I don't know yet. There is a good chance doors will retain zero SI.
I don't know yet. There is a good chance doors will retain zero SI.
Sorry. Don't know. I have never looked at our rumble code.
We could, but probably better to wait for world events to get developed and have options for that.
Cool. Thanks for the feedback!
It could go either way. Probably depends if we find any major issues.
Sexosaurus is very powerful indeed.
Everything is a lot easier for people who have played the bits off of this game but we can't make a game for people with 500+ hours in the game.
If it was just up to me, game difficulty would have more varied effects beyond enemies becoming more HP spongy.
Alas, a) it's not just up to me and b) doing something like that should happen after release because that would be a serious rebalancing effort.
You can use the forgetting elixir you get from the trader to refund the points.
You can also mod the game to make sure that this perk has zero effect if you determine that everyone else also has to agree.
This isn't on the A20 agenda. We're just discussing possibilities.
Hello!
A19.3 b3 is coming to EXP!
Please as always start a new game and or make a backup of your stable savegame.
With A19.3 we bring you:
Better network package security
A fix for SI exploits
Have a good weekend everyone!
A19.3 b3
Added
Network layer encryption
Connection rate limit
More feedback for clients on why they are not allowed to connect
Message on the client when they got disconnected because the server is shutting down
Changed
Improved supply plane drawing
Replaced static NetPackage list with runtime dynamically assigned IDs for more flexibility
Wandering horde zombies are not ale...
Not by me. Just optimizing it.