7 Days To Die

7 Days To Die Dev Tracker




15 Sep

Comment
    Shurenai on Steam Forums - Thread - Direct
First, to OP, To be clear, the dew collector does not produce Temperature 'heat', it produces Activity 'heat'.

Like a keyboard heat map shows how often you hit a certain key comparerd to others, the activity map is a measure of the players activity in the area.

This is a keyboard heat map:
https://www.bypeople.com/wp-content/uploads/2015/05/keyboard-characters-distribution-heatmap.png

It is termed as a 'heat' map because of the colors used, where blue represents the least frequency and red-hot represents the most frequent. In the example, image, E is pressed far more than any other, A being second place, and either B or N being the least.
Originally posted by ...
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14 Sep

Comment
    Crater Creator on Steam Forums - Thread - Direct
You probably didn’t have 5 steaks. You had “charred meat” or “grilled meat.” There’s an actual steak & potato meal that’s more filling than these, but it requires the skills and additional ingredients to cook it. Similarly, if you make tea instead of plain water, it provides more hydration. How fast you burn through food & water is also affected by how active you are (expending stamina) and the temperature.

Is it somewhat arbitrary? Arguably yes. But if the game is going to apply these progression principles - of higher skills and rarer ingredients yielding superior results - then you’re going to wind up with something similar to this.

13 Sep

Comment
    SylenThunder on Steam Forums - Thread - Direct
Heh Ninjaed
Comment
    SylenThunder on Steam Forums - Thread - Direct
Thread already exists.
https://steamcommunity.com/app/251570/discussions/9/3873714328953500478/

Please look before starting a new thread.
Comment
    Shurenai on Steam Forums - Thread - Direct
Hunger and thirst from food and drink are applied over time. The numbers on the left over your HP and stamina reflect how much is left to consume, while the blue and green bars below your hotbar are your actual hunger and thirst meters. If you down a bunch of food or drink at once, it takes a bit for it to fill you up and negate those debuffs; This both loosely replicates actual digestion, and also encourages the player to stay on top of their food and hunger instead of leaving it till the absolute last minute and stuffing their faces Skyrim cheese wheel style.

At level 1, you have a max of 100 hunger and 100 thirst, One water gives 20 iirc. So 4 waters fills 4/5ths of your thirst meter. Ingredients and basic foods are intentionally weak to encourage the player to actually make MEALS instead of just scarfing down the ingredients themselves. A single meat stew for example fills 50 hunger.
Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by Loco: https://blog.unity.com/news/plan-pricing-and-packaging-updates

Not sure if the change is only for new games after the change or includes existing ones, either way looks like a bad idea in the making.
https://unity.com/pricing-updates
Originally posted by The above link: Q: Will this fee apply to games using Unity Runtime that are already on the market on January 1,...
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Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by Blue Hasia: but can they change the contract so drastically with a company already with an agreement?
That is an excellent question- Unfortunately without access to whatever contract(s) are involved we can't know. What we do know is Unity is trying it, and that, so far, there hasn't been any word of any company attempting or planning to contest the act in court, so.. I would presume based on this that the contract in question probably has provisions to account for changes like this in a "Either you accept our changes or this contract will be terminated" kind of way.

In either case, Just attempting this move will certainly be spreading a LOT of bad blood and burning lots of bridges for Unity wh... Read more
Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by Hades' Dragon:
Originally posted by Bo0Mz: this brilliant decision should result in nothing more than the people that came up with it getting fired imediately because what they are actually doing is forcing devs to switch to another engine and delete their games on every game store

even if this decision gets canceled these people should still get fired because alot of dev teams lost trust in unity and are considering switching to another engine as we speak
How i...
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12 Sep

Comment
    SylenThunder on Steam Forums - Thread - Direct
Game is being updated and upgraded as it is being developed. If you started with an "ok" computer eight years ago, it most likely doesn't meet spec now.

Why don't you try reading the Pinned threads, and doing the needful to get support.
Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Sky Wizard:
Originally posted by SylenThunder: IMHO opinion, it's missing the feature of also nuking your base. As it sits currently you can still just twink your character by having backup materials at your base, and just beeline for your setup after to re-enter the game.

I see your point, but counterpoint: It would punish multiplayer teams if the base owner dies and all their shared resources and safe zones went poof.
To be fair, most people playing ... Read more
Comment
    SylenThunder on Steam Forums - Thread - Direct
IMHO opinion, it's missing the feature of also nuking your base. As it sits currently you can still just twink your character by having backup materials at your base, and just beeline for your setup after to re-enter the game.

10 Sep

Comment
    SylenThunder on Steam Forums - Thread - Direct
Most of those were purchased from the Unity Store, and are being replaced with the developers own designs.
Comment
    Roland on Steam Forums - Thread - Direct
Originally posted by Tweed: Comments off under official announcements

Official announcements aren't often meant to be discussion threads and when they are open people often post hoping to interact with the developers since, "Gosh, they were just here so they'll see my comment or question!". This can lead to a lot of disappointment and arguments when no answers come from official sources and instead there are a lot of flame answers given by random followers.

An announcement is just that: an announcement. If you want to talk about it then go to the actual forum threads to discuss. BTW, a far larger proportion of the comments in announcement threads is positive compared to the regular forum discussion threads so stifli... Read more
Comment
    Shurenai on Steam Forums - Thread - Direct
If you wish to discuss this further, Please use the official megathread.
Comment
    Shurenai on Steam Forums - Thread - Direct
[Space reserved.]
Comment
    Shurenai on Steam Forums - Thread - Direct
Item 2: How Long Game Development Takes
  • Developing a game from start to finish takes time.
  • As games have grown in complexity over the years, the average time required has increased.
  • Comparisons between games are complicated by many factors, including the size of the development team, the scope of the game, and to what extent a game builds on a developer’s previous game.
  • Unlike 7 Days to Die, many games don’t have any public alpha. They still take years to make, but the public doesn’t know the game exists for the majority of that time, Typically only learning of them once they are announced via releasing an announcement trailer or at a convention such as Nintendo Direct, PAX East/West, or Blizzcon.
Comment
    Shurenai on Steam Forums - Thread - Direct
Item 1: What Early Access Means
Early Access means access to uncompleted version(s) of the product: in this case, 7 Days to Die. Please keep Early Access talk directly related to the game. As a reminder and for reference, this is what Steam says.

Originally posted by Early Access info page for End Users: What is Early Access?
Get immediate access to games that are being developed with the community's involvement. These are games that evolve as you play them, as you give feedback, and as the developers update and add content.

We like to think of games and game development as services that grow and evolve with the involvement of customers and the community. There have been a number of prominent titles that have embraced this model of development recently and found a lot of value in the process. We like to support and encourage developers who want to ship early, involve customers, and build l...
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Comment
    Shurenai on Steam Forums - Thread - Direct
Reminder: Follow the Rules
Like everywhere else on the forum, users must follow these rules:
https://help.steampowered.com/en/faqs/view/6862-8119-C23E-EA7B
https://community.7daystodie.com/topic/5-official-forum-rules-and-guidelines/

The biggest things to avoid are:

Flaming: A healthy discussion can include disagreements and arguments, but there is no place for disrespecting each other with name calling and insults. Challenge someone's point without calling ... Read more
Post
    /u/ on Steam Forums - Thread - Direct
Shouldn’t 7 Days to Die be finished after almost ten years?
Why is it still in Alpha and Early Access, and what does that mean?
If you’ve come to the forum with these or similar questions, this thread is for you. To keep the forum organized, all ongoing discussion of such topics is collected here. New redundant threads will be locked and users referred to this thread, unlike in the past (... Read more