7 Days To Die

7 Days To Die Dev Tracker




17 Sep

Comment
    SylenThunder on Steam Forums - Thread - Direct
Try looking around for already existing threads before posting.

Game wont start

The title is pretty obvious, and was literally the second listing down when you started this thread.

16 Sep

Comment
    Crater Creator on Steam Forums - Thread - Direct
The biggest difference with regard to placement is that the chemistry station is 3 blocks long. Make sure you have a volume of space 3 blocks long and 2 blocks high, with nothing occupying this space. It’s more likely you have a poster or painting or something on a wall taking up a voxel the chemistry station needs, rather than an actual structural integrity issue.

15 Sep

Comment
    SylenThunder on Steam Forums - Thread - Direct
suggestions go here[community.7daystodie.com]
Comment
    SylenThunder on Steam Forums - Thread - Direct
I mean, that is because a gyrocopter IS a plane, and NOT a helicopter.

https://en.wikipedia.org/wiki/Autogyro

Also, suggestions go here[community.7daystodie.com]

14 Sep


13 Sep

Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Vanderac: 'SylenThunder' Also, I noticed you don’t have the game in your Steam library. If you’re not actively playing or invested in the game, you might not find this discussion as relevant. If you do have thoughts on the topic, we’d love to hear them, but if not, you might prefer checking out other threads.
I do actually. Play quite often. Enjoying the District Zero overhaul right now.
Of all of the games I play, this one has the highest percentage of my time year after year. You can see that on my profile page even. The 6000 hours it currently shows isn't even my full number of hours because it doesn't count offline testing of dev builds, or any of the time I spent testing, troubleshooting, and playi... Read more

12 Sep

Comment
    SylenThunder on Steam Forums - Thread - Direct
I see we have yet another rehashed post.
Originally posted by Vanderac: Let’s talk about the core issue here: progression. Right now, it's way too slow. The new magazine system, introduced in A21, is frustrating and feels like a step backward. It’s just too random. If you want to focus on a specific build—say, a bat build—you’ll need all the luck you can get. With the old skill system, at least you could work toward the build you wanted. Now? It’s just pure RNG. You’re left hoping for the right magazines to drop, but it feels like you rarely get what you need. That’s a serious issue because it makes it nearly impossible to craft the exact playstyle you want, which was never the case before.
1. Progression needed to be slowed down. It was stupid that playing past day 21 or so was just rinse and repeat as you plow the hordes with ease. There were a lot of complaints about th... Read more
Comment
    Crater Creator on Steam Forums - Thread - Direct
Originally posted by Macdallan:
Originally posted by Crater Creator:
And that’s after they overhauled the challenge system to teach new players a lot more than before. :spazhorror: The learning curve is real.

The new challenge system is clunky and ineffective, they should have left it alone. Players can figure everything out easily these days since they've oversimplifi...
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Comment
    Crater Creator on Steam Forums - Thread - Direct
Originally posted by WiddseyWoo: This happened to me my motorbike and engines disappeared my game blue screened and then when I logged back in all was gone - is there a fix to this I see other players complaining of the same thing - not modded playing standard game

This thread was started in 2017, and the game has changed a lot since then. To prevent confusion, please don’t resurrect very old threads. Start a new thread instead, and link to the old one if needed. Also, crashes & related problems are most appropriate in the Support & Bug Reports sub-forum, not General Discussions.

11 Sep

Comment
    Roland on Steam Forums - Thread - Direct
There's no plan to shut them down so it is impossible to say. They like that people enjoy playing previous versions and there is no harm keeping them available. There was speculation by critics that TFP would close all the alpha branches when the game went 1.0 but that was proven untrue. Going forward everything I've read from the developers indicate that they plan to keep the old alpha versions of the game.

10 Sep

Comment
    SylenThunder on Steam Forums - Thread - Direct
Your topic wasn't deleted.

If you would have checked your post history, you would have found it ... Read more

09 Sep

Comment
    Crater Creator on Steam Forums - Thread - Direct
Originally posted by jdailey1981: I started playing by myself and couldn't get it for the life of me…. If you try by yourself, you will find yourself having a hard time...I did anyhow.

And that’s after they overhauled the challenge system to teach new players a lot more than before. :spazhorror: The learning curve is real.

07 Sep

Comment
    SylenThunder on Steam Forums - Thread - Direct
IMHO, the Permadeath option should remove your claim block and reset those areas at a minimum. Resetting the world should be an option as well.
The problem though, is that these options do not play well at all in a multiplayer environment. I recall discussing this at length with the team when they were initially working on the options.
Comment
    SylenThunder on Steam Forums - Thread - Direct
Rather than create your own thread, you would be better served by participating in already existing threads.


What kind of map are you starting with?

... Read more
Comment
    SylenThunder on Steam Forums - Thread - Direct
Yes, and many powered lights are way dimmer than they should be.

IMHO cut the light output from the lantern by a third. Even then the other cheap lantern will still be weaker, but they won't be OP.

Then making the powered lights closer to what they would normally provide would be a good balance.

06 Sep

Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Philco7a:
Originally posted by DB:
Maybe not the point,but this is easily fixable by just tweaking some monitor/graphic settings if you want darker nights.

I have friends who complain they can see nearly nothing at night as TOO dark and some who say night doesn't exist as too bright.

It is worse playing the game natively on Linux and the brightness adjustments do not work at all. There is no fix short of adjusting brightness prior to game so you can ...
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Comment
    SylenThunder on Steam Forums - Thread - Direct
No changes in your post either.

Originally posted by Atesz: Ok. 1.0 is a great deal. But why doubled the price?
... Read more