V1.0 b332 EXP (b333 Hotfix)
Good evening Survivors!
Another round of fixes before you.
b333 Hotfix:Changed
● Next throw starts charging after the cooldown instead of being ignored
● Made the throw charging bar more opaque
Fixed
● ItemClass collide with entity NRE if itemClass or MadeOfMaterial is null
● Unable to throw explosives if drag dropped into the selected toolbelt slot
● Clients in a p2p game are immune to zombie attacks
b332 Changelog: Added:
● Chimney Cap Large Smoke Ambient Sound
● Inventory UI Audio - Plant Fibers & Crops
● Inventory UI Audio - Various Resources Batch 1
Changed:
● Moved player, chest and trader spawn point in playtest 20m closer to POI
● Updated several Simplified Chinese strings based on community feedback
● Initialize Harmony mod ...
Read more