7 Days To Die

7 Days To Die Dev Tracker




05 Dec

Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Come to me: the trader Jen , her voice sounds really really really REALLY like Maya in borderlands , can anyone tell me where or how can i get the voice actors list . i spent a few minutes watching credits but i didnt found what i've been looking for .
That feels pretty close. It's been a few years, but I recall the actress had done a lot of anime as well.
Comment
    SylenThunder on Steam Forums - Thread - Direct
When it is ready. You aren't going to get a different answer. Steam EA rules for developers prohibit giving a guesstimate even.

04 Dec

Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by Dr. Rockso: The icon will look like an open book if you have already read it.
This. The small icon in the corner of the item is a closed book if you haven't read it, and an open book if you have.

Take note of those icons in the corner- They all signify something, For example, a gear icon is a modded item, an explosive icon is something that goes boom, a trio of shapes is a building block with multiple shapes accessible via the shape menu, etc.

02 Dec

Comment
    Crater Creator on Steam Forums - Thread - Direct
The 10240 map is bigger so, if anything, it’s going to perform worse than the 6040. But I agree that the effect on frame rate (as opposed to, say, time for your friends to download it) may be negligible.

Regarding the Blood Moon count, be aware that while you have it set to 64 concurrent zombies per person, there’s a separate, overriding limit for total zombies loaded on the server at once. I believe this is also around 64 by default.

If you’re willing to take one for the team, you might run the dedicated server on your new machine with (I presume) better specs, and connect as a client to play from your old gaming laptop.
Comment
    SylenThunder on Steam Forums - Thread - Direct
The biggest issue you're going to have hosting a server on that machine is the obsolete CPU that is below min spec, and will fall even further below min spec when it gets warm. You have 4 CPU cores, not 8.

Also, don't upgrade to 11. Wipe it and run headless Linux. That will help a little bit with having a pathetic craptop CPU. Not using the 980M for a fancy display will keep the heat down a little bit too.

Also note that if you have the original platter drive that shipped with the laptop, you are not going to have a good time.
Comment
    Shurenai on Steam Forums - Thread - Direct
C. They calculate the path of least resistance from their current location to your location without regard for visual blockage- Much to some people's annoyance.

This does mean, however, that you CAN trick them in other ways, though I'll leave it to you to figure out if you're so inclined.

But the general rule is that they will take the path of least resistance based on
A: total block HP (doors count as half their actual HP to reflect the possibility of it being open or closed at any given time),
and B: least time taken- If it would take them longer to break the block(s) obstructing their
path than to walk around to an open path, they'll walk around.

and will redirect if that path changes... And they only check so far around themselves, so extensive horizontal mazes will mostly just make them burrow through in one area instead of taking the maze despite the fact that the maze is, objectively, an open path for them to walk through.

... Read more

01 Dec

Comment
    Roland on Steam Forums - Thread - Direct
Originally posted by Shaken_Widow: idk why people are going all in on the "it's a brand" when joel was literally the only trader originally and the reason they haven't added new audio is just laziness lol.

they didn't record new greetings for the stores when they added the other traders, and they probably never will considering they're going all in on the "brand" path.

It’s because when they added more traders they kept the Traitor Joel sign for every trading post so that every one was a Traitor Joel’s run by different NPCs

It wasn’t until A21 with the big art update that each trader got their own signage with their own name on it. So it’s obviously evolving but there was a point where it very much was set... Read more

30 Nov

Comment
    Roland on Steam Forums - Thread - Direct
Could be they’re changing them to separate stores and the loud speaker message not changing is an oversight. Originally they were all Traitor Joel’s. Maybe eventually the messages will change to “Bob’s Salvage”.
Comment
    Roland on Steam Forums - Thread - Direct
The name of the store is “Traitor Joel’s”. The person working in the store is Bob. The announcement is like saying “Kmart is now open” or “Macy’s will be closing soon”. It doesn’t matter what the name of of the manager working the Kmart or the Macy’s is.
Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Dr. Rockso: i'm fine with my current solution which is to just not have the mats in my inventory.
Basically this. If I only want to upgrade to a certain level, I make sure I don't have any of the next level mats in my bag.
Comment
    Crater Creator on Steam Forums - Thread - Direct
Thread cleaned up. We need everyone to respect the forum rules, which prohibit disparaging remarks towards each other, and also prohibit backseat copyediting (pointing out someone's poor English, unsolicited). Consider this the warning to all.

