still being developed, and everything from Alpha 1 should be updated before the game goes gold. However, the game is fundamentally different from non-voxel games, and the fairest comparisons of graphics should be made with other voxel games.

22 Jan

Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Vasti:
Originally posted by SylenThunder: It's more embarrassing that you started this thread without doing a lick of research on the subject before doing so. Not even the most basic reading.

Almost as if your core intention was merely to troll.

Maybe it would embarrass someone like you. But I got my answer and that's all that matters to me. I was directed exactly to the location of the answer, without having to search for it myself. Mission accomplishe...
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Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Vasti: I've been waiting years to be able to get creative with water in this game. And if you ever mess with water at all, it looks atrocious and you can never get it to do what water actually does. Holes in the middle of lakes. Water not flowing to its own level if you try to bucket it in. Don't you find that embarrassing?
It's more embarrassing that you started this thread without doing a lick of research on the subject before doing so. Not even the most basic reading.

Almost as if your core intention was merely to troll.
Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by cesa210: Then why thee yellow ones last forever (more like an hour or more) the same for red ones.
All three should be lasting 20 minutes. However, this is 20 minutes of time being in a loaded chunk- If you make a lootbag, immediately drive off into the sunset, and return an hour later, it likely still has somewhere around 19~ minutes of duration left to it even though an hour passed.

On horde night, though, you're sitting there the whole time keeping the bags loaded.
Comment
    SylenThunder on Steam Forums - Thread - Direct
Bags can take damage and be destroyed.
Comment
    SylenThunder on Steam Forums - Thread - Direct
On a normal game they last 20 minutes real life time. This is as intended.

21 Jan

Comment
    Shurenai on Steam Forums - Thread - Direct
Can you? Yes. Unfortunately I don't personally know how. Going to move your post to the modding subforum where it's more likely you'll receive a knowledgeable answer.
Comment
    faatal on Forums - Thread - Direct

Fine.

Sure, I fixed the reflection probe bug.


20 Jan

Comment
    faatal on Forums - Thread - Direct

Some or all animal models were in the works to be fixed, a few worked on, but put on hold for other art updates.
I don't know if we have plans for the anims, but they are ugly and should get improved at some point.

Comment
    faatal on Forums - Thread - Direct

I'm not going to do it in any form, because I'm not designing this stuff. The point of the feature change was that you don't get to scoop out endless water from lake/rivers. My toxic suggestion was just a way to make it plausible why it is useless, not a way to loop back around so players can clean it and end up with tons of water. Dew collectors serve as that mechanism, if you built a lot.

There are many changes to RWG in a21, which means old bugs may be gone or still there and there will probably be new ones.

Comment
    faatal on Forums - Thread - Direct

1 I don't think so

2 No

3 Most if not all

4 45, but they are still coming in

5 Mostly

6 Reflection probe texture corruption bug fix and blending improvement