Sure, I remember it. Not senile yet. Coming whenever I get to it.
Sure, I remember it. Not senile yet. Coming whenever I get to it.
Originally posted by Tahnval: Walked 2 steps - achievement!...looked at a tree - achievement!...entered a POI - achievement!...Rekt swore at you - achievement! etc.Yep. There's a fair amount of achievements, not too many, not too little; Not too complex, not too laughably easy. I could maybe see some story/bandit related achievements once implemented, as those are two new systems essentially, but aside from that, what we've ... Read more
Or "kill 500 zombie dogs while you're armed with only a twig while naked and drunk and in midair and without taking any damage"
Or my personal favourite, the "we won't even tell you what the requirements are" achievements.
I don't care which of the above they go with. Not my thing.
Originally posted by Zaidah:I'm really surprised Roland gave that much information on it because... Read moreOriginally posted by Roland: The new challenge system is introducing new UI elements on about the same magnitude as the magazine system added. Could be they knew that and decided to push back the overhaul until they had the entire set of functions included.I'm intrigued now, what is this new challenge system about ? I can't seem to find anything about it in the Alpha 22/1.0 thread.
Originally posted by Cor.:Read moreOriginally posted by MoistGamer:
Items degrade on repair.... ...
Originally posted by Damian Ramirez: New UI should be a obligatory thing for 1.0Why? Was a new UI ever announced to be in a22/1.0?