Originally posted by lastberserker:Yes, but it's still years behind what Unity is capable of in this arena.Originally posted by -=O=-^Fightinc*ck: would be a blessing to your systems ram memory... And sure would look preeeeedy.
Does it support voxels and fully destructible world?
Originally posted by Lemonfed: moving to unreal engine 5 should be reserved for a sequel , I'm pretty sure it's would be ...Read more
Originally posted by Bo0Mz: yeah the pimps should totally remove iron and every other ore from 99% of the map and concentrate it in a single place right next to my baseRead more
then ill make a thread complaining that the game needs fast travel so i can fast travel to the base and mine the ores i want because my brilliant idea forces me to walk over 10km to get to the only mine on the map from the cities im looting
then ill complain that the mining takes too long and should be instant
then ill complain that crafting is dumb and so is mining and that the game should focus more on PVP
then ill drop a negative review because the game is looking like a battle royale and BR mode is cringy according to the cool kids on reddit
t. per...
Hello everyone!
Today we have the first experimental build for A20.4 for you!
Server owners will need to add/modify these 2 new properties in the serverconfig.xml. These filters will help players find your server.
Values must be one of the following:
NorthAmericaEast, NorthAmericaWest, CentralAmerica, SouthAmerica, Europe, Russia, Asia, MiddleEast, Africa, Oceania
Values: Use any language name that your players would expect to search for. Should be the English name of the language, e.g. not "Deutsch" but "German". This is a filter name only and DOES NOT SET the language for players.
To participate:
1. right click on the game in steam
2. click on properties
3. click the "betas" tab
4. the drop down menu will have latest_experimental available ← you want THAT
5. select that ...
Read moreOriginally posted by Mardoin69:Read moreOriginally posted by Crater Creator: I agree. Too many ore nodes make the whole map feel samey. I would even go so far as to want more ore types to be biome-exclusive (e.g. coal found only in the snow biome), so that location matters more for base location.
'Logically' coal would be found in higher vegetation areas with hills....so maybe the forest biome where hills are. But, yeah....completely agree with the concept. Like how Oil Shale was only...
Originally posted by 1937436036: 有没有中文模组啊哥几个
Originally posted by Roland: Well, I created a 100% snow biome world and did the tutorial quest. When I placed the campfire I got the message that there was NO TRADER. I opened the quest screen and canceled the tutorial quest and the NO TRADER message disappeared from my screen. I still had earned 4 skill points from doing all the tutorial business other than going to the trader and once I looked around a bit I found a Trader Hugh in the nearest city.Source: ... Read more
So not really any bad consequences at all other than having to find your first trader yourself without the aid of a gps beacon which should be easy for any veteran.
They should be able to just like zombies can fight animals.
I don't know.
Still a thing. We have a programmer working on it full time.