Yep
Originally posted by Avanar: Isn't it just copy and paste to save the data?Basically.
The reason it's not currently implemented in-game is because in it's current state, copying the files while they are being used by the client has a high chance of corrupting them. (Windows issue. This doesn't happen on Linux.)
Really think about it. You have a single region file that may be 1GB in size. Your average computer system is only capable of writing data at 75MB/s. If you have a newer system with SSD's you're looking at 250MB/s as an average. So it will take at best, 4 seconds to move a file which is constantly being written to several times a second.
That's just one region. After some gameplay you ... Read more