29 Nov

Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Santa Heavy: Op, you got your answer, whether you like it or not, workshop won’t be out till full release. No further discussion needed.
I will also note that this is already PINNED in the ... Read more
Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Alucard †:
Originally posted by ...👑 JOST AMMAN 👑...: Do you know how difficult it is to find a real, japanese forged Katana in USA?

I'm not saying it's impossible, mind you, but even the most dedicated and rich collectors in the USA probably only have a "cheap" knockoff of the real thing. Heck, I think nowadays it would be difficult to find a good one even in modern Japan !

Why not make one out of scrap? Our character can make really high quality weapons ...
Read more
Comment
    Shurenai on Steam Forums - Thread - Direct
Yes, You learn crafting recipes from the books now. But the associated skill raises your chance to find that particular book too for each rank- So, you didn't strictly "waste" your time leveling up grease monkey, as it does gain you benefits despite not directly giving you the recipe now. You'll be finding far more books more often than someone without that skill and that'll let you be able to craft a given vehicle much sooner because of it.

28 Nov

Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Will: For Agility it can be a Katana.
...
I have been asking for this for about eight years now, and they keep telling me "No". We did end up with a machete though.
Comment
    SylenThunder on Steam Forums - Thread - Direct
This was actually a feature they were looking at implementing back in Alpha 14/15. Unfortunately, the mechanics for it didn't really work out very well and it added a LOT of overhead to world exploration.

The idea was to degrade the majority of buildings that weren't visited as the world time passed, but have some random POIs actually upgrade as if survivors had stopped by and taken refuge for a while and repaired them.

It would have been really cool for sure.
Comment
    Crater Creator on Steam Forums - Thread - Direct
There is already a pinned thread for discussing how long the game has been in development (see the link posted by James). Please use it instead of starting a redundant thread, which clutters the forum.

27 Nov

Comment
    Roland on Steam Forums - Thread - Direct
Many people have an everyday base with all their loot and crafting stations and then a separate horde base where they face off against the horde. For that style of play, an underground everyday base is still very viable and fun to have and excavate. People worry about the digging zombies but honestly without the blood moon gps abilities of normal everyday zombies you really are quite safe in an underground base seven days and six nights of the week.

I understand what the OP is saying about how the game doesn't seem to highlight its own voxel nature but seems to exist in spite of it. I would like to see more mechanics and features in the game that take advantage of its voxel nature and hopefully they will explore that once they release the game to 1.0 status.

For now, they need to just finish the missing features and get the game optimized and polished and released. Then they can do updates much like minecraft has done that can add content to under ground and un... Read more
Comment
    Crater Creator on Steam Forums - Thread - Direct
I disagree that mining is useless. It’s not necessary, with alternative play styles being viable. But I always wind up making one or more mines to acquire large quantities of minerals. And while some will find it tedious no matter what, I enjoy the layers to mining now required to achieve peak efficiency.

However, it is my personal belief that if the devs were to do it all again, they wouldn’t go with a voxel world. I agree that it is simply baked into this game, and TFP will just endeavor to make the best of that early decision.

Voxels are a tradeoff; there’s no way around it. And to this day, not everyone gets that. Some still ask why this game doesn’t look as good or perform as well as non-voxel games. ‘Because of voxels’ doesn’t have to satisfy everyone to still be valid.

The other thing I’ll say about voxels is, I feel the game is still scratching the surface, literally. We used to have randomly generated caves, which are such an obvious, in... Read more

26 Nov

Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by FT: In the latest A21.2 b30 stable build, the launcher options window no longer has a checkbox to enable/disable GameSparks Analytics like it had previously for the last several years.
The option to disable EAC is still there, but it looks like the analytics are something you're just stuck with in this version.?
GS was purchased by Amazon, who then basically shut it down. I am not certain it is being used any longer. It does not exist in the client currently that I am aware of, and hasn't for a bit. I recall for a while it was still in the client, but didn't work because the servers it connected to didn't exist any longer.