7 Days To Die

7 Days To Die Dev Tracker




08 Jun

Comment
    Shurenai on Steam Forums - Thread - Direct
From experimental to stable, unless something goes wrong, yes. From A21->experimental, no.

It'll still be Recommended to start a new save when stable hits, but shouldn't be a forced process the way going from major version to major version has been in the past.
Comment
    Roland on Steam Forums - Thread - Direct
Your guardian angel probably cries when you kill things whether it is by gun, crossbow, or slingshot. Your guardian angel probably would have you only hit painted targets with your slingshot and leave the poor zombies alone. Your guardian angel probably would have you out in the world touching grass, connecting with people, and serving your community rather than just playing video games alone at home in the first place....

I think it is probably a poor choice to bring guardian angels into this request.

Dang! Now I feel guilt about what my guardian angel probably expects out of me....

Originally posted by THE HOLY PRINCE: guardian angle

Of course if you're talking about Geometry instead, that changes everything. ;-)

07 Jun

Comment
    Roland on Steam Forums - Thread - Direct
Originally posted by Nerevar: … if they fixed the silly OP trader rewards.

I think they did a great job in this regard. I got to tier 3 quests before I had to wipe, and at least up to that point trader rewards were much better balanced against player crafting progression. Might not be perfect but it definitely is better than A21.
Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by Roland: June 21 is the streamer weekend
June 24 is the experimental beta

July 25 is the 1.0 stable release

Elden Ring won’t make much of an impact.
Also worth noting that the dates expressed are still tentative and may change. I don't expect it to, since they're loathe to give out dates till they're ready since like, A17; But, It's still a possibility that something huge could crop up between now and then that could set them back. Which is true of pretty much any given date by any dev.
Comment
    Roland on Steam Forums - Thread - Direct
June 21 is the streamer weekend
June 24 is the experimental beta

July 25 is the 1.0 stable release

Elden Ring won’t make much of an impact.
Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by Funny Rat: Not much of a 1.0 release then, is it?
Almost like they only called it that so journos would pick up on it and advertise the game for them, conveniently right when they up the price.

I'm looking forward to playing the update but you can't tell me this isn't shady
You are.. pretty much part of the living evidence of the fact that it literally doesn't matter what they do. Ya'll have decided you hate the game and or specifically hate the developers for ruining the game/not making it to your expectations, And it does not matter in the slightest whether they work on it, or don't, or keep it in early access, or don't.

Stay in early access and keep working on it for 10 years? "OMG ... Read more
Comment
    Shurenai on Steam Forums - Thread - Direct
Any time you find yourself with 'Nothing' to do except wait for morning is essentially a time where you failed to set yourself up for the evening.

You could be building, you could be planning out the shape of a base addition. You could be gathering clay, or stone, or wood. You could be carefully looting nearby low level POI, or dismantling things with a wrench if you have one. Upgrading blocks. Creating escape paths from your horde base, and more besides.

There's basically no time during the game where you 'should' be just sitting there doing nothing.

Even Day 1, the first thing I do is chop down a number of trees and craft them into blocks w/ some leftover so that I can later design my initial base layout at night when I feel endangered being out and about due to the nighttime feral spawns.

Making use of all of your time to prepare for the coming horde on day 7 is fairly important- Sleeping away that time because you left yourself with nothi... Read more
Comment
    Shurenai on Steam Forums - Thread - Direct
Just noting for posterity that the missing post has been found; It was the first post that I used as an example of a thread that had been merged into another thread, the one by Aworie.

This one here:
ht... Read more
Comment
    Shurenai on Steam Forums - Thread - Direct
First, Thread locked for:
1. Discussion of Moderation Actions
Publicly visible responses to or discussion of forum moderation.
Instead, send a private message directly to the moderator(s). On Steam, you may use the comment section that’s provided with every warning and ban.


When we delete threads, We issue warnings, bans, or more rarely PMs when doing so. Whether we choose a PM, a warning, or a ban, or even simply delete, Each of these actions issues the user a notification about it. That notification is an automatic process that we as forum moderators have no control over- The user will receive a notification unless the automatic steam process itself flubs up, which we would have no knowledge of if it did, nor could we do anything about it if we did.

