7 Days To Die

7 Days To Die Dev Tracker




27 Feb

Comment
    SylenThunder on Steam Forums - Thread - Direct
More details would be needed to troubleshoot the issue. like logs from both the client and the server. Going to move this thread over to the support section. Check the pinned topic on how to report an issue for instructions on providing logs via Pastebin.
Comment
    Crater Creator on Steam Forums - Thread - Direct
Originally posted by Arctic Ice Fox: Me and my friend had the same "bug" its the whole weight system. Crop plots are bad at supporting weight (dont know the numbers off the top of my head) and sometimes when the game reloads a chunk something goes weird and they fall in. We found that by putting wood/concrete/cobble plates below the crop plots it fixed the problem entirely.

Wait, so what did you have before that fix? A ceiling composed solely of farm plot blocks?
Comment
    Crater Creator on Steam Forums - Thread - Direct
A cursory look at our Servers sub-forum suggests such vanilla PvP servers do exist.
Comment
    SylenThunder on Steam Forums - Thread - Direct
Distance to the server will make a difference in time to download, as will the size of the map. Then you've got other variables with network connections and security software.

26 Feb

Comment
    Shurenai on Steam Forums - Thread - Direct
I mean, There's certainly a lot of people convinced that you need a cheese base to fight the hordes. But you definitely do not Need one to fight the horde. You can make just about any kind of base you want, really; All that is important is that whatever method you choose, you avoid allowing the zombies to bunch up in one place all attacking the same object(s) in a small area.

Many people have particular issues with the Demolisher who if not handled properly can do his namesake and demolish a decent area when he explodes; But again, you do not NEED a cheese base to fight him. Cheese bases certainly make it easier, to the point of being hilariously easy even, but, not even close to a necessity.

You can, if you want, and with the right knowhow of the game mechanics and items to use, just stand outside and fight the zombies fist to face without ever even building a horde base. Which in itself kindof speaks to the fact that a cheese base is not necessity, imo.... Read more
Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Ryu Oki: For the sake of not cluttering the forums with more little threads I am going to necro this one while it's still fresh for a whole new issue that the title can be recycled for:

This is the third time I have been sent to this POI via the quest system. The (!) is there the whole time, till I get close. You can see the distance in the screen shot, as well as know it's relatively valid by the games date/time. Why does it disappear when I get close enough to try and activate? I've exited the game for now, maybe it will fix itself when I reload. But it continues to send me to this same POI for some reason, even though there is a whole town behind me. Perhaps RNG needs some more work? This is a tier 3 ...
Read more
Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by Supergoober:
Originally posted by -=O=-^Fightinc*ck: I always seem to buy a crucible... and the find the schematic 2 min later....=/

This. +1 Ugh, happens so many times with schematics in general.
The desire sensor is real, Heehee. And it likes to play cruel pranks upon the player. :winter2019joyfultearsyul:
Comment
    Shurenai on Steam Forums - Thread - Direct
Currently the biome layout is semi-fixed; There will always be forest in the middle with other biomes ringing it; though the size of each can change and the order of biomes around the outside can differ.
Comment
    Shurenai on Steam Forums - Thread - Direct
If it hasn't changed since I last played the mod in like..A16, the class papers are a usable or placable item that will give you a set of items relevant to the class. So check if it has a "Use" or "Read" option; Or if it can be placed on the ground to loot.
Comment
    Crater Creator on Steam Forums - Thread - Direct
Originally posted by SylenThunder:
Originally posted by kek: Timestamp stats for food of thought.
Steam: 17,648 In-Game

Breakdown below.
Servers: 11,790
Players: 2,641
Unaccounted: 3,217
Out of curiosity, where are these numbers pulled from?


Also note, Servers don't count as players, so your math skills are way off.

Perhaps the OP figured that a server isn’t counted unless it’s currently populated, and that “Players” measured the number of players not on any server, e.g. playing single player. That would still ignore the possibility of more than one player on a server though, which under this interpretation could sti... Read more

25 Feb

Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by kek: Timestamp stats for food of thought.
Steam: 17,648 In-Game

Breakdown below.
Servers: 11,790
Players: 2,641
Unaccounted: 3,217
Out of curiosity, where are these numbers pulled from?


Also note, Servers don't count as players, so your math skills are way off.
Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by 돌아오지마:
Originally posted by kek: Timestamp stats for food of thought.
Steam: 17,648 In-Game

Breakdown below.
Servers: 11,790
Players: 2,641
Unaccounted: 3,217

ya the game was never more than around that active.
Ehm.. Kindof Incorrect?

https://steamcharts.com/app/251570
http://prntscr.com/10742in
Since A18, Nearly every month has had a greater average player... Read more
Comment
    Crater Creator on Steam Forums - Thread - Direct
Are you in the prefab editor? Try selecting a volume that includes the missing block with the z key, and then press j to delete everything in the volume.
Comment
    Crater Creator on Steam Forums - Thread - Direct
A warning would be nice. I think that’s the point of the timer, but it’s not very clear to the player.
Comment
    Crater Creator on Steam Forums - Thread - Direct
Originally posted by Mardoin69: While we're on the topic...... shouldn't 'blood moon' be in conjunction with the cycle of the Moon instead of a 'day of the week' or every 7 day's? I mean within a month we have no moon, quarter moon, half moon, 3/4 moon, and full moon (usually.) And, a full moon could seemingly be 3 nights long..... technically it isn't but it seems like it looking into the night sky. Just seems more logical "Blood Moon" would be in conjunction with the moon cycle. Ofc.... this game is a game and not all that logical anyway, lol. So, for day of week, I'd have to agree Sunday night cuz then we all dragging but Monday morning exhausted from our Shenanigan's of the weekend.

On horde night, the moon in the game ... Read more
Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Amanoob105: LCB. Makes blocks within its area harder to damage and not really anything else.
This only applies to damage versus other players, and is entirely dependent on how the session/server is configured for the protection multiplier. It does not affect the hardness of the protected blocks against zombies. (a common misconception)

Also note that a LCB will block POI sleeper spawns inside it's protected area if it is placed after the POI is fully cleared. It will not block random biome spawns, wandering hordes, screamers, screamer groups, or bloodmoon spawns.

A bedroll will block POI sleeper spawns inside it's protected area if it is placed after the POI is fully cleared. It will also block random biome spawns. It will not block wandering hordes, screamers, screamer groups, or bloodmoon spawns.
Comment
    Shurenai on Steam Forums - Thread - Direct
I think horde nights are Monday. Worst day of the week. Weekends over, and the hell of hard work begins. :P
Post
Alpha 19.4 B7 Experimental is out.

This is how you access the A19.4 exp build:

1. right click on the game in steam
2. click on properties
3. click the "betas" tab
4. the drop down menu will have "latest_experimental - unstable build" available ← you want THAT
5. select that and wait for the game to download.

Forum Release Thread[community.7daystodie.com]

Added
  • New ambient sound system and content
  • Add focused block to DebugShot
  • Command line argument "-disablecursorsnapping" to disable cursor snapping when using gamepad

Changed
  • Disabled Christmas themed loot items
  • Enabled new skin for fat zombie
  • Store electr...
Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/251570/announcements/detail/3028079157130129664]here[/url].