7 Days To Die

7 Days To Die Dev Tracker




15 Aug

Comment
    madmole on Forums - Thread - Direct

And we still missed my conservative estimate of August 15th, so A20 is shrinking by the day, or getting pushed to spring/summer 2021. Most people are working on A20 though so there is that.

Comment
    madmole on Forums - Thread - Direct

Dead bodies float though, so all the other zombie fiction completely got it wrong.

Comment
    madmole on Forums - Thread - Direct

You might want to elicit some of that self control you claim to be so good at then, but here on the forums instead of in game.

Comment
    madmole on Forums - Thread - Direct

Don't take things out of context. He probably left out the fact that he had hordes every night or two so that may be why he had block damage reduced significantly. Devs don't need to be good at the game they need to be good at their job. There is a portion of the team myself included that does play the game a lot but an animator needs to be good at animating, not knowing every in and out of the game design or being awesome at playing the game. It helps to some degree some more than others but is only critical for a few people on the team such as system designers and people doing balance.

Comment
    Crater Creator on Steam Forums - Thread - Direct
No, you can’t get anything with a mod. You couldn’t mod in digging zombies before the devs implemented them, for instance. But the point is, the original poster sets what their thread is about, and “the game should have x” isn’t the same as “can you mod in x”. There can be different discussions in different sub-forums around the same subject.
Comment
    madmole on Forums - Thread - Direct

Nerd poling will not matter if you need a key from a zombie to unlock the loot chest. You'll have to go through the whole POI and hit a certain number of volumes before the special one spawns. We haven't done this yet, but it was talked about. Taking out nerd poling is a futile action because you can build ladders etc. Take out the incentive to nerd pole, problem solved.

Comment
    Crater Creator on Steam Forums - Thread - Direct
Did you perhaps set the Blood Moon frequency or range to something other than the defaults of 7 and 0, respectively?
Comment
    madmole on Forums - Thread - Direct

Probably best to just get one to spawn then toss grenades or empty an m60 into it and find out yourself rather than go by rumors and theories.

Comment
    madmole on Forums - Thread - Direct

Seems like an easy fix with tagging. Anyhow it is on the roadmap.

Comment
    Gazz on Forums - Thread - Direct

It's not my fault 7DTD isn't built to scale! Some concessions to realism were made...

Comment
    Gazz on Forums - Thread - Direct

What are you talking about?

It's part of Bavarian culture.

Comment
    faatal on Forums - Thread - Direct

Which was a complete guess. ALL dates by us are guesses and to think otherwise is to invite disappointment.

Comment
    faatal on Forums - Thread - Direct

All stable versions should come from an experimental version, since they get more testing than a non released build.


I have not seen us announce any dates.

Definitely not. Born, raised and live in Indiana, USA.

Comment
    faatal on Forums - Thread - Direct

Eh? Use the frame a certain way? My response had nothing to do with using frames. I was just talking about the overall game.


If you are talking about nerd poling, I don't really care one way or the other. I use it sometimes, but not that much. I prefer ladders up the sides of buildings.

Comment
    faatal on Forums - Thread - Direct

Chunks are multiple byte arrays of the different parts of data. Yes it can be hard to read/change/improve and the programmer who wrote most of that is no longer with the company, so I just keep it maintained for now. It gets the job done.

Comment
    faatal on Forums - Thread - Direct

I added that back in A18...19? Months ago. Probably 19.


Now things do break sometimes, so no guarantees in b180, since I have not tested it in a while.

Comment
    faatal on Forums - Thread - Direct

Playing the game on default settings is perfectly fine for the typical gamer I've seen play the game. I can easily take over a POI and survive just fine, but I want the challenge of being forced to build stuff, which makes the game harder, so I turn down AI block damage to suit the challenge I want.


I have ZERO interest in permadeath. I play games to have fun. Not to be stressed out that one death will mean the end to my world.


It makes me laugh every time someone expects me to be great at a game I've worked on. I'm an average gamer and die a lot at any game I play. Knowing how the code works does nothing for my reflexes and attention when playing a game. On any reasonably sized game team, you have great players, horrible players and those in between.

Comment
    faatal on Forums - Thread - Direct

Well, yeah. Zombies should not be crawling above and falling back down onto ladders. It looks stupid beyond it stopping them attacking. I already have it fixed, but still have some edge cases with them moving around on ladders, than did not get done today, so hopefully Monday.


Can we fix it depends on what it is. Then even if we decide to fix it, it then depends on what priority it compares to dozens of bugs we already know about.

Comment
    faatal on Forums - Thread - Direct

I don't think any data indicates the difference. 1 bit would work, but that means finding saved data that has a bit available, which might not exist currently, so we would need to add a byte otherwise.

Comment
    Shurenai on Steam Forums - Thread - Direct
To my knowledge, You've been able to, With some incredible luck, Get non-primitive equipment since the start. It's just ridiculously small chances.. More or less so low that it's very unlikely to find anything before you're out of the primitive stage gamestage wise anyway.

Most commonly, peoples first find in the primitive era has been the classic toilet pistol. But I've found other non-primitive stuff on day 1 and 2 myself a couple times.