7 Days To Die

7 Days To Die Dev Tracker




20 Aug

Comment
    faatal on Forums - Thread - Direct

Nice game. I made it about half way through and stopped playing, but I do that with plenty of games. I bought Below Zero, but not playing until more done.


19 Aug

Comment
    Shurenai on Steam Forums - Thread - Direct
https://steamcommunity.com/app/251570/discussions/4/3606765810649255730/?ctp=25#c2798378453071038185

I'm presuming this is the post in question? If yes, Then your thread was merged into another. Simple as that. No 'silencing' involved.
Comment
    Shurenai on Steam Forums - Thread - Direct
I show no deleted threads from you; I can only presume your post was made inside the thread of another person? If so, It was likely merged into another thread. Please check your post history.

Else please provide me some of the contents of the post, and I'll see if I can locate what is missing....But please don't just conclude that you're being silenced because you can't find something.
Comment
    Gazz on Forums - Thread - Direct

That includes launching a nuke at anyone, anytime.

It is merely suggested that she should refrain from doing so.

Comment

Originally posted by DunkingNinja24

Will my experimental b180 save work okay with this stable release or is it still recomended to start a new game?

You can continue with your b180 save.

Comment

Originally posted by AshtonWarrens

Could your site work pretty please?

Release notes are just an amalgamation of all the other patch notes posted in here over the EXP time. If you've read those, you've got a pretty good idea.

Comment
    madmole on Forums - Thread - Direct

Yeah Vats masked the poor combat very nicely. They improved raw combat a lot for Fallout 4. I always loved the slow motion effect, max payne was pretty cool too.

Post

It's finally time.

Too many release notes for a post though.

https://7daystodie.com/a19-official-release-notes/

External link →
Post
Alpha 19 Stable is out! The build has many great fixes, balance improvements and much more. Here are the full Official Release Notes, and the forum bug reporting pool.

Alpha 19 Official Release Notes[7daystodie.com]

Alpha 19 Forum Bug Reporting Pool[community.7daystodie.com]

Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/251570/announcements/detail/2734202158392365827]here[/url].
Comment
    madmole on Forums - Thread - Direct

I tried playing it but it seemed too far away from the BGS version I like. I can see why some original Fallout fans felt what BGS is wrong, but coming at it as a BGS fan first their version is better for me at least. The original developed all the cool lore and back story though.

Post
    Hated on Forums - Thread - Direct

Hello!


We are releasing A19 b180 to stable today.


You can find the changelog here.


You can report bugs here, but please read here first.


We hope you all have a great time with A19.0 and its .x patches to follow.

Comment
    Shurenai on Steam Forums - Thread - Direct
Workshop support is planned, but will not be until full release.
Comment
    Gazz on Forums - Thread - Direct

Nah. "Reach out and touch someone" is the Dragunov's motto.

Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by Punish: Claim blocks hate being near other Pois or roads.

After all, any craft station that falls into your claim, you can pick up and keep as your own.
Not quite. Claim blocks specifically do not like being near other claimed areas. Even if you place a land claim down near a work station that spawns in the map you can't pick it up because it isn't player placed. Only player placed objects can be picked up that way.

The trader also counts as a land claimed area though, as of A19.x
Comment
    madmole on Forums - Thread - Direct

Na, they just bought up a bunch of studios and they needed a project. They saw the success of Rust, us, Arma/DayZ and thought the secret sauce was as simple as multiplayer so they gave these studios something to do. They deviated from Fallout so far it alienated the fans. They will make Fallout 5 internally I think. 76 was no different than ESO, which wasn't made at BGS either, and it took several years of updates to get that to something that did ok, but I hate MMOs so it was a waste of money for me.

I was furious when they made Fallout 3, because I knew it would delay Skyrim. Now they are doing Starfield so it is just going to get worse unless they hire 200 more people and have teams dedicated to each franchise. I ended up enjoying Fallout 3, I'd never played 1 or 2, but it was never that special to me compared to Oblivion and Skyrim.

Enjoy those milometers

Comment
    faatal on Forums - Thread - Direct

I was not here then, but they did what they did. Back then it would of been Unreal 3 and I hated that engine.

The Subnautica players are so mad, they lost their minds and are leaving to play Subnautica.