7 Days To Die

7 Days To Die Dev Tracker




15 Mar

Post
7 Days is on sale for 76% Off in the Steam Spring Sale March 14th – March 21st. Get it now!


https://store.steampowered.com/app/251570/7_Days_to_Die/
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

14 Mar

Comment
    Shurenai on Steam Forums - Thread - Direct
Somewhere between 12 and 15. I want to say 15 is the last one that had the weap parts, but it's been awhile so.
Comment
    Crater Creator on Steam Forums - Thread - Direct
Off the top of my head, I would try Alpha 14.
Comment
    SylenThunder on Steam Forums - Thread - Direct
There is a thread on this subject already.

Remove "scary" ambient sounds
Comment
    SylenThunder on Steam Forums - Thread - Direct
Moving to the correct section. Read the Pinned thread on how to report an issue, and follow the instructions.
Comment
    SylenThunder on Steam Forums - Thread - Direct
There is already a thread regarding the removal of Jars.
A21 Should Keep Reusable Empty Jars

13 Mar

Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by MoistGamer: Sounds like you just got the game. Id say give the current game a try before switching to prior Alphas. That's coming from someone who doesn't like the current alpha. At all really.

Just use it to set your baseline. Play until you die a few times, or until day 14, or 21, whatever... just get the feel for it. This isnt a game where your playthrough is eternal. It can be I guess. But the content runs out after... depending on the alpha anywhere from 14 - 21 in-game days. So you arent STUCK to the alpha you choose. The people who play longer than 21 days are playing cuz its fun or roleplay or killing time. There's no new "content" after that.

I say keep it vanilla until you play it onc...
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12 Mar

Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by jrgd:
Originally posted by SylenThunder: See, now we are getting some real information. You are on a non-standard setup, and though Linux is supported, I doubt it will see serious optimization until a22/23. Even then Vulkan still doesn't have 100% full support in Unity yet. Maybe the next version will, but it isn't there currently.

Now let us take a look at some differences.
I run the game on the following hardware.

CPU: 3900X
RAM: 32 GB 3200...
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Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by jrgd:
Originally posted by SylenThunder: Sorry, I missed your specs in the mess of other hardware you were dropping in the post.

From what you stated, this is your hardware.
CPU: 5600g
RAM: 16 GB 3000MHz DDR4
GPU: 6600xt
SATA SSD for Game
NVMe SSD for OS

And then you state you are using Vulkan??? on a system that should clearly be using DirectX.

You are aware that Vulkan is not fully supported, and has a number of ...
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Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by jrgd:
Originally posted by SylenThunder: No, I would put min spec around an i7-6700, with a GTX 1060 6GB, and an SSD. You can get an acceptably stable 60FPS on that hardware with little dips. Recommended spec would be like an i7-9700k or AMD R7 3700 with an RTX 2070.

What is your configuration that you have such hard drops? It sounds like you are expecting your GPU to lead a CPU-bound game, and are assuming that just because you have a nice GPU that you can just run whatever...
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Comment
    SylenThunder on Steam Forums - Thread - Direct
Screamer hordes will path towards the "heat" source that is generating activity heat in the area.
Wandering hordes will just randomly destruct what they run into if they are not able to path around.
Bloodmoon hordes target the player location, and will usually attempt the path of least resistance.
Comment
    Roland on Steam Forums - Thread - Direct
I'm pretty sure there are mods that add swords not to mention many other types of weapons. It's pretty easy to learn how to add mods to this game if you haven't ever tried it before.

I don't think the developers plan to add any new weapons before the 1.0 release. Maybe they will expand on weapons and other things after 1.0 so until/if that happens mods are your best bet.
Comment
    Roland on Steam Forums - Thread - Direct
Originally posted by hellatze: they are just lag machine. but i think having enviromental hazzard. a lot of hidden bomb traps. rogue turret. is better than countless zombies

Setting the lag machine comment aside and looking at your other comments, I think that while hidden bomb traps, turret emplacements, and environmental hazards sound good on paper, they are not very effective challenges in a voxel game. I just played a game with turret emplacements and it isn't a voxel game and the gameplay was simply peeking around cover to get a few shots at it and then ducking to avoid getting shot and repeating until the turret was destroyed. In a voxel game you could just place building blocks around it to bypass it in seconds or break through a wall to bypass it in minutes. The same would be true of environmental hazards and/or platforming puzzles. All of these challenges can be bypassed due to the voxel nature of... Read more
Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by hellatze:
Originally posted by MortVent: Likely because they are not very common in the region it's set in. The items you find fit the area it's set in.. with a few exceptions (some being more military grade gear, but more plausable than a sword)

Though zomboid has a katana as a very rare drop/find... as an easter egg for a collector having owned it. Which is about the only way you'd find any functional sword in the area, outside of a museum (not a bad poi idea)
...
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Comment
    SylenThunder on Steam Forums - Thread - Direct
Because the developer does not want one in the game.
Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by jrgd:
Originally posted by SylenThunder: This is a fully 3D Voxel game. A large structure with a lot of spawns is going to be hitting your CPU, RAM, and storage pretty hard.
It is only a lag machine when your system is preventing the client from operating effectively.

IMHO, they need to adjust the min spec, and be more clear about what min-spec CPU's are. Just like a lot of other titles do currently.

If you are suggesting TFP to adjust the minimum req...
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11 Mar

Comment
    SylenThunder on Steam Forums - Thread - Direct
This is a fully 3D Voxel game. A large structure with a lot of spawns is going to be hitting your CPU, RAM, and storage pretty hard.
It is only a lag machine when your system is preventing the client from operating effectively.

IMHO, they need to adjust the min spec, and be more clear about what min-spec CPU's are. Just like a lot of other titles do currently.
Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Goose:
Originally posted by Mithrandir: "install all crafting unlocked" ... is that a mod ?

Cause if it is, it's the modder challenge to do something like you suggest.

The vanilla game already rewards the player for getting them all by unlocking the best crafting item of the chosen line (like the crucible). IMO, it's enough bonus.
i still think 75 magazines for a crucible is ridiculous lol
End-game level crafting isn't supposed to be fast a... Read more
Comment
    SylenThunder on Steam Forums - Thread - Direct
There is already a discussion thread on this topic. Please use it instead of creating a duplicate.
How do people genuinely feel about the new magazine based system?
Have a read.