Their collider seems to be on the underside...
Their collider seems to be on the underside...
Skill atrophy is the only thing that makes LBD viable in Valheim. Without it everyone could simply AFK-grind the weapon skills to max and be done with them for the entire game.
What I had suggested is that instead of "marking" the last 2 or 3 volumes, the game marks one nearest volume if you haven't had contact for x minutes.
That would be more consistent than the current approach since it always works regardless of what the volume count of the POI is.
It's not option material because for zombies to be any threat at all they need to be capable of getting to the player - both out in the wild and in POI.
Digging down 3 blocks and putting a frame above your head can not provide 100% safety. That only makes the game look bad.
If you do not want any threat in the game then turn off enemies. That's exactly what the option is for.
players.xml references that to the ingame player name.
Originally posted by Nysos: it does not matter if you get a profit if you lose your seeds which costs 5 of that crop to make another oneEhm.. If at the end you have more than you started with, that's profit- That means you havve some left over to cook with. That kinda matters.
Originally posted by konjom: 7 days to die the best game?
Originally posted by Unexpected Persona: Seriously, crossbows are so good now. I found them to be underappreciated compared to silenced rifles for a long time, so I genuinely appreciate getting to use them as my primary weapon, rather than a grenade launcher, again.
Originally posted by Dark:Read moreOriginally posted by tazman1: lol honestly why would anyone go out searching for a large high tier POI untill after they looted the entire town they start near.
hell by day 7 I typically have a full set of light armor and enough back up weapons I never have to worry about repairs. All gear is better then I can make, oh and thats living in the forest.
I couldn't loot my entire starting town even if I wanted too. Its got a downtown and default respawn ...
Originally posted by Spiritual Squid: May be a silly question, but would me hosting the game for my friends effect performance for me? Games fine other than on horde night which I understand as my rig is a bit on the outdated side. Would my It be better if buddy with a monster pc acted as the server?
The main issue is fixed, but testers found some secondary recalc issues, so I'm going to look at it again.
There will be an experimental, but not until a collection of issues are fixed. It will be announced in the forums when released.
Originally posted by Shurenai: Orrrrr.... You could do things without obsessing over steel. Get what steel you can from salvaging relevant steel giving items to use for crafts, and not stress over upgrading your base into an over-built steel monstrosity when you can survive just fine with concrete. Just sayin.And really, once you figure out some of the places you can wrench steel reliably, There is no shortage. There isn't a real shortage of cement either with all the new construction POIs.
It was not a large amount of work. I was the only one who worked on it and I probably just spent a few days on it. I work on a lot of different stuff, so it gets hazy over the years. Digging is also not just for horde nights. It is useful to the AI in POIs when you get below them and down would be the best path.
We don't spawn hordes so they can do nothing. The intent is for them to reasonably try to get to you and you to reasonably try to defend against it. If you don't want to interact with hordes, then turn them off, which is why the setting is there. One of our devs was even playing a game with them off recently, since he was trying something different.
Shooting a crossbow is quiet, not silent. Feral sense makes it 2.5x as loud to zombies (dog and zed bear are slightly different multipliers), so your quiet is not that quiet.
It was OP, so you should have to put points in stealth and use ap...
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