7 Days To Die

7 Days To Die Dev Tracker




18 Sep


17 Sep

Comment
    Crater Creator on Steam Forums - Thread - Direct
Originally posted by Scorchy0h:
Originally posted by The Mook: Looking at the global achievements; how is it possible that 100% of the players do not have the place your first sleeping bag achievement? How? It's about really the first thing you do in game! Yet only 66.7% of the players have it. Same with the stone ax, but only 66.4% have that one.

It just seems so off to me.

You would be surprised how many people ignore the quests. a friend of mine is on day 46 (90M days) and still has the bedroll quest. but thats because he play's the delete if you die mode and doesnt see a point in building a bed since he wont be using it.. idk if he uses traders though, wou...
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    Crater Creator on Steam Forums - Thread - Direct
Originally posted by rincewind:
Originally posted by The Mook: Looking at the global achievements; how is it possible that 100% of the players do not have the place your first sleeping bag achievement? How? It's about really the first thing you do in game! Yet only 66.7% of the players have it. Same with the stone ax, but only 66.4% have that one.

It just seems so off to me.
Well, not all people that buy a game actually play them.

Some may wait for it to get out of early access.
Other people could have bought it during sales and forgot about it.
I don't remember if the game was in any bundle at any point, but some people get games in a bundle and fo...
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    Crater Creator on Steam Forums - Thread - Direct
The other land vehicles have a lesser known ‘little hop’ function, mapped by default to the crouch key. I assume the 4x4 has this, too. While it may be incongruous to build a truck with lowrider-style hydraulics in the zombie apocalypse, it might help you in off roading.
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Originally posted by CaptainConfidential

Can you provide details on the last note about Exchanged Feral hawaiian with old model? Was the new model removed or were feral ones still spawning with the old model and that's now fixed?

It was simply an error where the feral Hawaii looked different to the other Hawaii zeds. They all match now.

Comment
    Crater Creator on Steam Forums - Thread - Direct
Are you sure you’re looking at the green food bar under the toolbelt, and not the red health bar in the lower left corner? Food will heal your health, so you may have gotten used to watching that go up. But a leg injury can cap your max health no matter how much food you eat.
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    Gazz on Forums - Thread - Direct

Everything is sexualised if that happens to be your fetish... so that statement is always true.

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    Shurenai on Steam Forums - Thread - Direct
Originally posted by Teresa: Either you missed something or your game has a mod that is screwing it up. I played last night with my son and we were able to share quests same as always.

Just in case you are missing something, kage848, grand spartan and gameedged, as well as many other youtubers, have multiplayer series where they regularly share quests. You could watch one of those multiplayer videos to see them sharing quests to see where the button is.
Of note, Make sure you actually select the quest you're trying to share- The share button doesn't appear if there is no quest selected iirc.
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    Shurenai on Steam Forums - Thread - Direct
You can still import prefabs with the world editor i believe- you just cant do it in game while playing.
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    Gazz on Forums - Thread - Direct

Gamers are people, too. Get used to it.

Comment
    Crater Creator on Steam Forums - Thread - Direct
Jumping spiders, flying vultures, spitting cops, and exploding demolishers are intended to test your base design in different ways as the weeks go on. If you haven’t fought against all of these yet, they may challenge what you thought was a reliable horde base.

For those looking for a dog-like companion, I think you’re going to like the robotic drone once it’s released. It’s slated to be pretty awesome, as you can see in dev stream videos.

I’m not sure I’d consider Tier V quests harder than earlier tiers, but they’re definitely on a more epic scale. Finishing one before nightfall is a major accomplishment in my opinion.

There are plenty of ways to make the game harder beyond the obvious difficulty and horde size settings. For instance, since you find the Blood Moon fun, you could set it to occur more often, with or without added randomness to make its timing unpredictable.
Comment

Originally posted by TheRealStandard

I'm insanely disappointed this didn't make it into A19

To be truthful, it really wasn't ready. The general synopsis was that TFP would rather hold off a decent drone than hastily shove in one that would disappoint you guys.

Comment

Originally posted by zyocuh

OH Ziplines and behmoths would have also been greatr

Unfortunately it was mentioned in one of the Dev streams that ziplines were canned because it made things FAR too easy to escape zombies. I mean, convenient? sh*t yes. Game breaking? Also yes.

The behemoth is also RIP - BUT - other obscure plans have been announced for specialist zeds.

Comment

Originally posted by CarbonPhoenix96

My buddy and I introduced our friend to this game recently (we've both been playing since a14) and he's obsessed. When all three of us can't play together he's just making random bases in creative.

The real challenge is making them in Survival, even on easier difficulties!


16 Sep

Comment

Originally posted by Appropriate-Pepper19

Keep up the good work. I’m a new player but man this became my favorite game of all time overnight.

Then welcome :) it's the only game I've ever played where after almost 4,000 hours I still feel like a rookie.

Comment

Originally posted by Appropriate-Pepper19

Hi Stabby, can you clarify “things” a bit? Is it just world objects? When I loaded my existing A19 save into A19E b4 the new zombies started appearing immediately.

Also can you confirm A20 is going to update loot tables again so that higher level POIs give you a chance at better loot? Someone had mentioned that and just wanted to see if it was true.

They're the same zeds, just with different skins, all their inner workings are the same.

As for A20, the roadmap is still being worked out, but some information will start becoming public about all that some time in the near future :)

A good tip is if you don't see/hear it from TFP directly, it's speculation. The forums will have all kinds of goodies for you. I only really post these changelogs because the website instantly crashes when there's an update.

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Originally posted by tahaan

I take that to mean that they won't be in my existing game that I started in A19.0 ?

Correct. Things don't spawn into existing games, it needs to be created/generated.

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Originally posted by tahaan

I just started a new Navesgane game.

Cannot confirm they've been placed throughout Nav yet. Try a vanilla RWG for now.

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Originally posted by tahaan

I can't find the new vehicles.....? Are they definitely in the new build?

Did you generate a new map for them to spawn in?

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Originally posted by zyocuh

Is there an ETA for the drone that was previewed awhile back?

No