7 Days To Die

7 Days To Die Dev Tracker




27 Apr

Comment
    faatal on Forums - Thread - Direct

We are planning to release a .5.

Don't know.

Comment
    faatal on Forums - Thread - Direct

We can't have it in the Mods folder for installing from the Microsoft store or Game Pass, because MS does not want users changing files in the install location.


We already allow you to specify a location on the command line for data files, which you could specify in the launcher. You can then place a Mods folder there.

-UserDataFolder=x:\7DTDData


It can also be set in the serverconfig.xml file.

Comment
    Shurenai on Steam Forums - Thread - Direct
They aren't traded in for currency, they ARE the currency. Every item you see at a trader has a value in Duke Tokens. If it says it costs 1500, that means 1500 duke tokens.

They also are smeltable in a forge for 1:1 brass output, or scrappable in inventory brass -25%; So if you scrap 100 of them in inventory, you get 75 brass.
Comment
    Shurenai on Steam Forums - Thread - Direct
In all cases, The shock would not be channeled any better by the addition. In fact, the addition of metal wrapped around/protruding from the baton in various places would more than likely just short the circuitry and make the shock value worthless, Or potentially even cause it to back fire on you from loose wire/chain dangling around potentially contacting you.

You want the zombie to be the one breaking that circuit and getting shocked- Not the metal chain you haphazardly wrapped around the baton.

For the Metal Spikes specifically, it would channel the shock for sure- And keep the shock from doing what you want it to do. Electricity tends to follow the path of least resistance. That would be from the circuit of the baton...straight to the iron spikes you put in, largely causing superficial surface damage instead of the electricity coursing through nerves and muscles and stunning the zombie. Just like how a taser works by inserting two prongs into a target and h... Read more
Comment
    Crater Creator on Steam Forums - Thread - Direct
Main Menu -> Editing Tools -> Level/Prefab Editor gives you the most tools and fewest restrictions for building.
Comment
    Hated on Forums - Thread - Direct

Correct, it is still awaiting a fix.


26 Apr

Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by !C4ught/M3^withMYN4D30ut: not likely with this game:dirtytp:
Is planned, but next console port won’t be done until after pc game is finished
Comment
    Hated on Forums - Thread - Direct

Can anybody with server issues try using the absolute path for UserDataFolder and SaveGameFolder?

e.g.:

-UserDataFolder=c:\bluefang\servers\ \

Comment
    Hated on Forums - Thread - Direct

I appreciate the notification, but I can't work with this at all.
Please rework it following this model:

Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by pApA^LeGBa: My G-Portal server was updated almost iimmediately and from what i have heard Bluefang did also (at least what i was told, i don´t have a server at bluefang).

No performance issues for me.

But still the worst update ever breaking mods for no reason (this change could have been done either for A21 or right at the start of A20, no need to break all the mods in the middle of an alpha), Tanking the performance in cities, the hot mess the server search is now.

This could have been such a great alpha. But things that aren´t even gameplay related messed it up bigtime.

I think i would even prefer to play A17 over all this mess we have now.
Old Mods folder still wor... Read more
Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by ljotnorthman: Tried to update my server files but Steam updater still has old files WTF had to rollback to earlier version just to play tonight Grrrr
Just validate a few times. Steam has been like this for a couple of years now. It isn't anything new.
Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by RangerHawk: Crapped out five of my modlets as well. 8(
Yup. I had to manually update a couple of the mods we use. It's always expected with a new patch.

Part of the fun of modding for a game still in early development.
Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by Red Eagle LXIX: Alpha 20.4 Stable - 2022-04-25 Alpha 20.4 Stable - 2022-04-25[community.7daystodie.com]
Originally posted by The Fun Pimps: Hello everyone!

While the majority of the team is heavy at work on Alpha 21, we are excited to give you A20.4 b42 stable today!

Server owners will need to add/modify these 2 new properties in the serverconfig.xml. These filters will help players find your server.

Values must be one of the following:
N...
Read more

25 Apr

Comment
    Crater Creator on Steam Forums - Thread - Direct
Thread cleaned up. As a reminder, posts need to be respectful and not insulting.
Comment
    Red Eagle LXIX on Steam Forums - Thread - Direct
Alpha 20.4 Stable - 2022-04-25 Alpha 20.4 Stable - 2022-04-25[community.7daystodie.com]
Originally posted by The Fun Pimps: Hello everyone!

While the majority of the team is heavy at work on Alpha 21, we are excited to give you A20.4 b42 stable today!

Server owners will need to add/modify these 2 new properties in the serverconfig.xml. These filters will help players find your server.

Values must be one of the following:
NorthAmericaEast, NorthAmericaWest, CentralAmerica, SouthAmerica, Europe, Russia, Asia, MiddleEast, Africa, Oceania


Values: Use any language name that your players would expect to search for. Should be the English name of the language, e.g. not "Deutsch" but "German"...
Read more
Comment
    Red Eagle LXIX on Steam Forums - Thread - Direct
Did you read the release notes?
Did you update your configuration?
Post
    Hated on Steam - Thread - Direct
Hello everyone!
While the majority of the team is heavy at work on Alpha 21, we are excited to give you A20.4 b42 stable today!

Server owners will need to add/modify these 2 new properties in the serverconfig.xml. These filters will help players find your server.

<property name="Region" value="NorthAmericaEast" />
Values must be one of the following:
NorthAmericaEast, NorthAmericaWest, CentralAmerica, SouthAmerica, Europe, Russia, Asia, MiddleEast, Africa, Oceania

<property name="Language" value="English" />
Values: Use any language name that your players would expect to search for. Should be the English name of the language, e.g. not "Deutsch" but "German". This is a filter name only and DOES NOT SET the language for players.

If no region is entered on the server end, you will not be able to find the server.



For everyone who played EXP:
There is no change between b41 and b42, we just had to ... Read more