Mission accomplished.
Mission accomplished.
Originally posted by jojo: i agree with the measures against riding away from blood moon zombies, but i think vultures shouldnt be able to get you while you're on a vehicle regularly. i dont care what kind of head canon mutations you can come up with, a vulture cant perfectly pursue a fast vehicle like that. so when its not the blood moon, just have the birds leave us alone while we're riding.Well.....You might be surprised to learn that the vehicles we craft with lawnmower engines do not actually go all that fast. The fastest is the motorcycle at 14m/s while turboing- 31~mph. But it gets slower from there. Plenty of birds can hit 30mph.
Originally posted by BloodyRain2k: I honestly don't like the new look of the zombies.
They are uglier than the old ones, but compared to what they look now would I really prefer the old look.
The new ones have a kind of coloring tint or shade that just feels off to me, and most of the hair looks like from the Beatles area, which makes them look especially weird to me...
It would be really nice if there could be an option to just keep the old look : /
Originally posted by ♥♥♥♥in Boners: Antibiotics seem overly rare to me. I know its RNG, but after thoroughly looting 7 decent POIs (including a Poppin' Pills) and half a city with 2 points in lucky looter, I should've gotten more than 1 antibiotic and 1 jar of honey if i'm gonna be infected from 1 in every 2 zombie hits. Especially considering you can't create honey and creating antibiotics requires quite a few level-up points.Read more
I must be unlucky with food, because even with killing every animal i see and grilling the meat I'm still having to consume it every time I get it. I can't seem to get a surplus of food because I always have just barely enough to live. Every kitchen I loot i'm lucky to get maybe 1 or 2 cans of food. Kinda feel...
Originally posted by BloodyRain2k:Read moreOriginally posted by Shurenai: And thats assuming your mouse is always in exactly the right place for you to perfectly click, Which it often won't be.Well, the confirmation could be designed so it can also be used with a key?
Preferably a different one than the scrapping one.
Also: when I'm scrapping an item that is unmodded but has dye in it I want the dye OR at least what I would get from scrapping the dye.
Currently it just gets killed f...
Originally posted by Someguyinhere:Well, there's probably around 100~ lootable items in the average building, And I'd imagine it would take quite a lot more than 5ms to click yes- Human reaction ... Read moreOriginally posted by WAP: Pls dear god no!
That will instantly double your time to scrap while looting , as you need to click twice.
Rather have the ability to lock/favorite an item, stack or slot.
Yeah hell, that extra five ms to click yes will sure slow down your game.
Exactly.
A primary point of the system is to reduce the active zombie count. I specifically put spawned sleepers in a passive state, so they can't hear or see and run very little code. Player touches volume and they go active, so then they can hear/see.
A better choice might be stealth provides you some resistance to the targeting, so based on distance and randomness, you may only get a partial amount targeting you while the rest just look around.
I don't even try to get melee stealth kills. I basically just use the bow when I can. Enemy in field or sleeper laying there? Free damage. Head shot even better.
Except you are talking about a good case. I'm talking about all the cases. A group of players running around the walls and through POIs. Near all manner of sleeper volumes. We would be spawning tons of zombies and FPS declining. Someday having cheap bare bones non animated versions appear or just plain cheaper zeds allowing more volume padding, would be improvements, but not in A19.x.
Sleeper volume spawning tries to pick spawn blocks you can't see, but given limited choices that are visible it spawns far to near. Designers don't like it when you don't spawn their zombies. If they place 1 block in a volume, it will always spawn there regardless of how you busted into the volume, since there are no other choices.
Sleeper volumes are independent of each other unless grouped. Having a party in one, does nothing to the rest.
Bone knife has a 2m range against entities. 2.5m against blocks.
Stealth is a play style for having fun. In its current form, like other things in the game, it may not be the best for min/maxer play styles.
Cosmetic items also do nothing for succeeding in the game, but some play styles like them for having fun. I generally don't touch cosmetic items and often play stealth. Why? That is my combination of fun.
Your version of fun is not mine.