When we Lock threads, however, the user receives no notification. However; When a thread is locked, the thread remains visible on the forum for all to see that it has been locked. As such, We d... Read more

06 Jun

Comment
    SylenThunder on Steam Forums - Thread - Direct
Remember kids. Always do your research before starting a flame bait thread.
Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by Maekar - Boycott Capcom:
Originally posted by Shurenai: Literally a roadmap outlining the addition of the remaining features-to-be-added extending into Q4 2025... But sure, "They won't be working on this game anymore other than a few bug fixes.".

That's sarcasm by the way. They've made it pretty clear they fully intend to keep working on the game, including meeting most/all 'promises' for, at the minimum, a year and a half, and almost definitely more.

They've been ...
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Comment
    Shurenai on Steam Forums - Thread - Direct
Literally a roadmap outlining the addition of the remaining features-to-be-added extending into Q4 2025... But sure, "They won't be working on this game anymore other than a few bug fixes.".

That's sarcasm by the way. They've made it pretty clear they fully intend to keep working on the game, including meeting most/all 'promises' for, at the minimum, a year and a half, and almost definitely more.

They've been at this for over 10 years much to the ire of many who think they should've stopped 4-5 years ago. What exactly makes you think they're just going to drop everything at 1.0 and never touch the game again?

Also, Side comment, What is with this weird prevalence of '1.0 means they're never touching it again!! >:(!" lately? I can't think of a single game released the 1980s that actually finiished developing on a 1.0 unless the company went immediately bankrupt when they made it 1.0. Even SNES and NES games had 1.1, 1.2, etc versions; Granted you didn't... Read more

05 Jun

Comment
    faatal on Forums - Thread - Direct

Yep, dyes work.

Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by God Bless The Dead: Plus the burnt biome is making a return, shame the plains biome is not making a return, that biome really had a Walking Dead feel too it.
I mean, I can see why the plains was removed. It really didn't have anything unique to differentiate it much from the forest. I just wish that some of the background sounds from it had stayed.
Comment
    Shurenai on Steam Forums - Thread - Direct
Moved to the modding subforum as it's likely/definitely a modding issue.
Comment
    Shurenai on Steam Forums - Thread - Direct
Replying to your query here though:


The reason we have a rule against naming and shaming is that we are forum moderators; And there is no reasonable way for us to verify the veracity of any allegation made- You can Say they kicked you. You could even have screenshots- But those screenshots could be fabricated. And the other side could themselves fabricate their defense. There's no way for us, or anyone, to reasonably prove any of it, it's all he-said she-said they-said; So all it causes is reputational harm to those involved and arguments that really don't belong on the forum.

We also cannot really force such private owners to behave in a certain way; It's their server. You could be perceiving something you said as something perfectly normal but to them is gravely offensive for any given reason. Maybe you Thought you were being reasonable but they thought otherwise.

When it comes down to it- It's their server. Their house, their rules and... Well, ... Read more
Comment
    Shurenai on Steam Forums - Thread - Direct
In the warning you received is the correct place to do so.

Locking as this isn't something for open discussion; If you have an issue with a warning you received and wish to talk to moderation about it, in the comment field of the warning you received is the place to have that discussion.
Comment
    Shurenai on Steam Forums - Thread - Direct
It's literally not a 7th day horde; It's just a wandering horde that happened on the 7th day. They happen like clockwork. Every X time that has passed, a wandering horde is spawned. That particular one happens to spawn on the 7th day around midnight.

There has never been a point where Wandering hordes have had explicit knowledge of the player's exact location at all times; And there's never been a point where Blood Moons DIDN'T have explicit knowledge of your exact location at all times. Both of which had been explained in your other thread, Within which this post itself should've been posted. If you disagree, Argue there where the discussion started.

Locking for duplicate thread.

04 Jun

Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by Cleave:
Originally posted by Shurenai: No. They've always known Exactly where you are. They were less intelligent about pursuing you; There basically used to be 0 intelligence to them- They navigated in a roughly straight line in your direction and anything they ran into was attacked. But their knowledge of the player has always been pinpoint since the implementation of the blood moon.

They busted everything 'trying to find you' because they could barely navigate a simple s...
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Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by restarter:
Originally posted by Kuriousjorj:
Except I did know how to play. I'm playing as a human being. Human beings can move, throw, and strike. The character could more or less do that. So I knew how to play.

Throwing or bashing with rocks, or any other object, would have downed the zombie. But it didn't, because of contrived, unrealistic gameplay.

Also what was the "tutorial?" There was nothing that "had me make a weapon." Was that some text som...
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