7 Days To Die

7 Days To Die Dev Tracker




20 Aug

Comment
    SylenThunder on Steam Forums - Thread - Direct
I don't know why people always assume it's deleted. The first thing the notification says is Moved.
Comment
    faatal on Forums - Thread - Direct

I'm just talking about melee combat reach. Watch a player hit stuff. They can hit while visually not touching. Now some of that extra reach might stay, because we may decide it makes for better feeling combat. Just my opinion.

Comment
    Shurenai on Steam Forums - Thread - Direct
https://steamcommunity.com/app/251570/discussions/1/2798378453068206159/

I'm assuming this is the post in question, As it's the most recent topic by you and has been moved in the last 24 hours.

Mind that the notification you recieved states "Your post has been MOVED or deleted." Not just 'Deleted'.
Comment
    faatal on Forums - Thread - Direct

Yes, it just got buried under a lot of other tasks. Player reach could actually use a nerf too.

Comment
    faatal on Forums - Thread - Direct

Nice game. I made it about half way through and stopped playing, but I do that with plenty of games. I bought Below Zero, but not playing until more done.


19 Aug

Comment
    Shurenai on Steam Forums - Thread - Direct
https://steamcommunity.com/app/251570/discussions/4/3606765810649255730/?ctp=25#c2798378453071038185

I'm presuming this is the post in question? If yes, Then your thread was merged into another. Simple as that. No 'silencing' involved.
Comment
    Shurenai on Steam Forums - Thread - Direct
I show no deleted threads from you; I can only presume your post was made inside the thread of another person? If so, It was likely merged into another thread. Please check your post history.

Else please provide me some of the contents of the post, and I'll see if I can locate what is missing....But please don't just conclude that you're being silenced because you can't find something.
Comment
    Gazz on Forums - Thread - Direct

That includes launching a nuke at anyone, anytime.

It is merely suggested that she should refrain from doing so.

Comment

Originally posted by DunkingNinja24

Will my experimental b180 save work okay with this stable release or is it still recomended to start a new game?

You can continue with your b180 save.

Comment

Originally posted by AshtonWarrens

Could your site work pretty please?

Release notes are just an amalgamation of all the other patch notes posted in here over the EXP time. If you've read those, you've got a pretty good idea.

Comment
    madmole on Forums - Thread - Direct

Yeah Vats masked the poor combat very nicely. They improved raw combat a lot for Fallout 4. I always loved the slow motion effect, max payne was pretty cool too.

Post

It's finally time.

Too many release notes for a post though.

https://7daystodie.com/a19-official-release-notes/

External link →
Post
Alpha 19 Stable is out! The build has many great fixes, balance improvements and much more. Here are the full Official Release Notes, and the forum bug reporting pool.

Alpha 19 Official Release Notes[7daystodie.com]

Alpha 19 Forum Bug Reporting Pool[community.7daystodie.com]

Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/251570/announcements/detail/2734202158392365827]here[/url].
Comment
    madmole on Forums - Thread - Direct

I tried playing it but it seemed too far away from the BGS version I like. I can see why some original Fallout fans felt what BGS is wrong, but coming at it as a BGS fan first their version is better for me at least. The original developed all the cool lore and back story though.

Post
    Hated on Forums - Thread - Direct

Hello!


We are releasing A19 b180 to stable today.


You can find the changelog here.


You can report bugs here, but please read here first.


We hope you all have a great time with A19.0 and its .x patches to follow.

Comment
    Shurenai on Steam Forums - Thread - Direct
Workshop support is planned, but will not be until full release.